Player Matchup

Sobek
Sobek
 
Sobek
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EDLORD407
Cu Chulainn
Level 69
God Stats
14W - 15L
1,540 SR
Queue Stats
154W - 152L
1,521 Elo+
Party 3
Erlang Shen
Erlang Shen
Guaachi
Erlang Shen
Level 129
God Stats
1W - 2L
1,491 SR
Queue Stats
452W - 415L
1,621 Elo+
Party 3
Apollo
Apollo
SheLuvZay_
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,542 Elo+
Party 2
Ra
Ra
iiLano
Ra
Level 107
God Stats
1W - 1L
1,583 SR
Queue Stats
54W - 68L
1,579 Elo+
Party 2
Team Averages
Level 114
1,523 SR
1,553 Elo+

VS

Team Averages
Level 132
1,509 SR
1,608 Elo+
Susano
Susano
Byzmarck
Susano
Level 124
God Stats
4W - 2L
1,553 SR
Queue Stats
71W - 60L
1,618 Elo+
Party 1
Tiamat
Tiamat
Maxaronie
Tiamat
Level 127
God Stats
20W - 14L
1,660 SR
Queue Stats
91W - 67L
1,626 Elo+
Party 1
Loki
Loki
QuikRubNtug
Loki
Level 130
God Stats
1W - 2L
1,297 SR
Queue Stats
606W - 585L
1,545 Elo+
Solo
Jing Wei
Jing Wei
SirLagsAndFrags
Jing Wei
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 83L
1,626 Elo+
Party 1
Ares
Ares
twan1
Ares
Level 121
God Stats
7W - 7L
1,535 SR
Queue Stats
91W - 74L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 6 / 3
6,661
392
3,160
15,579
11,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
EDLORD407
Cu Chulainn
17
3 / 1 / 0
9,981
587
7,255
12,779
9,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Guaachi
Erlang Shen
14
0 / 2 / 6
8,488
499
8,444
11,905
6,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
SheLuvZay_
Apollo
11
2 / 3 / 2
7,456
439
6,336
9,074
2,707
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
8 / 5 / 1
10,153
597
11,836
12,543
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Byzmarck
Susano
17
5 / 3 / 6
9,884
581
10,646
13,602
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Maxaronie
Tiamat
15
3 / 3 / 5
9,596
564
9,000
8,161
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 2
8,689
511
3,594
8,087
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
16
6 / 2 / 3
9,760
574
12,645
15,659
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
twan1
Ares
13
1 / 5 / 9
8,182
481
4,614
12,124
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
14
Kills
17
17
Deaths
14
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
3
0.42
W
Susano
Byzmarck
Susano
5
3
6
2.67
L
Cu Chulainn
EDLORD407
Cu Chulainn
3
1
0
3
L
Erlang Shen
Guaachi
Erlang Shen
0
2
6
1.5
W
Tiamat
Maxaronie
Tiamat
3
3
5
1.83
W
2
1
2
3
L
Apollo
SheLuvZay_
Apollo
2
3
2
1
W
Jing Wei
6
2
3
3.75
L
Ra
8
5
1
1.7
W
Ares
twan1
Ares
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,031
Damage
40,499
61,880
Taken
57,633
34,253
Mitigated
29,178
15,624
Healing
18,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,160
137
0
3,616
15,579
11,175
80
4,262
11,188
13,782
0
W
Susano
Byzmarck
Susano
10,646
3,022
0
4,046
13,602
5,301
0
3,576
10,026
0
69,857
L
Cu Chulainn
EDLORD407
Cu Chulainn
7,255
1,106
0
2,772
12,779
9,171
100
2,532
10,173
6,726
67,035
L
Erlang Shen
Guaachi
Erlang Shen
8,444
5,611
0
1,975
11,905
6,359
494
1,821
9,976
0
58,233
W
Tiamat
Maxaronie
Tiamat
9,000
2,320
0
2,610
8,161
5,182
1,666
3,428
4,733
65,961
0
W
3,594
381
0
1,485
8,087
3,935
1,236
743
7,344
0
60,363
L
Apollo
SheLuvZay_
Apollo
6,336
3,803
0
2,480
9,074
2,707
987
942
8,110
0
42,557
W
Jing Wei
12,645
11,205
0
9,263
15,659
5,514
1,131
2,989
12,670
0
71,699
L
Ra
11,836
1,580
506
4,275
12,543
4,841
305
3,582
8,819
77,580
0
W
Ares
twan1
Ares
4,614
93
0
1,279
12,124
9,246
0
5,100
7,024
15,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
46,111
531
Minions Killed
492
0
Camps Cleared
0
1,523,143
Distance Traveled
1,628,138
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,661
392
20
1
0
295,109
0
W
Susano
9,884
581
118
7
0
350,390
4
L
Cu Chulainn
9,981
587
159
9
0
338,442
7
L
Erlang Shen
8,488
499
105
6
0
363,123
3
W
Tiamat
9,596
564
134
8
0
318,296
2
W
Loki
8,689
511
113
7
0
351,740
0
L
Apollo
7,456
439
91
5
0
233,799
3
W
Jing Wei
9,760
574
111
7
0
289,919
4
L
Ra
10,153
597
156
9
0
292,670
2
W
Ares
8,182
481
16
1
0
317,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role