Player Matchup

Chronos
Chronos
CHIxBLACKHAWKx
Chronos
Level 146
God Stats
1W - 2L
1,497 SR
Queue Stats
121W - 107L
1,627 Elo+
Solo
Bastet
Bastet
ExecutorZ7
Bastet
Level 146
God Stats
3W - 8L
1,131 SR
Queue Stats
389W - 412L
1,593 Elo+
Solo
Arachne
Arachne
MrRamenGuy
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,551 Elo+
Solo
Danzaburou
Danzaburou
SMG Vyrus
Danzaburou
Level 155
God Stats
3W - 3L
1,756 SR
Queue Stats
220W - 233L
1,561 Elo+
Solo
Ne Zha
Ne Zha
maneve
Ne Zha
Level 122
God Stats
26W - 25L
1,756 SR
Queue Stats
577W - 563L
1,549 Elo+
Solo
Team Averages
Level 143
1,528 SR
1,576 Elo+

VS

Team Averages
Level 137
1,440 SR
1,564 Elo+
Poseidon
Poseidon
Ix PoMoPoMiT xI
Poseidon
Level 128
God Stats
6W - 3L
1,487 SR
Queue Stats
273W - 298L
1,499 Elo+
Solo
Hercules
Hercules
JefKinGRoyal
Hercules
Level 129
God Stats
5W - 2L
1,594 SR
Queue Stats
214W - 174L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
Johnyrage
Zhong Kui
Level 127
God Stats
1W - 4L
1,121 SR
Queue Stats
147W - 137L
1,614 Elo+
Solo
Rama
Rama
chiler500
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
xXJAZHXx
Hera
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 43L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
9,240
660
14,938
16,300
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
ExecutorZ7
Bastet
14
6 / 2 / 6
8,798
628
11,276
8,243
3,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
MrRamenGuy
Arachne
16
1 / 7 / 11
9,163
655
4,742
13,007
5,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SMG Vyrus
Danzaburou
18
2 / 5 / 10
10,081
720
11,600
13,160
5,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
maneve
Ne Zha
18
7 / 4 / 6
10,482
749
13,976
12,040
5,581
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
4 / 3 / 11
11,372
812
9,984
9,046
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JefKinGRoyal
Hercules
18
2 / 1 / 12
10,338
738
8,967
18,680
19,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Johnyrage
Zhong Kui
19
5 / 2 / 15
11,285
806
11,252
12,559
19,572
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
16
5 / 5 / 6
10,335
738
9,609
14,178
6,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
18
6 / 6 / 6
11,485
820
15,283
11,742
5,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
72
17
Kills
22
22
Deaths
17
42
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
L
Bastet
ExecutorZ7
Bastet
6
2
6
4.5
W
Poseidon
4
3
11
3.17
W
Hercules
JefKinGRoyal
Hercules
2
1
12
8
W
Zhong Kui
Johnyrage
Zhong Kui
5
2
15
6.25
L
Arachne
MrRamenGuy
Arachne
1
7
11
0.93
L
Danzaburou
SMG Vyrus
Danzaburou
2
5
10
1.4
W
Rama
5
5
6
1.6
L
Ne Zha
maneve
Ne Zha
7
4
6
2.5
W
Hera
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,532
Damage
55,095
62,750
Taken
66,205
27,135
Mitigated
55,994
23,004
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,938
9,194
1,280
4,231
16,300
6,971
212
9,272
6,703
30,967
0
L
Bastet
ExecutorZ7
Bastet
11,276
2,229
3,693
2,818
8,243
3,297
0
4,332
3,761
0
12,697
W
Poseidon
9,984
1,052
1,331
2,328
9,046
4,786
934
1,335
7,711
31,290
0
W
Hercules
JefKinGRoyal
Hercules
8,967
1,170
1,180
8,489
18,680
19,444
628
6,172
12,508
0
16,699
W
Zhong Kui
Johnyrage
Zhong Kui
11,252
561
1,594
4,001
12,559
19,572
1,163
3,714
8,845
23,814
0
L
Arachne
MrRamenGuy
Arachne
4,742
2,885
0
1,434
13,007
5,796
0
6,829
5,953
0
9,427
L
Danzaburou
SMG Vyrus
Danzaburou
11,600
3,893
1,477
3,244
13,160
5,490
0
7,881
5,078
0
42,307
W
Rama
9,609
7,549
1,616
3,169
14,178
6,968
2,158
1,349
12,829
0
22,132
L
Ne Zha
maneve
Ne Zha
13,976
1,919
2,393
2,434
12,040
5,581
0
7,630
4,260
0
27,844
W
Hera
15,283
3,207
92
1,983
11,742
5,224
777
2,368
9,374
33,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
54,815
133
Minions Killed
206
0
Camps Cleared
0
1,160,880
Distance Traveled
1,126,315
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,240
660
48
3
0
208,346
0
L
Bastet
8,798
628
1
0
0
227,278
1
W
Poseidon
11,372
812
54
4
0
194,161
3
W
Hercules
10,338
738
27
2
0
268,686
0
W
Zhong Kui
11,285
806
53
4
0
220,459
5
L
Arachne
9,163
655
9
1
0
242,195
0
L
Danzaburou
10,081
720
49
4
0
227,155
0
W
Rama
10,335
738
33
2
0
209,766
0
L
Ne Zha
10,482
749
26
2
0
255,906
0
W
Hera
11,485
820
39
3
0
233,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role