Player Matchup

Cthulhu
Cthulhu
Hashiik
Cthulhu
Level 83
God Stats
6W - 2L
1,251 SR
Queue Stats
12W - 8L
1,366 Elo+
Party 2
Nox
Nox
etmoore13
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ÃveLJYT
Arachne
Level 147
God Stats
6W - 4L
1,493 SR
Queue Stats
259W - 235L
1,650 Elo+
Party 2
Team Averages
Level 104
1,414 SR
1,505 Elo+

VS

Team Averages
Level 49
1,526 SR
1,462 Elo+
Thanatos
Thanatos
DubAntix
Thanatos
Level 68
God Stats
13W - 16L
1,521 SR
Queue Stats
96W - 101L
1,481 Elo+
Party 1
Raijin
Raijin
GoldenThundr
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,453 Elo+
Party 1
Bacchus
Bacchus
Wubzeii
Bacchus
Level 38
God Stats
1W - 2L
1,557 SR
Queue Stats
73W - 76L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hashiik
Cthulhu
11
1 / 0 / 11
8,114
738
5,960
8,322
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 10
7,137
649
3,753
5,035
1,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ÃveLJYT
Arachne
13
11 / 0 / 1
9,220
838
7,723
7,578
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DubAntix
Thanatos
9
1 / 3 / 1
6,683
608
4,275
7,585
2,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
11
1 / 5 / 1
6,834
621
6,289
6,455
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Wubzeii
Bacchus
8
0 / 4 / 2
6,220
565
1,938
7,709
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DubAntix
Thanatos
1
3
1
0.5
L
Raijin
1
5
1
0.3
W
Cthulhu
Hashiik
Cthulhu
1
0
11
6.5
L
Bacchus
Wubzeii
Bacchus
0
4
2
0.25
W
0
2
10
2.5
W
Arachne
ÃveLJYT
Arachne
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
12,502
20,935
Taken
21,749
11,283
Mitigated
11,853
7,798
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DubAntix
Thanatos
4,275
1,139
0
4,460
7,585
2,677
0
3,566
4,019
0
21,840
L
Raijin
6,289
622
0
866
6,455
2,167
0
2,792
3,663
27,295
0
W
Cthulhu
Hashiik
Cthulhu
5,960
295
232
2,338
8,322
7,286
127
2,109
5,871
17,611
0
L
Bacchus
Wubzeii
Bacchus
1,938
283
0
327
7,709
7,009
0
3,420
4,289
9,810
0
W
3,753
421
0
1,084
5,035
1,601
349
2,254
2,542
19,416
0
W
Arachne
ÃveLJYT
Arachne
7,723
4,801
0
4,144
7,578
2,396
1,207
3,056
4,187
0
33,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
19,737
116
Minions Killed
125
0
Camps Cleared
0
625,919
Distance Traveled
581,750
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,683
608
40
4
0
220,640
4
L
Raijin
6,834
621
68
6
0
161,516
3
W
Cthulhu
8,114
738
39
4
0
209,269
4
L
Bacchus
6,220
565
17
2
0
199,594
0
W
Nox
7,137
649
27
2
0
209,136
0
W
Arachne
9,220
838
50
5
0
207,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role