Player Matchup

Erlang Shen
Erlang Shen
GeoWolfSlayerTTV
Erlang Shen
Level 27
God Stats
33W - 33L
1,733 SR
Queue Stats
268W - 319L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
GinyuClapsCheeks
Heimdallr
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 152L
1,629 Elo+
Party 2
Achilles
Achilles
ZbrdgIsNotACucck
Achilles
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 165L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
voidlyfe
Cthulhu
Level 27
God Stats
7W - 6L
1,670 SR
Queue Stats
219W - 201L
1,616 Elo+
Solo
Neith
Neith
xNeker
Neith
Level 26
God Stats
19W - 15L
1,606 SR
Queue Stats
60W - 59L
1,490 Elo+
Solo
Team Averages
Level 25
1,602 SR
1,565 Elo+

VS

Team Averages
Level 33
1,622 SR
1,452 Elo+
Athena
Athena
Blu3night0341
Athena
Level 6
God Stats
2W - 1L
1,727 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 1
Da Ji
Da Ji
Fixture
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1
Merlin
Merlin
Seeyotos
Merlin
Level 22
God Stats
35W - 36L
1,521 SR
Queue Stats
61W - 63L
1,601 Elo+
Solo
Mulan
Mulan
rileyiguess
Mulan
Level 109
God Stats
2W - 1L
1,862 SR
Queue Stats
48W - 39L
1,546 Elo+
Party 3
Artemis
Artemis
yagsmite
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GeoWolfSlayerTTV
Erlang Shen
16
6 / 4 / 3
9,883
520
7,394
15,658
7,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
15
4 / 3 / 4
9,548
503
8,915
9,210
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 8
10,017
527
9,254
14,804
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
voidlyfe
Cthulhu
16
2 / 4 / 9
9,866
519
13,225
17,537
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
xNeker
Neith
17
4 / 2 / 3
10,832
570
3,866
9,616
3,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,611
401
5,202
13,990
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Fixture
Da Ji
13
1 / 5 / 4
8,181
431
4,556
16,074
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Seeyotos
Merlin
17
6 / 1 / 1
10,350
545
12,871
7,920
3,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
3 / 7 / 2
8,199
432
12,428
16,903
12,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
yagsmite
Artemis
13
4 / 5 / 3
8,354
440
6,011
9,509
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
21
Kills
14
14
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
Da Ji
Fixture
Da Ji
1
5
4
0.6
W
Erlang Shen
GeoWolfSlayerTTV
Erlang Shen
6
4
3
1.88
W
Heimdallr
4
3
4
2
L
Merlin
Seeyotos
Merlin
6
1
1
6.5
W
5
1
8
9
L
3
7
2
0.57
W
Cthulhu
voidlyfe
Cthulhu
2
4
9
1.63
W
Neith
xNeker
Neith
4
2
3
2.75
L
Artemis
yagsmite
Artemis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,654
Damage
41,068
66,825
Taken
64,396
38,134
Mitigated
36,572
15,707
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,202
2,036
0
1,485
13,990
10,897
36
3,770
10,000
19,645
0
L
Da Ji
Fixture
Da Ji
4,556
1,453
0
3,839
16,074
5,743
0
1,089
14,960
0
51,043
W
Erlang Shen
GeoWolfSlayerTTV
Erlang Shen
7,394
3,883
0
3,653
15,658
7,304
0
3,535
11,948
0
64,632
W
Heimdallr
8,915
4,299
0
950
9,210
3,419
2,502
2,531
6,652
0
62,212
L
Merlin
Seeyotos
Merlin
12,871
622
0
622
7,920
3,452
58
1,110
6,810
85,566
0
W
9,254
2,263
0
2,881
14,804
9,699
59
3,648
11,131
0
46,215
L
12,428
3,558
0
3,976
16,903
12,607
0
6,658
9,695
0
39,519
W
Cthulhu
voidlyfe
Cthulhu
13,225
1,905
290
5,813
17,537
14,053
109
4,792
12,324
51,143
0
W
Neith
xNeker
Neith
3,866
1,195
0
2,120
9,616
3,659
4,301
4,500
5,091
0
68,003
L
Artemis
yagsmite
Artemis
6,011
2,937
0
1,293
9,509
3,873
449
128
9,356
0
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
42,695
505
Minions Killed
420
0
Camps Cleared
0
1,705,143
Distance Traveled
1,724,700
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,611
401
30
2
0
343,832
3
L
Da Ji
8,181
431
91
5
0
340,393
0
W
Erlang Shen
9,883
520
93
5
0
371,504
0
W
Heimdallr
9,548
503
101
5
0
306,814
1
L
Merlin
10,350
545
171
9
0
349,399
2
W
Achilles
10,017
527
69
4
0
372,836
3
L
Mulan
8,199
432
74
4
0
355,576
3
W
Cthulhu
9,866
519
99
5
0
321,364
4
W
Neith
10,832
570
143
8
0
332,625
5
L
Artemis
8,354
440
54
3
0
335,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role