Player Matchup

Persephone
Persephone
Batman7462
Persephone
Level 116
God Stats
1W - 1L
1,761 SR
Queue Stats
54W - 55L
1,502 Elo+
Party 1
Bacchus
Bacchus
Darkveise
Bacchus
Level 68
God Stats
4W - 4L
1,710 SR
Queue Stats
68W - 63L
1,598 Elo+
Party 1
Fenrir
Fenrir
MrDudsmith
Fenrir
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 203L
1,531 Elo+
Party 1
Chronos
Chronos
Orghem
Chronos
Level 44
God Stats
1W - 3L
1,709 SR
Queue Stats
164W - 203L
1,486 Elo+
Solo
Amaterasu
Amaterasu
RuneEmperor
Amaterasu
Level 156
God Stats
2W - 3L
1,884 SR
Queue Stats
209W - 194L
1,528 Elo+
Party 1
Team Averages
Level 94
1,713 SR
1,529 Elo+

VS

Team Averages
Level 93
1,443 SR
1,477 Elo+
Fenrir
Fenrir
CODE-Wys_LD
Fenrir
Level 86
God Stats
4W - 1L
1,377 SR
Queue Stats
79W - 87L
1,507 Elo+
Solo
Persephone
Persephone
Lutscherz
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Paulokizan
Artemis
Level 108
God Stats
7W - 6L
1,398 SR
Queue Stats
1,281W - 1,324L
1,456 Elo+
Solo
Nox
Nox
abismo34
Nox
Level 89
God Stats
27W - 16L
1,587 SR
Queue Stats
359W - 376L
1,528 Elo+
Solo
Guan Yu
Guan Yu
zLuci
Guan Yu
Level 61
God Stats
32W - 35L
1,352 SR
Queue Stats
525W - 548L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Batman7462
Persephone
16
2 / 5 / 5
10,496
954
8,242
11,263
3,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Darkveise
Bacchus
16
1 / 6 / 7
9,975
907
8,571
18,869
20,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
MrDudsmith
Fenrir
16
5 / 10 / 2
11,458
1,042
12,388
24,527
12,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Orghem
Chronos
16
1 / 5 / 8
10,171
925
6,582
10,600
3,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
RuneEmperor
Amaterasu
16
1 / 7 / 7
10,374
943
7,263
22,272
24,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

75

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 2 / 16
12,991
1,181
13,681
10,301
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Lutscherz
Persephone
19
8 / 0 / 18
12,869
1,170
25,354
4,437
1,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Paulokizan
Artemis
18
2 / 3 / 23
11,207
1,019
17,180
7,838
3,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 2 / 13
13,878
1,262
17,516
7,167
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
zLuci
Guan Yu
17
4 / 3 / 16
11,224
1,020
8,147
17,618
19,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
10
Kills
34
33
Deaths
10
29
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Persephone
Batman7462
Persephone
2
5
5
0.9
W
Fenrir
9
2
16
8.5
L
Bacchus
Darkveise
Bacchus
1
6
7
0.75
W
Persephone
Lutscherz
Persephone
8
0
18
17
L
Fenrir
MrDudsmith
Fenrir
5
10
2
0.6
L
Chronos
Orghem
Chronos
1
5
8
1
W
Artemis
Paulokizan
Artemis
2
3
23
4.5
L
Amaterasu
RuneEmperor
Amaterasu
1
7
7
0.64
W
11
2
13
8.75
W
Guan Yu
zLuci
Guan Yu
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
81,878
87,531
Taken
47,361
65,500
Mitigated
35,305
8,702
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Batman7462
Persephone
8,242
495
281
1,136
11,263
3,579
0
6,069
5,190
25,967
0
W
Fenrir
13,681
2,600
0
1,947
10,301
8,133
0
3,253
6,725
1,293
20,252
L
Bacchus
Darkveise
Bacchus
8,571
456
0
363
18,869
20,918
0
10,020
8,849
12,172
0
W
Persephone
Lutscherz
Persephone
25,354
1,143
162
1,487
4,437
1,788
0
1,718
2,612
62,894
0
L
Fenrir
MrDudsmith
Fenrir
12,388
3,630
0
1,972
24,527
12,067
0
13,913
10,614
0
31,904
L
Chronos
Orghem
Chronos
6,582
3,060
0
1,414
10,600
3,977
0
4,931
5,669
34,092
0
W
Artemis
Paulokizan
Artemis
17,180
9,161
0
570
7,838
3,210
0
3,938
3,709
0
29,317
L
Amaterasu
RuneEmperor
Amaterasu
7,263
2,514
304
3,232
22,272
24,959
0
8,448
13,824
0
36,295
W
17,516
481
0
0
7,167
3,007
0
4,137
2,865
52,248
0
W
Guan Yu
zLuci
Guan Yu
8,147
1,728
1,174
2,739
17,618
19,167
0
9,366
7,638
0
14,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
62,169
237
Minions Killed
213
6
Camps Cleared
10
1,033,431
Distance Traveled
1,046,926
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,496
954
37
3
0
198,454
0
W
Fenrir
12,991
1,181
6
1
1
248,813
3
L
Bacchus
9,975
907
10
1
0
204,980
0
W
Persephone
12,869
1,170
78
7
0
233,229
0
L
Fenrir
11,458
1,042
48
4
3
218,985
0
L
Chronos
10,171
925
61
6
1
200,728
0
W
Artemis
11,207
1,019
24
2
2
160,985
1
L
Amaterasu
10,374
943
81
7
2
210,284
0
W
Nox
13,878
1,262
92
8
4
188,021
3
W
Guan Yu
11,224
1,020
13
1
3
215,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role