Player Matchup

Medusa
Medusa
DARK S3RAPH1M
Medusa
Level 24
God Stats
17W - 18L
1,632 SR
Queue Stats
33W - 40L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
DEM0NTeK
Kukulkan
Level 122
God Stats
3W - 7L
1,361 SR
Queue Stats
220W - 202L
1,552 Elo+
Party 1
Osiris
Osiris
Hyperion0700
Osiris
Level 126
God Stats
1W - 2L
1,469 SR
Queue Stats
281W - 251L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
Im Big Chunguss
Kuzenbo
Level 62
God Stats
3W - 0L
1,273 SR
Queue Stats
38W - 29L
1,413 Elo+
Party 1
Fenrir
Fenrir
theXbossXman123
Fenrir
Level 114
God Stats
6W - 6L
1,606 SR
Queue Stats
124W - 124L
1,532 Elo+
Party 1
Team Averages
Level 90
1,468 SR
1,522 Elo+

VS

Team Averages
Level 58
1,535 SR
1,470 Elo+
Janus
Janus
El Macho III
Janus
Level 46
God Stats
22W - 19L
1,540 SR
Queue Stats
194W - 192L
1,428 Elo+
Party 2
Cerberus
Cerberus
Icebreaker1344
Cerberus
Level 44
God Stats
6W - 4L
1,690 SR
Queue Stats
36W - 40L
1,476 Elo+
Party 3
Loki
Loki
Jimjim3411
Loki
Level 68
God Stats
7W - 5L
1,568 SR
Queue Stats
379W - 378L
1,446 Elo+
Party 2
Ravana
Ravana
PBWhiteout
Ravana
Level 66
God Stats
2W - 6L
1,377 SR
Queue Stats
78W - 71L
1,481 Elo+
Party 3
Athena
Athena
UnWoK3n
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 116L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 2
9,646
482
9,832
15,984
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DEM0NTeK
Kukulkan
19
9 / 4 / 7
12,187
609
18,332
10,402
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
18
6 / 0 / 6
11,846
592
13,155
15,604
14,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 7
9,266
463
7,824
15,700
15,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
10 / 3 / 2
11,083
554
9,726
13,783
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 0
11,363
568
6,685
13,291
4,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
14
2 / 4 / 11
9,549
477
9,899
16,337
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 4 / 0
9,335
467
4,533
13,576
6,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
PBWhiteout
Ravana
12
4 / 6 / 1
8,454
423
9,091
11,536
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
UnWoK3n
Athena
13
6 / 11 / 6
8,900
445
14,154
19,969
7,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
33
Kills
17
17
Deaths
33
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
7
2
1
W
Kukulkan
DEM0NTeK
Kukulkan
9
4
7
3.13
L
5
8
0
0.63
W
Osiris
6
0
6
9
L
Cerberus
2
4
11
1.88
W
2
3
7
1.83
L
0
4
0
0
L
Ravana
PBWhiteout
Ravana
4
6
1
0.75
L
Athena
UnWoK3n
Athena
6
11
6
0.82
W
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,869
Damage
44,362
71,473
Taken
74,709
43,378
Mitigated
38,673
22,694
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,832
4,548
0
3,625
15,984
4,693
0
8,350
7,592
0
58,060
W
Kukulkan
DEM0NTeK
Kukulkan
18,332
1,234
0
1,965
10,402
4,008
910
6,653
3,397
79,628
0
L
6,685
146
0
1,500
13,291
4,971
118
6,888
6,403
66,554
0
W
Osiris
13,155
4,023
0
5,460
15,604
14,376
0
2,530
13,074
0
72,101
L
Cerberus
9,899
639
600
6,599
16,337
14,247
0
7,269
9,018
40,012
0
W
7,824
3,351
1,294
3,986
15,700
15,107
779
9,965
5,735
35,134
0
L
4,533
753
0
3,050
13,576
6,974
0
917
12,293
0
59,561
L
Ravana
PBWhiteout
Ravana
9,091
2,241
0
2,156
11,536
4,799
0
3,543
7,922
0
48,063
L
Athena
UnWoK3n
Athena
14,154
2,793
0
0
19,969
7,682
0
7,539
12,380
41,672
0
W
9,726
2,345
0
6,364
13,783
5,194
2,471
2,824
10,937
0
50,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,028
Gold Earned
47,601
509
Minions Killed
516
0
Camps Cleared
0
1,804,085
Distance Traveled
1,873,252
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,646
482
71
4
0
307,810
0
W
Kukulkan
12,187
609
152
8
0
377,785
3
L
Janus
11,363
568
156
8
0
337,181
1
W
Osiris
11,846
592
142
7
0
394,797
1
L
Cerberus
9,549
477
79
4
0
377,311
0
W
Kuzenbo
9,266
463
62
3
0
377,027
3
L
Loki
9,335
467
139
7
0
389,012
3
L
Ravana
8,454
423
75
4
0
427,797
0
L
Athena
8,900
445
67
3
0
341,951
0
W
Fenrir
11,083
554
82
4
0
346,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role