Player Matchup

Danzaburou
Danzaburou
DrDungus
Danzaburou
Level 84
God Stats
2W - 0L
1,318 SR
Queue Stats
36W - 16L
1,499 Elo+
Party 1
Khepri
Khepri
YouDieWhyTry
Khepri
Level 29
God Stats
1W - 0L
1,619 SR
Queue Stats
24W - 13L
1,499 Elo+
Party 1
Olorun
Olorun
doctahsak
Olorun
Level 69
God Stats
11W - 5L
1,664 SR
Queue Stats
38W - 17L
1,499 Elo+
Party 1
Nemesis
Nemesis
jabodagabo
Nemesis
Level 27
God Stats
4W - 1L
1,635 SR
Queue Stats
12W - 11L
1,599 Elo+
Party 1
Team Averages
Level 52
1,559 SR
1,524 Elo+

VS

Team Averages
Level 50
1,473 SR
1,343 Elo+
Hel
Hel
FriedRice1080p
Hel
Level 28
God Stats
1W - 3L
1,606 SR
Queue Stats
11W - 15L
1,312 Elo+
Party 2
Skadi
Skadi
SaturnsTears386
Skadi
Level 69
God Stats
0W - 2L
1,541 SR
Queue Stats
9W - 16L
1,262 Elo+
Party 2
Ra
Ra
TranquiI Ash
Ra
Level 15
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Unichronically
Chaac
Level 86
God Stats
0W - 1L
1,563 SR
Queue Stats
13W - 17L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrDungus
Danzaburou
17
12 / 0 / 7
11,066
1,107
13,387
7,782
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
13
0 / 4 / 15
8,190
819
4,845
10,625
6,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
doctahsak
Olorun
14
6 / 1 / 9
9,165
917
10,540
8,727
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
jabodagabo
Nemesis
15
6 / 0 / 10
9,479
948
7,502
6,149
2,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,170
817
5,291
9,168
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
7,293
729
2,860
9,610
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 8 / 1
7,241
724
3,328
8,064
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 2
8,257
826
11,016
16,180
16,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
24
Kills
5
5
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DrDungus
Danzaburou
12
0
7
15.5
L
2
6
1
0.42
L
0
5
0
0
L
0
8
1
0.06
L
3
5
2
0.8
W
Khepri
0
4
15
1.88
W
Olorun
doctahsak
Olorun
6
1
9
10.5
W
Nemesis
jabodagabo
Nemesis
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
22,495
33,283
Taken
43,022
17,305
Mitigated
27,457
12,339
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DrDungus
Danzaburou
13,387
6,692
0
3,569
7,782
3,907
2,470
1,396
6,136
0
39,157
L
5,291
535
2,694
2,709
9,168
4,078
953
2,003
7,165
19,475
0
L
2,860
810
0
341
9,610
3,934
1,634
2,632
6,978
0
25,841
L
3,328
76
807
574
8,064
2,631
331
3,209
4,855
14,483
0
L
11,016
1,902
0
5,506
16,180
16,814
122
7,814
8,366
0
23,306
W
Khepri
4,845
562
0
1,180
10,625
6,741
123
2,499
7,650
14,436
0
W
Olorun
doctahsak
Olorun
10,540
6,066
1,358
4,206
8,727
3,932
1,413
2,613
5,747
30,824
0
W
Nemesis
jabodagabo
Nemesis
7,502
4,056
0
2,026
6,149
2,725
1,344
1,878
4,157
0
27,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
30,961
153
Minions Killed
141
10
Camps Cleared
6
869,387
Distance Traveled
669,746
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,066
1,107
51
5
4
223,729
0
L
Hel
8,170
817
33
3
1
166,460
0
L
Skadi
7,293
729
38
4
2
165,914
1
L
Ra
7,241
724
35
4
3
143,937
0
L
Chaac
8,257
826
35
4
0
193,435
3
W
Khepri
8,190
819
19
2
2
183,056
2
W
Olorun
9,165
917
45
5
3
201,236
1
W
Nemesis
9,479
948
38
4
1
261,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role