Player Matchup

Bellona
Bellona
Deahga
Bellona
Level 10
God Stats
2W - 3L
1,412 SR
Queue Stats
15W - 20L
1,226 Elo+
Party 1
Yemoja
Yemoja
P3rseu56
Yemoja
Level 6
God Stats
2W - 5L
1,434 SR
Queue Stats
6W - 9L
1,236 Elo+
Solo
Nemesis
Nemesis
RougaKhufu
Nemesis
Level 7
God Stats
1W - 1L
1,669 SR
Queue Stats
15W - 20L
1,251 Elo+
Party 1
Cernunnos
Cernunnos
xSAGTONYx
Cernunnos
Level 26
God Stats
7W - 3L
1,751 SR
Queue Stats
57W - 50L
1,480 Elo+
Solo
Ah Puch
Ah Puch
zHulkz
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,252 Elo+
Party 1
Team Averages
Level 12
1,553 SR
1,289 Elo+

VS

Team Averages
Level 21
1,489 SR
1,412 Elo+
Mercury
Mercury
Azara07
Mercury
Level 25
God Stats
7W - 13L
1,411 SR
Queue Stats
147W - 171L
1,477 Elo+
Solo
Arachne
Arachne
Cifo
Arachne
Level 17
God Stats
28W - 14L
1,610 SR
Queue Stats
78W - 74L
1,384 Elo+
Party 2
Nike
Nike
Juuniiin
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
TheAlli
Ao Kuang
Level 23
God Stats
9W - 8L
1,532 SR
Queue Stats
124W - 112L
1,385 Elo+
Solo
Ganesha
Ganesha
fuhroze
Ganesha
Level 16
God Stats
17W - 14L
1,393 SR
Queue Stats
42W - 38L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deahga
Bellona
17
0 / 6 / 3
10,002
417
11,797
21,196
18,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
P3rseu56
Yemoja
15
0 / 8 / 4
9,756
407
5,100
16,128
9,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
RougaKhufu
Nemesis
15
1 / 6 / 3
9,628
401
6,124
15,934
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
xSAGTONYx
Cernunnos
19
7 / 3 / 1
11,775
491
17,696
18,439
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
zHulkz
Ah Puch
19
11 / 11 / 1
13,235
551
23,322
23,488
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azara07
Mercury
20
10 / 2 / 6
13,357
557
13,846
18,184
8,076
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Arachne
Cifo
Arachne
19
10 / 4 / 5
12,476
520
16,066
17,850
9,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
20
6 / 1 / 5
12,831
535
15,103
24,990
23,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
TheAlli
Ao Kuang
19
7 / 9 / 5
11,699
487
12,422
23,203
9,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
fuhroze
Ganesha
18
1 / 3 / 13
12,000
500
17,298
16,572
12,071
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
19
Kills
34
34
Deaths
19
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
Azara07
Mercury
10
2
6
6.5
W
Arachne
Cifo
Arachne
10
4
5
3.13
L
Bellona
Deahga
Bellona
0
6
3
0.25
W
Nike
6
1
5
8.5
L
Yemoja
P3rseu56
Yemoja
0
8
4
0.25
L
Nemesis
RougaKhufu
Nemesis
1
6
3
0.42
W
Ao Kuang
TheAlli
Ao Kuang
7
9
5
1.06
W
Ganesha
fuhroze
Ganesha
1
3
13
2.5
L
Cernunnos
xSAGTONYx
Cernunnos
7
3
1
2.5
L
Ah Puch
zHulkz
Ah Puch
11
11
1
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,039
Damage
74,735
95,185
Taken
100,799
49,573
Mitigated
62,399
29,099
Healing
35,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Azara07
Mercury
13,846
8,063
0
5,778
18,184
8,076
1,667
2,958
15,226
0
95,937
W
Arachne
Cifo
Arachne
16,066
10,669
0
3,802
17,850
9,499
1,878
2,652
15,198
0
64,746
L
Bellona
Deahga
Bellona
11,797
3,774
0
4,880
21,196
18,010
736
2,416
17,975
0
55,140
W
Nike
15,103
2,283
102
11,207
24,990
23,393
1,068
6,294
18,696
2,698
74,622
L
Yemoja
P3rseu56
Yemoja
5,100
1,067
1,435
2,737
16,128
9,746
160
6,797
9,201
27,376
0
L
Nemesis
RougaKhufu
Nemesis
6,124
2,843
0
3,734
15,934
6,879
0
3,875
11,834
0
41,389
W
Ao Kuang
TheAlli
Ao Kuang
12,422
4,552
534
9,959
23,203
9,360
1,406
11,419
11,784
54,688
0
W
Ganesha
fuhroze
Ganesha
17,298
1,815
0
4,085
16,572
12,071
742
5,099
11,473
60,376
0
L
Cernunnos
xSAGTONYx
Cernunnos
17,696
8,736
0
9,736
18,439
6,800
704
7,590
10,799
0
116,896
L
Ah Puch
zHulkz
Ah Puch
23,322
2,069
164
6,413
23,488
8,138
400
9,731
13,607
85,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
62,363
513
Minions Killed
521
0
Camps Cleared
0
2,012,996
Distance Traveled
2,253,675
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,357
557
132
6
0
510,515
2
W
Arachne
12,476
520
119
5
0
469,787
0
L
Bellona
10,002
417
79
3
0
393,677
0
W
Nike
12,831
535
128
5
0
441,372
5
L
Yemoja
9,756
407
38
2
0
425,830
5
L
Nemesis
9,628
401
75
3
0
460,033
0
W
Ao Kuang
11,699
487
83
3
0
350,702
1
W
Ganesha
12,000
500
59
2
0
481,299
0
L
Cernunnos
11,775
491
191
8
0
400,155
3
L
Ah Puch
13,235
551
130
5
0
333,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role