Player Matchup

Apollo
Apollo
Dodgerty22
Apollo
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 22L
1,631 Elo+
Party 2
Yemoja
Yemoja
JTurtle2
Yemoja
Level 26
God Stats
10W - 5L
1,993 SR
Queue Stats
62W - 44L
1,690 Elo+
Party 2
Anhur
Anhur
KBash044
Anhur
Level 32
God Stats
8W - 9L
1,576 SR
Queue Stats
190W - 153L
1,721 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tdTY85
Tsukuyomi
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
472W - 418L
1,632 Elo+
Party 1
Scylla
Scylla
tessa_lynne23
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,626 Elo+
Party 1
Team Averages
Level 43
1,614 SR
1,660 Elo+

VS

Team Averages
Level 22
1,608 SR
1,573 Elo+
King Arthur
King Arthur
CTeeDami
King Arthur
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 28L
1,576 Elo+
Solo
Jormungandr
Jormungandr
Jessewolf009
Jormungandr
Level 16
God Stats
8W - 3L
1,769 SR
Queue Stats
29W - 30L
1,587 Elo+
Solo
Arachne
Arachne
PepperoniDogfart
Arachne
Level 26
God Stats
27W - 24L
1,488 SR
Queue Stats
88W - 93L
1,432 Elo+
Solo
Apollo
Apollo
Silky660
Apollo
Level 25
God Stats
86W - 64L
1,687 SR
Queue Stats
200W - 168L
1,674 Elo+
Solo
Hades
Hades
freddytheyeti
Hades
Level 29
God Stats
28W - 9L
1,597 SR
Queue Stats
799W - 737L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dodgerty22
Apollo
15
8 / 0 / 1
9,451
630
7,014
4,807
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
JTurtle2
Yemoja
14
5 / 2 / 8
8,730
582
7,992
9,481
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
KBash044
Anhur
14
5 / 3 / 5
8,241
549
4,858
9,425
3,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
tdTY85
Tsukuyomi
14
5 / 2 / 2
8,242
549
5,393
9,532
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 5
8,146
543
4,803
4,799
1,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CTeeDami
King Arthur
3
0 / 3 / 0
4,659
311
696
2,215
863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Jessewolf009
Jormungandr
12
1 / 6 / 2
7,123
475
4,397
9,821
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 0
7,104
474
3,738
10,950
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Silky660
Apollo
13
5 / 6 / 1
7,870
525
7,997
12,509
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 0
8,207
547
5,671
11,668
5,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
8
8
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CTeeDami
King Arthur
0
3
0
0
W
Apollo
Dodgerty22
Apollo
8
0
1
8.5
W
Yemoja
JTurtle2
Yemoja
5
2
8
4.5
L
Jormungandr
Jessewolf009
Jormungandr
1
6
2
0.33
W
Anhur
KBash044
Anhur
5
3
5
2.5
L
1
6
0
0.17
L
Apollo
Silky660
Apollo
5
6
1
0.92
L
1
2
0
0.5
W
Tsukuyomi
tdTY85
Tsukuyomi
5
2
2
3
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
22,499
38,044
Taken
47,163
15,793
Mitigated
18,498
14,341
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CTeeDami
King Arthur
696
391
0
190
2,215
863
0
0
2,215
119
2,705
W
Apollo
Dodgerty22
Apollo
7,014
4,013
0
1,841
4,807
2,079
3,242
1,531
3,276
0
57,585
W
Yemoja
JTurtle2
Yemoja
7,992
1,138
1,911
3,331
9,481
5,055
1,283
3,123
6,358
24,713
0
L
Jormungandr
Jessewolf009
Jormungandr
4,397
1,096
0
0
9,821
3,868
536
4,029
5,792
29,812
0
W
Anhur
KBash044
Anhur
4,858
1,196
0
3,192
9,425
3,416
1,550
1,416
8,009
0
38,269
L
3,738
2,724
0
2,471
10,950
4,462
520
1,602
9,348
0
39,934
L
Apollo
Silky660
Apollo
7,997
4,288
417
3,666
12,509
3,377
1,516
3,381
9,128
0
44,405
L
5,671
416
0
7,197
11,668
5,928
56
3,783
7,885
50,981
0
W
Tsukuyomi
tdTY85
Tsukuyomi
5,393
1,247
0
3,335
9,532
3,508
670
2,191
7,341
0
44,606
W
4,803
0
0
731
4,799
1,735
0
1,889
2,910
43,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
34,963
391
Minions Killed
333
0
Camps Cleared
0
1,181,170
Distance Traveled
1,098,615
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,659
311
6
0
0
63,994
1
W
Apollo
9,451
630
115
8
0
193,651
1
W
Yemoja
8,730
582
28
2
0
227,182
1
L
Jormungandr
7,123
475
59
4
0
247,486
5
W
Anhur
8,241
549
80
5
0
223,859
0
L
Arachne
7,104
474
77
5
0
284,398
0
L
Apollo
7,870
525
69
5
0
253,090
1
L
Hades
8,207
547
122
8
0
249,647
1
W
Tsukuyomi
8,242
549
87
6
0
264,860
1
W
Scylla
8,146
543
81
5
0
271,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role