Player Matchup

Ah Puch
Ah Puch
DrDungus
Ah Puch
Level 84
God Stats
2W - 2L
1,837 SR
Queue Stats
36W - 16L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
YouDieWhyTry
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,584 Elo+
Party 2
Olorun
Olorun
doctahsak
Olorun
Level 69
God Stats
11W - 5L
1,683 SR
Queue Stats
38W - 17L
1,584 Elo+
Party 2
Nemesis
Nemesis
jabodagabo
Nemesis
Level 27
God Stats
4W - 1L
1,833 SR
Queue Stats
12W - 11L
1,722 Elo+
Party 2
Team Averages
Level 52
1,713 SR
1,618 Elo+

VS

Team Averages
Level 61
1,477 SR
1,317 Elo+
Rama
Rama
ExoticPotato282
Rama
Level 128
God Stats
1W - 0L
1,482 SR
Queue Stats
30W - 21L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
Malkdud
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,316 Elo+
Party 1
Odin
Odin
SamuraiDirt
Odin
Level 69
God Stats
2W - 0L
1,482 SR
Queue Stats
35W - 35L
1,267 Elo+
Party 1
Chang'e
Chang'e
WobblyGumbo
Chang'e
Level 29
God Stats
1W - 0L
1,443 SR
Queue Stats
2W - 4L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrDungus
Ah Puch
16
1 / 6 / 3
10,121
675
16,253
14,693
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
YouDieWhyTry
Sylvanus
14
0 / 8 / 3
9,009
601
6,551
18,635
12,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
doctahsak
Olorun
14
1 / 9 / 1
9,284
619
9,730
17,360
7,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
jabodagabo
Nemesis
16
5 / 10 / 0
10,695
713
12,737
20,156
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 11
13,854
924
30,200
19,286
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Malkdud
Cthulhu
17
3 / 1 / 11
11,323
755
7,956
17,804
16,908
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
10 / 0 / 18
13,132
875
15,656
12,527
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
WobblyGumbo
Chang'e
16
3 / 4 / 13
11,088
739
5,542
10,694
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
7
Kills
33
33
Deaths
7
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DrDungus
Ah Puch
1
6
3
0.42
W
17
2
11
11.25
W
Cthulhu
Malkdud
Cthulhu
3
1
11
8.5
W
10
0
18
19
W
Chang'e
WobblyGumbo
Chang'e
3
4
13
2.38
L
Sylvanus
YouDieWhyTry
Sylvanus
0
8
3
0.19
L
Olorun
doctahsak
Olorun
1
9
1
0.17
L
Nemesis
jabodagabo
Nemesis
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,271
Damage
59,354
70,844
Taken
60,311
34,514
Mitigated
42,857
17,567
Healing
24,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DrDungus
Ah Puch
16,253
1,567
0
3,971
14,693
6,046
104
2,016
12,484
53,807
0
W
30,200
25,306
0
9,946
19,286
7,842
3,861
11,456
7,830
0
79,797
W
Cthulhu
Malkdud
Cthulhu
7,956
886
554
3,558
17,804
16,908
133
9,357
8,447
30,747
0
W
15,656
2,931
0
1,263
12,527
14,457
927
8,013
4,514
0
36,468
W
Chang'e
WobblyGumbo
Chang'e
5,542
309
6,021
3,524
10,694
3,650
703
4,709
5,985
16,914
0
L
Sylvanus
YouDieWhyTry
Sylvanus
6,551
1,840
1,099
3,331
18,635
12,116
0
2,505
15,806
15,356
0
L
Olorun
doctahsak
Olorun
9,730
4,052
885
4,877
17,360
7,409
185
3,782
13,300
39,600
0
L
Nemesis
jabodagabo
Nemesis
12,737
6,234
0
3,404
20,156
8,943
0
5,508
14,281
0
31,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
49,397
196
Minions Killed
240
12
Camps Cleared
13
851,034
Distance Traveled
1,173,252
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,121
675
89
6
1
233,027
1
W
Rama
13,854
924
99
7
3
270,757
2
W
Cthulhu
11,323
755
53
4
5
270,012
5
W
Odin
13,132
875
50
3
3
348,736
0
W
Chang'e
11,088
739
38
3
2
283,747
0
L
Sylvanus
9,009
601
15
1
2
188,249
3
L
Olorun
9,284
619
60
4
4
197,297
1
L
Nemesis
10,695
713
32
2
5
232,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role