Player Matchup

Izanami
Izanami
Heroslayer777
Izanami
Level 75
God Stats
11W - 7L
1,800 SR
Queue Stats
46W - 31L
1,642 Elo+
Party 2
Danzaburou
Danzaburou
JungleOrJungle
Danzaburou
Level 41
God Stats
30W - 22L
1,645 SR
Queue Stats
249W - 191L
1,548 Elo+
Party 2
Ymir
Ymir
NOAHTHO0
Ymir
Level 14
God Stats
3W - 4L
1,465 SR
Queue Stats
191W - 137L
1,574 Elo+
Party 2
Nike
Nike
NSiete
Nike
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TheMachinegun
Olorun
Level 49
God Stats
9W - 2L
1,869 SR
Queue Stats
105W - 66L
1,636 Elo+
Party 2
Team Averages
Level 45
1,656 SR
1,580 Elo+

VS

Team Averages
Level 35
1,514 SR
1,456 Elo+
Sobek
Sobek
CallMeDeio
Sobek
Level 19
God Stats
5W - 14L
1,522 SR
Queue Stats
33W - 47L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
Clowning11
Cthulhu
Level 24
God Stats
8W - 10L
1,500 SR
Queue Stats
212W - 204L
1,517 Elo+
Party 3
Izanami
Izanami
ItaIgorot
Izanami
Level 41
God Stats
9W - 8L
1,496 SR
Queue Stats
142W - 141L
1,545 Elo+
Party 3
Cupid
Cupid
NegroGod
Cupid
Level 29
God Stats
1W - 2L
1,599 SR
Queue Stats
12W - 16L
1,437 Elo+
Party 1
Eset
Eset
XxKBestxX
Eset
Level 61
God Stats
44W - 42L
1,456 SR
Queue Stats
280W - 289L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
9 / 1 / 5
9,741
696
10,012
9,659
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
JungleOrJungle
Danzaburou
14
7 / 3 / 4
9,218
658
7,178
7,980
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
11
0 / 0 / 3
6,845
489
1,618
4,793
2,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
NSiete
Nike
12
5 / 3 / 8
8,586
613
6,706
11,530
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 7
8,228
588
6,199
6,069
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
3 / 5 / 2
6,834
488
2,673
9,395
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Clowning11
Cthulhu
12
1 / 2 / 2
7,183
513
2,966
6,857
4,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ItaIgorot
Izanami
11
1 / 4 / 3
6,923
495
3,913
7,057
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
NegroGod
Cupid
10
1 / 7 / 4
6,309
451
4,118
8,035
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
12
2 / 8 / 2
7,554
540
6,339
11,151
3,642
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
26
Kills
8
8
Deaths
26
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
3
5
2
0.8
L
Cthulhu
Clowning11
Cthulhu
1
2
2
1
W
Izanami
9
1
5
11.5
L
Izanami
ItaIgorot
Izanami
1
4
3
0.63
W
Danzaburou
JungleOrJungle
Danzaburou
7
3
4
3
W
Ymir
0
0
3
1.5
W
Nike
NSiete
Nike
5
3
8
3
L
Cupid
NegroGod
Cupid
1
7
4
0.43
W
5
1
7
8.5
L
Eset
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
20,009
40,031
Taken
42,495
18,684
Mitigated
18,423
14,704
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,673
344
0
2,118
9,395
5,895
0
516
8,827
10,999
0
L
Cthulhu
Clowning11
Cthulhu
2,966
125
154
1,450
6,857
4,542
0
2,992
3,747
29,314
0
W
Izanami
10,012
6,065
0
6,268
9,659
3,120
1,780
2,522
7,137
0
81,438
L
Izanami
ItaIgorot
Izanami
3,913
1,588
0
1,400
7,057
2,745
0
705
6,290
0
42,674
W
Danzaburou
JungleOrJungle
Danzaburou
7,178
3,493
0
2,967
7,980
3,018
698
1,995
5,985
0
46,175
W
Ymir
1,618
179
0
0
4,793
2,906
0
2,000
2,793
22,423
0
W
Nike
NSiete
Nike
6,706
1,121
0
2,800
11,530
7,540
81
3,002
8,528
0
32,584
L
Cupid
NegroGod
Cupid
4,118
2,375
96
779
8,035
1,599
0
519
7,502
0
17,192
W
6,199
3,333
434
2,235
6,069
2,100
1,585
2,459
3,610
35,817
0
L
Eset
6,339
886
318
1,285
11,151
3,642
0
2,755
8,312
41,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
34,803
392
Minions Killed
274
0
Camps Cleared
0
1,272,121
Distance Traveled
1,289,995
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,834
488
17
1
0
276,810
2
L
Cthulhu
7,183
513
65
5
0
278,888
5
W
Izanami
9,741
696
146
10
0
253,412
5
L
Izanami
6,923
495
89
6
0
261,822
3
W
Danzaburou
9,218
658
93
7
0
263,149
2
W
Ymir
6,845
489
42
3
0
210,914
4
W
Nike
8,586
613
34
2
0
280,126
2
L
Cupid
6,309
451
26
2
0
238,830
0
W
Olorun
8,228
588
77
6
0
264,520
2
L
Eset
7,554
540
77
6
0
233,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role