Player Matchup

Danzaburou
Danzaburou
ChulosSinH
Danzaburou
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 50L
1,509 Elo+
Party 2
Scylla
Scylla
Gxvenot
Scylla
Level 82
God Stats
8W - 12L
1,537 SR
Queue Stats
237W - 218L
1,540 Elo+
Party 2
Bacchus
Bacchus
SGT Demon1829
Bacchus
Level 42
God Stats
3W - 2L
1,497 SR
Queue Stats
48W - 46L
1,376 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Void1693
Tsukuyomi
Level 25
God Stats
4W - 4L
1,447 SR
Queue Stats
10W - 12L
1,342 Elo+
Party 3
Bakasura
Bakasura
diemon11
Bakasura
Level 118
God Stats
2W - 2L
1,267 SR
Queue Stats
240W - 193L
1,538 Elo+
Party 2
Team Averages
Level 62
1,450 SR
1,461 Elo+

VS

Team Averages
Level 82
1,533 SR
1,428 Elo+
Ymir
Ymir
Blue Dragon7783
Ymir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 228L
1,500 Elo+
Party 1
Odin
Odin
Junior_jean
Odin
Level 121
God Stats
4W - 3L
1,860 SR
Queue Stats
448W - 515L
1,352 Elo+
Solo
Agni
Agni
Lvl 20 Rogue
Agni
Level 143
God Stats
12W - 7L
1,192 SR
Queue Stats
105W - 113L
1,398 Elo+
Party 1
Arachne
Arachne
NSparkEm
Arachne
Level 18
God Stats
2W - 2L
1,654 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Neith
Neith
gabrielluh
Neith
Level 41
God Stats
24W - 29L
1,459 SR
Queue Stats
47W - 47L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChulosSinH
Danzaburou
17
7 / 3 / 9
12,846
559
11,028
13,649
4,504
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Gxvenot
Scylla
20
3 / 0 / 4
14,078
612
7,318
10,255
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
16
4 / 4 / 15
11,261
490
12,054
15,483
8,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Void1693
Tsukuyomi
18
10 / 2 / 3
12,792
556
16,225
13,804
5,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
diemon11
Bakasura
20
8 / 0 / 8
13,819
601
10,815
15,154
5,981
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
9,788
426
7,367
24,099
22,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 5 / 2
9,740
423
4,767
15,884
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 6 / 4
11,240
489
16,623
12,862
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
NSparkEm
Arachne
10
1 / 6 / 3
8,270
360
2,711
9,988
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
16
1 / 7 / 5
10,267
446
3,819
12,188
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
32
Kills
9
9
Deaths
32
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Danzaburou
ChulosSinH
Danzaburou
7
3
9
3.83
W
Scylla
Gxvenot
Scylla
3
0
4
5
L
1
5
2
0.4
L
5
6
4
1.17
L
Arachne
NSparkEm
Arachne
1
6
3
0.42
W
Bacchus
4
4
15
2.88
W
Tsukuyomi
Void1693
Tsukuyomi
10
2
3
5.75
W
Bakasura
diemon11
Bakasura
8
0
8
12
L
Neith
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,440
Damage
35,287
68,345
Taken
75,021
28,609
Mitigated
43,772
29,467
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,367
414
0
1,260
24,099
22,730
448
8,266
15,130
55,685
0
W
Danzaburou
ChulosSinH
Danzaburou
11,028
4,198
0
5,129
13,649
4,504
3,090
5,761
7,643
0
69,843
W
Scylla
Gxvenot
Scylla
7,318
550
0
5,159
10,255
3,816
1,827
2,678
7,321
125,012
0
L
4,767
273
0
1,821
15,884
8,507
667
564
15,250
0
43,538
L
16,623
693
0
1,202
12,862
4,731
0
3,637
8,731
71,194
0
L
Arachne
NSparkEm
Arachne
2,711
2,142
0
1,002
9,988
3,547
0
2,527
7,059
0
32,002
W
Bacchus
12,054
1,211
585
4,069
15,483
8,706
757
7,384
7,868
38,866
0
W
Tsukuyomi
Void1693
Tsukuyomi
16,225
4,466
0
4,973
13,804
5,602
1,999
3,539
9,847
0
64,242
W
Bakasura
diemon11
Bakasura
10,815
7,686
0
9,552
15,154
5,981
1,862
4,698
10,116
0
91,674
L
Neith
3,819
1,563
0
2,050
12,188
4,257
82
4,131
7,469
0
58,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,796
Gold Earned
49,305
595
Minions Killed
470
0
Camps Cleared
0
2,297,272
Distance Traveled
1,796,189
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,788
426
70
3
0
382,167
2
W
Danzaburou
12,846
559
115
5
0
448,203
3
W
Scylla
14,078
612
210
9
0
421,839
3
L
Odin
9,740
423
91
4
0
381,910
0
L
Agni
11,240
489
124
5
0
392,934
3
L
Arachne
8,270
360
65
3
0
273,399
0
W
Bacchus
11,261
490
41
2
0
449,792
7
W
Tsukuyomi
12,792
556
89
4
0
464,658
0
W
Bakasura
13,819
601
140
6
0
512,780
3
L
Neith
10,267
446
120
5
0
365,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role