Player Matchup

Athena
Athena
MAGIC AJW
Athena
Level 80
God Stats
31W - 19L
1,404 SR
Queue Stats
311W - 315L
1,399 Elo+
Party 1
Camazotz
Camazotz
PestoLint
Camazotz
Level 22
God Stats
1W - 3L
1,515 SR
Queue Stats
4W - 4L
1,338 Elo+
Solo
Tiamat
Tiamat
XxEVOLUTIONS
Tiamat
Level 43
God Stats
11W - 10L
1,200 SR
Queue Stats
150W - 153L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aWeebVibing
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,261 SR
Queue Stats
93W - 75L
1,456 Elo+
Party 1
Chaac
Chaac
joshdarnet
Chaac
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 3L
1,679 Elo+
Party 1
Team Averages
Level 35
1,376 SR
1,452 Elo+

VS

Team Averages
Level 11
1,497 SR
1,182 Elo+
Cthulhu
Cthulhu
LorSCapeGoat
Cthulhu
Level 3
God Stats
1W - 3L
1,444 SR
Queue Stats
3W - 3L
1,309 Elo+
Party 3
Skadi
Skadi
Magistar2050
Skadi
Level 8
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2
Kukulkan
Kukulkan
Sh33Pi
Kukulkan
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 13L
1,110 Elo+
Solo
Bakasura
Bakasura
SorcierIgnite
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 3
Thor
Thor
andersonFloW1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MAGIC AJW
Athena
11
6 / 1 / 13
7,261
605
6,167
6,318
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
PestoLint
Camazotz
11
6 / 0 / 10
7,030
586
5,846
8,345
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
12
13 / 0 / 2
8,313
693
8,303
6,902
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
aWeebVibing
Ah Muzen Cab
12
10 / 1 / 10
7,728
644
11,174
8,239
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
11
3 / 0 / 3
6,713
559
1,378
2,777
1,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LorSCapeGoat
Cthulhu
7
0 / 5 / 1
4,562
380
2,878
8,903
3,247
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 7 / 0
4,395
366
3,735
7,271
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Sh33Pi
Kukulkan
8
0 / 9 / 0
4,868
406
1,562
8,500
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SorcierIgnite
Bakasura
8
2 / 7 / 0
5,251
438
5,171
9,852
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 10 / 0
3,998
333
2,639
8,668
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
3
38
Kills
2
2
Deaths
38
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
LorSCapeGoat
Cthulhu
0
5
1
0.1
W
Athena
MAGIC AJW
Athena
6
1
13
12.5
L
0
7
0
0
W
Camazotz
PestoLint
Camazotz
6
0
10
11
L
Kukulkan
Sh33Pi
Kukulkan
0
9
0
0
L
Bakasura
SorcierIgnite
Bakasura
2
7
0
0.29
W
Tiamat
13
0
2
14
W
Ah Muzen Cab
aWeebVibing
Ah Muzen Cab
10
1
10
15
L
0
10
0
0
W
Chaac
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
15,985
32,581
Taken
43,194
12,684
Mitigated
13,914
14,589
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
LorSCapeGoat
Cthulhu
2,878
632
0
0
8,903
3,247
135
2,731
6,048
11,858
0
W
Athena
MAGIC AJW
Athena
6,167
1,826
459
1,049
6,318
2,702
957
971
5,336
22,214
0
L
3,735
2,120
0
0
7,271
2,116
90
1,943
5,262
0
15,693
W
Camazotz
PestoLint
Camazotz
5,846
1,959
0
3,415
8,345
2,276
1,423
626
7,441
0
25,902
L
Kukulkan
Sh33Pi
Kukulkan
1,562
1,064
0
842
8,500
2,442
0
4,922
3,150
19,028
0
L
Bakasura
SorcierIgnite
Bakasura
5,171
3,255
0
1,951
9,852
3,977
0
3,182
6,559
0
22,443
W
Tiamat
8,303
651
0
3,166
6,902
3,649
897
1,314
5,317
36,486
0
W
Ah Muzen Cab
aWeebVibing
Ah Muzen Cab
11,174
6,370
292
5,042
8,239
2,535
2,622
1,370
6,869
0
40,199
L
2,639
301
0
93
8,668
2,132
0
1,023
7,605
0
7,927
W
Chaac
1,378
153
0
1,166
2,777
1,522
175
57
2,665
0
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
23,074
268
Minions Killed
164
0
Camps Cleared
0
1,113,373
Distance Traveled
1,036,266
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,562
380
31
3
0
233,949
1
W
Athena
7,261
605
37
3
0
266,522
1
L
Skadi
4,395
366
31
3
0
177,648
1
W
Camazotz
7,030
586
53
4
0
227,960
2
L
Kukulkan
4,868
406
44
4
0
153,640
0
L
Bakasura
5,251
438
47
4
0
223,317
0
W
Tiamat
8,313
693
70
6
0
232,909
0
W
Ah Muzen Cab
7,728
644
64
5
0
188,390
0
L
Thor
3,998
333
11
1
0
247,712
0
W
Chaac
6,713
559
44
4
0
197,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role