Player Matchup

Tsukuyomi
Tsukuyomi
Gastrous
Tsukuyomi
Level 23
God Stats
8W - 4L
1,618 SR
Queue Stats
154W - 73L
1,694 Elo+
Party 1
Medusa
Medusa
Montum
Medusa
Level 25
God Stats
6W - 4L
1,607 SR
Queue Stats
523W - 336L
1,743 Elo+
Party 1
Anubis
Anubis
RogueRaspberry
Anubis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 144L
1,608 Elo+
Solo
Osiris
Osiris
VlakoffVODKA
Osiris
Level 29
God Stats
15W - 4L
1,828 SR
Queue Stats
185W - 145L
1,648 Elo+
Solo
Mulan
Mulan
xXxSmiteUrMomxXx
Mulan
Level 18
God Stats
5W - 4L
1,889 SR
Queue Stats
39W - 35L
1,634 Elo+
Solo
Team Averages
Level 25
1,688 SR
1,665 Elo+

VS

Team Averages
Level 24
1,546 SR
1,632 Elo+
Ao Kuang
Ao Kuang
BongKuiKui
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,645 Elo+
Solo
Fenrir
Fenrir
ChillGamerTime
Fenrir
Level 29
God Stats
9W - 7L
1,709 SR
Queue Stats
150W - 129L
1,651 Elo+
Solo
Hel
Hel
SUPERAMERICANCOW
Hel
Level 25
God Stats
0W - 4L
1,308 SR
Queue Stats
36W - 43L
1,588 Elo+
Solo
Ullr
Ullr
notfinenotokay
Ullr
Level 27
God Stats
3W - 8L
1,447 SR
Queue Stats
130W - 100L
1,682 Elo+
Solo
Amaterasu
Amaterasu
upperspace
Amaterasu
Level 27
God Stats
8W - 6L
1,768 SR
Queue Stats
121W - 90L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gastrous
Tsukuyomi
18
7 / 3 / 10
10,722
564
11,412
15,032
9,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Montum
Medusa
18
9 / 3 / 7
11,123
585
14,731
11,422
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 12
10,728
565
14,525
13,015
7,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
19
5 / 2 / 1
11,469
604
11,551
10,942
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 3 / 9
10,573
556
11,345
12,750
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BongKuiKui
Ao Kuang
15
4 / 5 / 2
9,251
487
9,924
18,247
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 9 / 5
8,262
435
8,889
16,522
13,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 9 / 4
8,554
450
4,459
12,751
4,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 6 / 2
10,316
543
10,863
15,863
5,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
upperspace
Amaterasu
16
2 / 7 / 3
9,957
524
8,778
18,165
13,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
36
Kills
14
14
Deaths
36
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BongKuiKui
Ao Kuang
4
5
2
1
L
2
9
5
0.5
W
Tsukuyomi
Gastrous
Tsukuyomi
7
3
10
4
W
Medusa
Montum
Medusa
9
3
7
4.17
W
5
3
12
3.67
L
1
9
4
0.33
W
Osiris
5
2
1
2.75
L
5
6
2
1
L
Amaterasu
upperspace
Amaterasu
2
7
3
0.5
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,564
Damage
42,913
63,161
Taken
81,548
41,733
Mitigated
42,702
23,033
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BongKuiKui
Ao Kuang
9,924
1,734
0
4,955
18,247
6,188
0
4,751
13,371
50,005
0
L
8,889
3,025
0
1,053
16,522
13,284
0
2,524
13,998
0
27,847
W
Tsukuyomi
Gastrous
Tsukuyomi
11,412
3,237
0
3,806
15,032
9,908
0
3,564
11,468
0
78,253
W
Medusa
Montum
Medusa
14,731
7,049
0
4,981
11,422
4,360
1,510
3,894
7,528
0
80,249
W
14,525
1,413
426
8,426
13,015
7,604
336
1,840
11,175
80,956
0
L
4,459
224
1,853
3,549
12,751
4,122
150
472
12,254
43,374
0
W
Osiris
11,551
4,300
0
2,585
10,942
9,468
0
2,132
8,810
6,118
74,818
L
10,863
5,341
0
682
15,863
5,499
1,529
4,666
11,197
0
71,325
L
Amaterasu
upperspace
Amaterasu
8,778
3,796
0
4,936
18,165
13,609
0
3,159
14,539
0
60,163
W
11,345
1,653
0
2,809
12,750
10,393
0
2,953
9,797
100
34,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,615
Gold Earned
46,340
617
Minions Killed
452
0
Camps Cleared
0
1,806,135
Distance Traveled
1,738,362
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,251
487
81
4
0
396,498
6
L
Fenrir
8,262
435
37
2
0
336,761
6
W
Tsukuyomi
10,722
564
117
6
0
426,570
1
W
Medusa
11,123
585
130
7
0
326,294
3
W
Anubis
10,728
565
154
8
0
319,680
6
L
Hel
8,554
450
84
4
0
323,331
3
W
Osiris
11,469
604
175
9
0
357,131
2
L
Ullr
10,316
543
129
7
0
325,860
3
L
Amaterasu
9,957
524
121
6
0
355,912
2
W
Mulan
10,573
556
41
2
0
376,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role