Player Matchup

Artemis
Artemis
Public Uprising
Artemis
Level 81
God Stats
20W - 13L
1,500 SR
Queue Stats
206W - 157L
1,554 Elo+
Party 2
Zeus
Zeus
TricuspidCactus
Zeus
Level 104
God Stats
20W - 18L
1,468 SR
Queue Stats
259W - 250L
1,510 Elo+
Party 2
Sobek
Sobek
b3astlyboy18
Sobek
Level 105
God Stats
18W - 17L
1,697 SR
Queue Stats
317W - 279L
1,556 Elo+
Party 2
Team Averages
Level 97
1,555 SR
1,540 Elo+

VS

Team Averages
Level 72
1,365 SR
1,335 Elo+
Merlin
Merlin
FryTheHuman
Merlin
Level 120
God Stats
1W - 2L
1,253 SR
Queue Stats
118W - 129L
1,420 Elo+
Party 1
Khepri
Khepri
Quasar in a Can
Khepri
Level 68
God Stats
0W - 2L
1,342 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 1
Skadi
Skadi
Zorback32
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 128L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
8,315
832
6,302
6,895
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 1 / 4
7,754
775
6,080
3,377
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 9
7,037
704
5,933
6,848
4,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 5 / 0
6,345
635
5,785
6,176
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 3 / 0
5,795
580
2,584
7,681
5,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Zorback32
Skadi
9
1 / 5 / 1
6,682
668
4,074
7,633
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
2
2
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
0
0.2
W
6
1
7
9.5
L
0
3
0
0
W
5
1
4
7
L
Skadi
Zorback32
Skadi
1
5
1
0.3
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
12,443
17,120
Taken
21,490
8,444
Mitigated
10,410
5,660
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,785
437
0
742
6,176
2,374
0
3,375
2,801
19,978
0
W
6,302
2,468
0
2,671
6,895
2,479
0
4,186
2,709
0
34,568
L
2,584
186
466
344
7,681
5,167
0
4,408
3,273
12,662
0
W
6,080
494
0
109
3,377
1,133
180
1,591
1,786
30,000
0
L
Skadi
Zorback32
Skadi
4,074
2,122
0
767
7,633
2,869
6
4,233
3,400
0
13,656
W
5,933
298
486
2,394
6,848
4,832
0
2,703
4,145
15,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
18,822
123
Minions Killed
80
0
Camps Cleared
0
531,305
Distance Traveled
497,003
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,345
635
43
4
0
162,406
2
W
Artemis
8,315
832
54
5
0
170,075
3
L
Khepri
5,795
580
21
2
0
178,414
1
W
Zeus
7,754
775
54
5
0
173,514
0
L
Skadi
6,682
668
16
2
0
156,183
0
W
Sobek
7,037
704
15
2
0
187,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role