Player Matchup

Sylvanus
Sylvanus
Katilizt
Sylvanus
Level 143
God Stats
14W - 4L
1,500 SR
Queue Stats
61W - 54L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Killimanjaro23
Amaterasu
Level 159
God Stats
4W - 4L
1,424 SR
Queue Stats
248W - 201L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
KrispyKream
Tsukuyomi
Level 124
God Stats
10W - 19L
1,436 SR
Queue Stats
191W - 187L
1,569 Elo+
Solo
Heimdallr
Heimdallr
Tagswell
Heimdallr
Level 70
God Stats
0W - 2L
1,776 SR
Queue Stats
1W - 6L
1,491 Elo+
Party 2
Tiamat
Tiamat
Vrixium
Tiamat
Level 155
God Stats
4W - 7L
1,709 SR
Queue Stats
117W - 102L
1,491 Elo+
Party 2
Team Averages
Level 130
1,569 SR
1,528 Elo+

VS

Team Averages
Level 117
1,560 SR
1,526 Elo+
Medusa
Medusa
CyberEricYT
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
DinkDeezy
Tiamat
Level 82
God Stats
26W - 19L
1,627 SR
Queue Stats
101W - 82L
1,555 Elo+
Party 1
Geb
Geb
JheyMi
Geb
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,524 Elo+
Solo
Janus
Janus
Starbleed
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
xDirectDeathx
Nemesis
Level 106
God Stats
9W - 4L
1,675 SR
Queue Stats
110W - 90L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Katilizt
Sylvanus
7
0 / 3 / 0
4,577
458
3,239
7,265
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Killimanjaro23
Amaterasu
10
0 / 2 / 0
5,403
540
2,048
8,644
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
KrispyKream
Tsukuyomi
10
0 / 3 / 0
5,345
535
1,872
5,975
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Tagswell
Heimdallr
8
0 / 4 / 0
4,465
447
2,333
6,112
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Vrixium
Tiamat
10
0 / 3 / 0
5,408
541
3,224
5,393
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 0 / 1
5,814
581
5,281
3,177
868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
DinkDeezy
Tiamat
13
3 / 0 / 4
7,102
710
6,886
5,860
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
JheyMi
Geb
9
0 / 0 / 8
5,610
561
3,391
7,178
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Starbleed
Janus
10
1 / 0 / 6
6,025
603
3,756
4,087
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
12
7 / 0 / 2
7,162
716
4,821
7,251
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
15
15
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
1
4.5
W
Tiamat
DinkDeezy
Tiamat
3
0
4
5
W
Geb
JheyMi
Geb
0
0
8
4
L
Sylvanus
Katilizt
Sylvanus
0
3
0
0
L
Amaterasu
Killimanjaro23
Amaterasu
0
2
0
0
L
Tsukuyomi
KrispyKream
Tsukuyomi
0
3
0
0
W
Janus
Starbleed
Janus
1
0
6
4
L
Heimdallr
Tagswell
Heimdallr
0
4
0
0
L
Tiamat
Vrixium
Tiamat
0
3
0
0
W
Nemesis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,716
Damage
24,135
33,389
Taken
27,553
12,307
Mitigated
13,306
11,668
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,281
2,916
0
500
3,177
868
1,729
1,014
2,163
0
34,369
W
Tiamat
DinkDeezy
Tiamat
6,886
621
0
3,803
5,860
3,765
18
14
5,846
41,922
0
W
Geb
JheyMi
Geb
3,391
322
204
1,858
7,178
4,513
70
2,053
5,083
21,131
0
L
Sylvanus
Katilizt
Sylvanus
3,239
838
699
2,213
7,265
3,058
0
2,316
4,867
13,358
0
L
Amaterasu
Killimanjaro23
Amaterasu
2,048
523
135
4,518
8,644
3,141
0
2,395
6,188
0
28,829
L
Tsukuyomi
KrispyKream
Tsukuyomi
1,872
192
0
1,855
5,975
2,009
0
4,122
1,510
0
32,277
W
Janus
Starbleed
Janus
3,756
247
0
837
4,087
1,185
103
1,713
2,252
32,741
0
L
Heimdallr
Tagswell
Heimdallr
2,333
1,328
0
968
6,112
1,713
0
2,127
3,957
0
18,184
L
Tiamat
Vrixium
Tiamat
3,224
494
0
1,280
5,393
2,386
0
2,371
2,834
31,833
0
W
Nemesis
4,821
2,868
0
1,876
7,251
2,975
0
1,441
5,746
0
43,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
31,713
248
Minions Killed
357
0
Camps Cleared
0
973,553
Distance Traveled
1,135,132
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,814
581
68
7
0
213,087
3
W
Tiamat
7,102
710
90
9
0
202,254
2
W
Geb
5,610
561
32
3
0
232,476
2
L
Sylvanus
4,577
458
19
2
0
187,640
1
L
Amaterasu
5,403
540
70
7
0
209,146
5
L
Tsukuyomi
5,345
535
67
7
0
202,198
4
W
Janus
6,025
603
88
9
0
233,478
2
L
Heimdallr
4,465
447
32
3
0
179,532
4
L
Tiamat
5,408
541
60
6
0
195,037
4
W
Nemesis
7,162
716
79
8
0
253,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role