Player Matchup

Fenrir
Fenrir
FlouresentFlame
Fenrir
Level 107
God Stats
5W - 4L
1,606 SR
Queue Stats
40W - 42L
1,542 Elo+
Solo
Achilles
Achilles
InfamousRebel
Achilles
Level 117
God Stats
4W - 9L
1,416 SR
Queue Stats
516W - 459L
1,523 Elo+
Solo
Persephone
Persephone
IttyBit82
Persephone
Level 120
God Stats
1W - 7L
1,468 SR
Queue Stats
79W - 79L
1,570 Elo+
Solo
Neith
Neith
SnowMann34
Neith
Level 126
God Stats
10W - 16L
1,742 SR
Queue Stats
170W - 177L
1,565 Elo+
Solo
Bacchus
Bacchus
SyndicateSloth
Bacchus
Level 102
God Stats
19W - 25L
1,418 SR
Queue Stats
444W - 405L
1,588 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,558 Elo+

VS

Team Averages
Level 124
1,434 SR
1,507 Elo+
Chronos
Chronos
JrBeatem
Chronos
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 183L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pat5Ever
Ah Muzen Cab
Level 93
God Stats
2W - 1L
1,286 SR
Queue Stats
332W - 319L
1,488 Elo+
Party 1
King Arthur
King Arthur
Reign0vDarkness
King Arthur
Level 158
God Stats
7W - 7L
1,514 SR
Queue Stats
564W - 581L
1,521 Elo+
Solo
Geb
Geb
ShieldBoiMonty
Geb
Level 116
God Stats
23W - 17L
1,655 SR
Queue Stats
754W - 655L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
UNSCReaper25
Tsukuyomi
Level 144
God Stats
2W - 4L
1,217 SR
Queue Stats
122W - 122L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,826
547
1,329
3,959
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
InfamousRebel
Achilles
9
2 / 0 / 0
4,839
691
2,128
4,236
1,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
IttyBit82
Persephone
7
1 / 3 / 0
4,139
591
1,707
3,240
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
3
0 / 2 / 1
3,227
461
399
1,331
351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
3,904
558
1,735
3,840
1,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JrBeatem
Chronos
7
2 / 1 / 0
4,181
597
2,735
2,937
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Pat5Ever
Ah Muzen Cab
8
0 / 1 / 3
4,675
668
1,293
2,029
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Reign0vDarkness
King Arthur
7
0 / 2 / 0
4,225
604
1,264
3,971
1,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 0 / 0
4,219
603
1,135
3,958
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
UNSCReaper25
Tsukuyomi
9
3 / 0 / 0
5,059
723
2,067
3,534
906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
6
6
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Achilles
InfamousRebel
Achilles
2
0
0
2
L
Persephone
IttyBit82
Persephone
1
3
0
0.33
W
Chronos
JrBeatem
Chronos
2
1
0
2
W
Ah Muzen Cab
Pat5Ever
Ah Muzen Cab
0
1
3
1.5
W
King Arthur
Reign0vDarkness
King Arthur
0
2
0
0
W
1
0
0
1
L
Neith
0
2
1
0.25
L
1
0
0
1
W
Tsukuyomi
UNSCReaper25
Tsukuyomi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,298
Damage
8,494
16,606
Taken
16,429
5,603
Mitigated
5,561
4,503
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,329
496
0
791
3,959
1,121
0
537
3,422
0
16,859
L
Achilles
InfamousRebel
Achilles
2,128
447
0
1,877
4,236
1,886
0
0
4,111
0
26,136
L
Persephone
IttyBit82
Persephone
1,707
187
0
562
3,240
688
0
96
3,143
15,563
0
W
Chronos
JrBeatem
Chronos
2,735
1,464
0
1,240
2,937
898
0
1,348
1,589
23,259
0
W
Ah Muzen Cab
Pat5Ever
Ah Muzen Cab
1,293
162
0
794
2,029
544
0
970
885
0
15,316
W
King Arthur
Reign0vDarkness
King Arthur
1,264
382
0
1,000
3,971
1,771
0
0
3,971
0
17,464
W
1,135
190
0
1,860
3,958
1,442
0
900
3,008
10,445
0
L
Neith
399
218
0
115
1,331
351
0
1,175
156
0
2,851
L
1,735
223
0
1,158
3,840
1,557
0
2,062
1,778
11,091
0
W
Tsukuyomi
UNSCReaper25
Tsukuyomi
2,067
823
0
2,503
3,534
906
0
0
3,534
0
21,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,935
Gold Earned
22,359
166
Minions Killed
208
0
Camps Cleared
0
556,427
Distance Traveled
672,888
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,826
547
44
6
0
138,926
0
L
Achilles
4,839
691
60
9
0
130,841
2
L
Persephone
4,139
591
35
5
0
120,637
1
W
Chronos
4,181
597
49
7
0
109,825
2
W
Ah Muzen Cab
4,675
668
47
7
0
141,644
1
W
King Arthur
4,225
604
52
7
0
126,901
0
W
Geb
4,219
603
10
1
0
136,933
1
L
Neith
3,227
461
5
1
0
30,818
1
L
Bacchus
3,904
558
22
3
0
135,205
1
W
Tsukuyomi
5,059
723
50
7
0
157,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role