Player Matchup

Neith
Neith
CHAOSKING1102
Neith
Level 115
God Stats
26W - 35L
1,481 SR
Queue Stats
522W - 507L
1,368 Elo+
Solo
Ymir
Ymir
GLI84
Ymir
Level 61
God Stats
9W - 12L
1,561 SR
Queue Stats
142W - 177L
1,350 Elo+
Solo
Sol
Sol
IXI CEIL IXI
Sol
Level 88
God Stats
12W - 12L
1,521 SR
Queue Stats
38W - 51L
1,353 Elo+
Solo
Tiamat
Tiamat
LifeWithWolves
Tiamat
Level 78
God Stats
0W - 6L
1,094 SR
Queue Stats
32W - 38L
953 Elo+
Solo
Nemesis
Nemesis
Nemises29
Nemesis
Level 60
God Stats
14W - 11L
1,518 SR
Queue Stats
209W - 228L
1,304 Elo+
Solo
Team Averages
Level 80
1,435 SR
1,266 Elo+

VS

Team Averages
Level 84
1,514 SR
1,391 Elo+
Loki
Loki
Dreamer6471
Loki
Level 81
God Stats
3W - 5L
1,213 SR
Queue Stats
535W - 557L
1,348 Elo+
Solo
Mulan
Mulan
FelipeSeldry
Mulan
Level 121
God Stats
8W - 6L
1,986 SR
Queue Stats
103W - 106L
1,417 Elo+
Party 1
Skadi
Skadi
Hasbon_
Skadi
Level 63
God Stats
20W - 18L
1,297 SR
Queue Stats
243W - 278L
1,367 Elo+
Solo
Hera
Hera
JTurner_317
Hera
Level 90
God Stats
10W - 7L
1,557 SR
Queue Stats
75W - 95L
1,375 Elo+
Solo
Heimdallr
Heimdallr
estefnneor
Heimdallr
Level 65
God Stats
8W - 4L
1,515 SR
Queue Stats
22W - 17L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 4
10,561
459
10,088
14,930
5,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
GLI84
Ymir
15
1 / 5 / 6
9,145
398
9,992
23,232
17,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 5 / 1
10,373
451
9,519
16,023
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 6 / 3
10,739
467
13,660
15,170
16,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Nemises29
Nemesis
18
2 / 6 / 3
11,117
483
8,762
19,627
11,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 7
12,229
532
10,743
18,109
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 2 / 6
11,706
509
12,152
16,437
11,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Hasbon_
Skadi
18
5 / 5 / 2
11,475
499
8,682
17,134
6,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 1 / 7
13,601
591
13,498
11,980
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
estefnneor
Heimdallr
18
3 / 4 / 14
11,740
510
15,597
18,298
7,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
17
Kills
28
28
Deaths
17
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
W
9
5
7
2.5
W
5
2
6
4
L
Ymir
GLI84
Ymir
1
5
6
0.8
W
Skadi
Hasbon_
Skadi
5
5
2
1.2
L
5
5
1
1.1
W
6
1
7
9.5
L
3
6
3
0.75
L
Nemesis
Nemises29
Nemesis
2
6
3
0.58
W
Heimdallr
estefnneor
Heimdallr
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,021
Damage
60,672
88,982
Taken
81,958
56,129
Mitigated
35,872
25,856
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,088
4,468
0
3,986
14,930
5,541
433
2,253
12,604
0
66,803
W
10,743
3,261
0
6,216
18,109
6,332
0
5,488
12,305
0
74,857
W
12,152
1,567
0
2,612
16,437
11,020
0
7,322
8,556
0
52,330
L
Ymir
GLI84
Ymir
9,992
1,025
98
8,134
23,232
17,703
444
3,191
19,807
36,557
0
W
Skadi
Hasbon_
Skadi
8,682
4,892
0
2,404
17,134
6,118
2,667
5,758
11,288
0
57,611
L
9,519
2,510
0
8,209
16,023
5,085
2,558
2,358
13,451
56,975
0
W
13,498
4,607
185
4,330
11,980
4,874
1,769
5,552
6,353
101,192
0
L
13,660
2,341
0
4,214
15,170
16,647
0
2,784
11,808
59,137
0
L
Nemesis
Nemises29
Nemesis
8,762
3,730
0
1,215
19,627
11,153
79
2,380
17,085
0
89,442
W
Heimdallr
estefnneor
Heimdallr
15,597
8,288
1,035
3,685
18,298
7,528
2,283
7,938
10,285
0
69,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,935
Gold Earned
60,751
505
Minions Killed
534
0
Camps Cleared
0
1,964,515
Distance Traveled
2,253,467
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,561
459
122
5
0
377,636
2
W
Loki
12,229
532
99
4
0
477,667
2
W
Mulan
11,706
509
75
3
0
459,788
2
L
Ymir
9,145
398
47
2
0
433,437
4
W
Skadi
11,475
499
93
4
0
397,973
4
L
Sol
10,373
451
105
5
0
291,749
1
W
Hera
13,601
591
167
7
0
455,551
4
L
Tiamat
10,739
467
105
5
0
386,756
8
L
Nemesis
11,117
483
126
5
0
474,937
1
W
Heimdallr
11,740
510
100
4
0
462,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role