Player Matchup

Kumbhakarna
Kumbhakarna
ManuHyuuga
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 93L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
Natan75AN
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,549 Elo+
Solo
Tyr
Tyr
ReoNaS2
Tyr
Level 25
God Stats
10W - 2L
1,773 SR
Queue Stats
224W - 132L
1,636 Elo+
Party 1
Skadi
Skadi
SrBarrigaaa
Skadi
Level 17
God Stats
1W - 1L
1,704 SR
Queue Stats
22W - 19L
1,479 Elo+
Solo
Odin
Odin
igorccheika
Odin
Level 23
God Stats
5W - 2L
1,676 SR
Queue Stats
164W - 155L
1,518 Elo+
Solo
Team Averages
Level 25
1,631 SR
1,563 Elo+

VS

Team Averages
Level 23
1,616 SR
1,585 Elo+
Set
Set
TarkaPlays
Set
Level 17
God Stats
1W - 1L
1,144 SR
Queue Stats
8W - 7L
1,484 Elo+
Party 2
Athena
Athena
TheMauroV17
Athena
Level 21
God Stats
4W - 3L
1,799 SR
Queue Stats
205W - 136L
1,702 Elo+
Party 3
Pele
Pele
TuPaPiZasLeZx
Pele
Level 25
God Stats
3W - 0L
1,743 SR
Queue Stats
135W - 54L
1,702 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zappeer
Tsukuyomi
Level 24
God Stats
7W - 4L
1,703 SR
Queue Stats
15W - 12L
1,540 Elo+
Party 2
Neith
Neith
lxlPv
Neith
Level 28
God Stats
5W - 2L
1,691 SR
Queue Stats
94W - 92L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ManuHyuuga
Kumbhakarna
9
2 / 1 / 2
6,187
562
4,108
6,220
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Natan75AN
Kukulkan
9
1 / 4 / 0
5,880
535
1,943
4,769
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
11
1 / 2 / 0
6,082
553
3,305
7,482
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
6,071
552
4,992
7,753
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 1 / 0
6,707
610
2,260
4,810
2,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,012
547
3,201
5,175
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
10
1 / 2 / 6
6,035
549
2,574
6,751
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
9 / 0 / 1
8,106
737
6,554
6,070
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Zappeer
Tsukuyomi
9
0 / 2 / 3
5,641
513
3,298
5,699
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
lxlPv
Neith
9
1 / 1 / 3
5,540
504
4,719
5,623
1,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
12
12
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ManuHyuuga
Kumbhakarna
2
1
2
3
L
Kukulkan
Natan75AN
Kukulkan
1
4
0
0.25
L
Tyr
1
2
0
0.5
L
1
4
1
0.38
W
1
1
0
1
W
Athena
1
2
6
2
W
9
0
1
9.5
W
Tsukuyomi
Zappeer
Tsukuyomi
0
2
3
0.75
L
1
1
0
1
W
Neith
lxlPv
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,608
Damage
20,346
31,034
Taken
29,318
12,690
Mitigated
11,320
6,925
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ManuHyuuga
Kumbhakarna
4,108
773
0
719
6,220
3,517
0
623
5,597
14,166
0
L
Kukulkan
Natan75AN
Kukulkan
1,943
235
0
0
4,769
1,410
0
305
4,464
24,381
0
L
Tyr
3,305
483
0
3,556
7,482
3,427
0
239
7,243
0
38,355
L
4,992
2,620
0
2,610
7,753
1,800
0
1,407
6,346
0
38,250
W
3,201
1,202
0
1,645
5,175
2,823
0
0
5,175
0
31,000
W
Athena
2,574
667
0
1,247
6,751
2,692
0
1,234
5,517
17,185
0
W
6,554
1,674
0
548
6,070
2,077
0
448
5,618
0
57,989
W
Tsukuyomi
Zappeer
Tsukuyomi
3,298
472
0
1,256
5,699
1,855
0
2,304
3,261
0
22,950
L
2,260
502
0
40
4,810
2,536
0
0
4,810
0
34,962
W
Neith
lxlPv
Neith
4,719
2,836
0
3,115
5,623
1,873
245
1,927
3,696
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
31,334
330
Minions Killed
341
0
Camps Cleared
0
1,118,063
Distance Traveled
1,086,023
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,187
562
21
2
0
242,408
2
L
Kukulkan
5,880
535
71
6
0
216,406
3
L
Tyr
6,082
553
81
7
0
251,485
2
L
Skadi
6,071
552
74
7
0
208,778
0
W
Set
6,012
547
76
7
0
197,894
0
W
Athena
6,035
549
27
2
0
225,017
4
W
Pele
8,106
737
112
10
0
260,899
3
W
Tsukuyomi
5,641
513
58
5
0
215,810
0
L
Odin
6,707
610
83
8
0
198,986
1
W
Neith
5,540
504
68
6
0
186,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role