Player Matchup

Awilix
Awilix
BRATZONBLOW
Awilix
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 4L
1,856 Elo+
Party 2
Nu Wa
Nu Wa
BRATZONLSD
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 4L
1,974 Elo+
Party 2
Anhur
Anhur
ElenaSempai
Anhur
Level 28
God Stats
1W - 1L
1,828 SR
Queue Stats
173W - 138L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
TheBurningBush69
Kuzenbo
Level 29
God Stats
2W - 5L
1,571 SR
Queue Stats
214W - 215L
1,607 Elo+
Solo
Ares
Ares
Tootall2mon
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,580 SR
1,712 Elo+

VS

Team Averages
Level 30
1,578 SR
1,720 Elo+
Rama
Rama
InvolvedCrib674
Rama
Level 28
God Stats
18W - 13L
1,581 SR
Queue Stats
403W - 240L
1,784 Elo+
Party 3
Vulcan
Vulcan
koeze
Vulcan
Level 55
God Stats
7W - 4L
1,368 SR
Queue Stats
159W - 120L
1,666 Elo+
Party 1
Geb
Geb
ssafety540
Geb
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 122L
1,782 Elo+
Party 3
Mulan
Mulan
xJaded
Mulan
Level 25
God Stats
7W - 0L
1,820 SR
Queue Stats
70W - 52L
1,644 Elo+
Party 1
Thanatos
Thanatos
zMezy
Thanatos
Level 17
God Stats
18W - 13L
1,622 SR
Queue Stats
37W - 20L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
1 / 8 / 6
8,659
481
10,330
14,108
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
14
6 / 5 / 2
9,074
504
11,466
12,560
3,624
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 6 / 1
6,738
374
4,539
12,140
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 0
9,195
511
9,772
13,529
15,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 8 / 2
7,696
428
6,882
18,504
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 9
10,292
572
14,814
8,740
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
koeze
Vulcan
14
4 / 5 / 6
9,240
513
9,532
11,734
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 16
9,200
511
7,675
13,765
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
xJaded
Mulan
16
4 / 4 / 7
9,688
538
7,259
13,364
6,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
zMezy
Thanatos
18
11 / 2 / 9
11,246
625
14,733
17,773
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
13
Kills
30
30
Deaths
13
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
8
6
0.5
L
Nu Wa
6
5
2
1.4
L
1
6
1
0.25
W
8
0
9
12.5
L
4
3
0
1.33
L
1
8
2
0.25
W
Vulcan
koeze
Vulcan
4
5
6
1.4
W
3
2
16
5.5
W
Mulan
xJaded
Mulan
4
4
7
1.88
W
Thanatos
zMezy
Thanatos
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,989
Damage
54,013
70,841
Taken
65,376
38,490
Mitigated
31,054
10,424
Healing
33,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,330
4,439
0
280
14,108
4,977
0
2,601
11,507
0
62,290
L
Nu Wa
11,466
4,156
0
1,104
12,560
3,624
76
4,944
7,616
56,143
0
L
4,539
2,117
0
3,247
12,140
3,210
0
2,631
9,509
0
37,424
W
14,814
11,854
0
3,142
8,740
2,933
3,352
2,967
5,748
0
77,321
L
9,772
3,257
0
4,249
13,529
15,396
75
1,535
11,994
53,467
0
L
6,882
181
0
1,544
18,504
11,283
0
5,496
13,008
28,763
0
W
Vulcan
koeze
Vulcan
9,532
3,708
0
820
11,734
4,377
394
5,045
6,664
57,215
0
W
7,675
1,597
0
4,530
13,765
10,060
0
6,183
7,557
25,362
0
W
Mulan
xJaded
Mulan
7,259
1,337
0
4,395
13,364
6,858
771
6,779
6,235
0
50,592
W
Thanatos
zMezy
Thanatos
14,733
5,059
0
20,552
17,773
6,826
524
6,546
11,052
0
73,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
49,666
378
Minions Killed
473
0
Camps Cleared
0
1,561,172
Distance Traveled
1,681,902
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,659
481
99
6
0
366,530
1
L
Nu Wa
9,074
504
79
4
0
293,817
4
L
Anhur
6,738
374
67
4
0
238,276
5
W
Rama
10,292
572
139
8
0
327,189
0
L
Kuzenbo
9,195
511
91
5
0
347,771
5
L
Ares
7,696
428
42
2
0
314,778
5
W
Vulcan
9,240
513
97
5
0
315,285
0
W
Geb
9,200
511
19
1
0
388,730
5
W
Mulan
9,688
538
100
6
0
288,288
0
W
Thanatos
11,246
625
118
7
0
362,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role