Player Matchup

Izanami
Izanami
AkashaQD
Izanami
Level 158
God Stats
10W - 2L
1,644 SR
Queue Stats
250W - 257L
1,556 Elo+
Solo
Cabrakan
Cabrakan
Skritzies
Cabrakan
Level 96
God Stats
7W - 2L
1,320 SR
Queue Stats
145W - 129L
1,507 Elo+
Solo
Chang'e
Chang'e
awaDuwuYowo
Chang'e
Level 33
God Stats
3W - 5L
1,084 SR
Queue Stats
63W - 84L
1,612 Elo+
Solo
Ratatoskr
Ratatoskr
cholorazzled
Ratatoskr
Level 128
God Stats
3W - 2L
1,799 SR
Queue Stats
151W - 133L
1,543 Elo+
Solo
Hel
Hel
x0x Fenix x0x
Hel
Level 117
God Stats
16W - 6L
1,654 SR
Queue Stats
44W - 55L
1,506 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,545 Elo+

VS

Team Averages
Level 79
1,511 SR
1,526 Elo+
Guan Yu
Guan Yu
Asian_Radiation
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
ChromeLobster
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 295L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Sir_Rexington
Baron Samedi
Level 153
God Stats
1W - 1L
1,252 SR
Queue Stats
226W - 222L
1,557 Elo+
Party 2
Ganesha
Ganesha
komander-kaos
Ganesha
Level 125
God Stats
0W - 1L
1,804 SR
Queue Stats
222W - 183L
1,528 Elo+
Party 1
Fenrir
Fenrir
sumCrocs
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 93L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkashaQD
Izanami
7
2 / 1 / 1
3,944
657
2,256
3,179
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cabrakan
Skritzies
Cabrakan
6
1 / 0 / 3
4,179
697
2,137
4,224
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
awaDuwuYowo
Chang'e
8
1 / 0 / 0
4,475
746
2,157
1,910
421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Ratatoskr
cholorazzled
Ratatoskr
8
2 / 1 / 2
4,598
766
1,488
3,549
1,061
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 0
4,065
678
1,425
3,704
1,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,086
514
342
3,676
2,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 2 / 0
3,008
501
1,738
2,760
671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Sir_Rexington
Baron Samedi
7
3 / 2 / 0
4,069
678
2,207
4,239
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
6
1 / 2 / 2
3,821
637
1,726
4,042
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
sumCrocs
Fenrir
1
0 / 0 / 0
2,631
439
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkashaQD
Izanami
2
1
1
2.5
L
0
1
0
0
L
0
2
0
0
L
Baron Samedi
Sir_Rexington
Baron Samedi
3
2
0
1.5
W
Cabrakan
Skritzies
Cabrakan
1
0
3
2.5
W
Chang'e
awaDuwuYowo
Chang'e
1
0
0
1
W
Ratatoskr
cholorazzled
Ratatoskr
2
1
2
3
L
Ganesha
1
2
2
1
L
Fenrir
sumCrocs
Fenrir
0
0
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,463
Damage
6,013
16,566
Taken
14,717
6,103
Mitigated
5,884
6,563
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkashaQD
Izanami
2,256
1,536
0
854
3,179
1,163
22
829
2,350
0
22,208
L
342
0
0
1,195
3,676
2,407
0
2,157
1,519
0
6,671
L
1,738
853
0
266
2,760
671
0
1,420
1,340
0
8,341
L
Baron Samedi
Sir_Rexington
Baron Samedi
2,207
259
80
2,325
4,239
1,235
0
1,341
2,898
16,284
0
W
Cabrakan
Skritzies
Cabrakan
2,137
368
0
2,135
4,224
2,340
0
650
3,574
10,647
0
W
Chang'e
awaDuwuYowo
Chang'e
2,157
410
0
1,316
1,910
421
165
0
1,785
23,714
0
W
Ratatoskr
cholorazzled
Ratatoskr
1,488
354
0
556
3,549
1,061
0
308
3,241
0
19,653
L
Ganesha
1,726
368
0
1,697
4,042
1,571
0
801
3,241
7,364
0
L
Fenrir
sumCrocs
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
1,425
42
49
1,653
3,704
1,118
30
2,146
1,558
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
16,615
202
Minions Killed
58
0
Camps Cleared
0
536,065
Distance Traveled
424,543
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,944
657
56
9
0
98,172
1
L
Guan Yu
3,086
514
13
2
0
95,325
0
L
Skadi
3,008
501
23
4
0
111,485
0
L
Baron Samedi
4,069
678
19
3
0
97,701
0
W
Cabrakan
4,179
697
12
2
0
106,341
2
W
Chang'e
4,475
746
53
9
0
94,460
1
W
Ratatoskr
4,598
766
55
9
0
119,769
2
L
Ganesha
3,821
637
3
1
0
120,032
1
L
Fenrir
2,631
439
0
0
0
0
0
W
Hel
4,065
678
26
4
0
117,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role