Player Matchup

Bellona
Bellona
Kingsloth0
Bellona
Level 26
God Stats
20W - 19L
1,660 SR
Queue Stats
139W - 183L
1,335 Elo+
Party 1
Skadi
Skadi
Type100kb
Skadi
Level 18
God Stats
26W - 23L
1,681 SR
Queue Stats
191W - 228L
1,399 Elo+
Party 1
Thor
Thor
VolcantDoIt
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pallia_8
Cthulhu
Level 19
God Stats
8W - 8L
1,482 SR
Queue Stats
167W - 209L
1,341 Elo+
Solo
Hel
Hel
souleater9466
Hel
Level 28
God Stats
4W - 4L
1,825 SR
Queue Stats
151W - 182L
1,460 Elo+
Party 1
Team Averages
Level 19
1,630 SR
1,407 Elo+

VS

Team Averages
Level 20
1,548 SR
1,499 Elo+
Bastet
Bastet
Conqrr
Bastet
Level 25
God Stats
2W - 0L
1,691 SR
Queue Stats
4W - 1L
1,614 Elo+
Solo
Scylla
Scylla
DarthGenocidius
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,600 Elo+
Party 2
Ullr
Ullr
LGNeroIX9
Ullr
Level 23
God Stats
3W - 1L
1,704 SR
Queue Stats
29W - 29L
1,563 Elo+
Party 2
Aphrodite
Aphrodite
PERDEDOR1
Aphrodite
Level 19
God Stats
4W - 3L
1,697 SR
Queue Stats
10W - 16L
1,447 Elo+
Party 2
Merlin
Merlin
Thepopeofshame
Merlin
Level 7
God Stats
1W - 1L
1,146 SR
Queue Stats
1W - 1L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kingsloth0
Bellona
13
3 / 6 / 0
8,382
466
4,754
11,806
9,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Type100kb
Skadi
12
4 / 4 / 1
7,656
425
6,827
8,353
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 2 / 3
8,047
447
6,393
10,480
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
pallia_8
Cthulhu
13
0 / 3 / 5
7,308
406
6,250
16,003
12,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 3 / 3
8,931
496
9,254
8,269
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Conqrr
Bastet
17
14 / 0 / 1
11,056
614
18,234
11,036
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 6 / 0
8,438
469
2,858
10,608
2,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
15
1 / 0 / 5
8,731
485
7,558
12,177
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
PERDEDOR1
Aphrodite
14
1 / 2 / 9
9,716
540
3,784
11,588
8,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 8 / 3
7,649
425
4,324
7,827
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
15
Kills
17
18
Deaths
16
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
Conqrr
Bastet
14
0
1
14.5
W
0
6
0
0
L
Bellona
Kingsloth0
Bellona
3
6
0
0.5
W
Ullr
1
0
5
3.5
W
Aphrodite
PERDEDOR1
Aphrodite
1
2
9
2.75
W
1
8
3
0.31
L
Skadi
Type100kb
Skadi
4
4
1
1.13
L
4
2
3
2.75
L
Cthulhu
pallia_8
Cthulhu
0
3
5
0.83
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
36,758
54,911
Taken
53,236
31,367
Mitigated
22,944
12,540
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Conqrr
Bastet
18,234
4,813
0
2,562
11,036
4,359
1,712
1,470
9,464
0
52,145
W
2,858
847
92
2,991
10,608
2,906
2,432
4,217
6,073
38,056
0
L
Bellona
Kingsloth0
Bellona
4,754
1,607
0
1,066
11,806
9,528
2,243
2,323
9,483
0
37,381
W
Ullr
7,558
4,957
0
5,793
12,177
4,296
257
4,491
7,216
0
62,685
W
Aphrodite
PERDEDOR1
Aphrodite
3,784
600
3,384
4,877
11,588
8,924
790
1,762
9,644
35,153
0
W
4,324
741
0
0
7,827
2,459
557
2,213
5,335
20,117
0
L
Skadi
Type100kb
Skadi
6,827
2,543
0
1,001
8,353
2,747
905
874
7,443
0
34,652
L
6,393
1,450
0
2,570
10,480
3,652
0
1,848
8,590
0
37,689
L
Cthulhu
pallia_8
Cthulhu
6,250
433
0
3,257
16,003
12,655
265
3,371
12,274
28,066
0
L
9,254
1,030
2,232
2,414
8,269
2,785
744
2,042
6,155
41,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,324
Gold Earned
45,590
347
Minions Killed
366
0
Camps Cleared
0
1,445,288
Distance Traveled
1,603,776
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,056
614
87
5
0
424,496
0
W
Scylla
8,438
469
84
5
0
235,810
2
L
Bellona
8,382
466
73
4
0
286,300
0
W
Ullr
8,731
485
98
5
0
321,071
0
W
Aphrodite
9,716
540
65
4
0
326,557
0
W
Merlin
7,649
425
32
2
0
295,842
3
L
Skadi
7,656
425
79
4
0
265,616
0
L
Thor
8,047
447
67
4
0
248,195
1
L
Cthulhu
7,308
406
37
2
0
357,007
1
L
Hel
8,931
496
91
5
0
288,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role