Player Matchup

Ao Kuang
Ao Kuang
Bronze III
BrianTheRealist
Ao Kuang
Bronze III
Level 32
God Stats
2W - 3L
1,664 SR
Queue Stats
5W - 8L
1,355 MMR
Solo
Athena
Athena
Bronze III
SpyderDaMan63
Athena
Bronze III
Level 92
God Stats
3W - 2L
1,837 SR
Queue Stats
11W - 16L
1,355 MMR
Solo
Chiron
Chiron
Silver I
xQNDx TAMER22
Chiron
Silver I
Level 98
God Stats
10W - 7L
1,445 SR
Queue Stats
99W - 97L
1,120 MMR
Party 2
Guan Yu
Guan Yu
Gold II
xQNDxWARMACHINE
Guan Yu
Gold II
Level 141
God Stats
14W - 13L
1,678 SR
Queue Stats
306W - 318L
1,588 MMR
Party 2
Sol
Sol
Gold V
xXxVidzXxX
Sol
Gold V
Level 120
God Stats
8W - 9L
1,459 SR
Queue Stats
229W - 223L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,617 SR
1,355 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,584 SR
1,355 MMR
Xing Tian
Xing Tian
Gold V
Bruhhphomet
Xing Tian
Gold V
Level 125
God Stats
24W - 17L
1,649 SR
Queue Stats
482W - 493L
1,333 MMR
Solo
Pele
Pele
Gold V
DJP_WithTheStrat
Pele
Gold V
Level 148
God Stats
13W - 13L
1,558 SR
Queue Stats
224W - 216L
1,342 MMR
Solo
Neith
Neith
Silver IV
Faded-ASF-Dude
Neith
Silver IV
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,363 MMR
Solo
Rama
Rama
Gold IV
SOJAof300
Rama
Gold IV
Level 117
God Stats
7W - 9L
1,647 SR
Queue Stats
405W - 406L
1,348 MMR
Party 1
Chaac
Chaac
Gold V
trinitydeval
Chaac
Gold V
Level 87
God Stats
10W - 12L
1,567 SR
Queue Stats
64W - 74L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
6 / 2 / 4
8,622
663
8,448
10,267
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 3
7,641
588
3,436
8,051
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 0
7,947
611
8,835
9,223
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 5
8,563
659
7,599
9,040
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 1 / 2
8,704
670
9,364
9,340
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ScyllaDanzaburouSetSun WukongCu Chulainn

VS

Bans
JanusApolloSobekCthulhuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bruhhphomet
Xing Tian
8
0 / 3 / 4
5,459
420
5,066
13,888
6,667
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 5 / 1
6,689
515
7,269
11,169
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
5,535
426
1,802
4,878
1,599
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
11
3 / 4 / 2
6,737
518
7,977
11,550
3,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 7 / 0
6,112
470
7,430
13,312
6,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
21
Kills
9
9
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
2
4
4
L
Xing Tian
Bruhhphomet
Xing Tian
0
3
4
0.67
L
3
5
1
0.7
L
1
2
0
0.5
L
Rama
3
4
2
1
W
3
3
3
1.5
L
2
7
0
0.29
W
5
2
0
2.5
W
4
1
5
6.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
29,544
45,921
Taken
54,797
22,200
Mitigated
22,135
20,481
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,448
2,257
0
2,637
10,267
3,252
303
0
10,267
52,284
0
L
Xing Tian
Bruhhphomet
Xing Tian
5,066
796
156
3,026
13,888
6,667
25
5,611
8,227
20,886
0
L
7,269
2,905
0
1,575
11,169
3,451
0
5,233
5,886
0
37,991
L
1,802
652
0
956
4,878
1,599
403
3,310
1,568
0
21,261
L
Rama
7,977
6,427
0
4,929
11,550
3,486
1,027
1,573
9,977
0
42,515
W
3,436
1,107
0
2,555
8,051
2,963
0
1,741
6,310
18,512
0
L
7,430
1,089
0
3,983
13,312
6,932
268
4,825
8,124
0
32,238
W
8,835
5,592
363
4,095
9,223
3,037
0
1,019
8,204
0
48,038
W
7,599
2,497
368
4,697
9,040
9,243
2,109
662
8,378
0
37,113
W
9,364
5,008
0
5,766
9,340
3,705
3,439
1,644
7,696
61,764
4,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
30,532
389
Minions Killed
264
0
Camps Cleared
0
1,180,135
Distance Traveled
984,130
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,622
663
88
7
0
235,060
1
L
Xing Tian
5,459
420
28
2
0
213,449
0
L
Pele
6,689
515
70
5
0
250,165
5
L
Neith
5,535
426
52
4
0
118,093
3
L
Rama
6,737
518
73
6
0
189,818
3
W
Athena
7,641
588
33
3
0
263,216
1
L
Chaac
6,112
470
41
3
0
212,605
2
W
Chiron
7,947
611
85
7
0
224,145
4
W
Guan Yu
8,563
659
60
5
0
227,003
0
W
Sol
8,704
670
123
9
0
230,711
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role