Player Matchup

Rama
Rama
BKBLOOD
Rama
Level 25
God Stats
10W - 4L
1,381 SR
Queue Stats
41W - 31L
1,287 Elo+
Solo
Medusa
Medusa
BigPoppaV97
Medusa
Level 7
God Stats
40W - 44L
1,346 SR
Queue Stats
42W - 48L
1,259 Elo+
Party 2
Hun Batz
Hun Batz
LicoSuave707
Hun Batz
Level 16
God Stats
1W - 1L
1,274 SR
Queue Stats
9W - 18L
1,248 Elo+
Party 1
Arachne
Arachne
ToothPiiick
Arachne
Level 8
God Stats
6W - 1L
1,435 SR
Queue Stats
63W - 65L
1,135 Elo+
Party 2
Merlin
Merlin
shadow_lurk
Merlin
Level 44
God Stats
7W - 4L
1,507 SR
Queue Stats
103W - 157L
1,348 Elo+
Party 1
Team Averages
Level 20
1,389 SR
1,255 Elo+

VS

Team Averages
Level 13
1,294 SR
1,191 Elo+
Geb
Geb
Basket23james
Geb
Level 4
God Stats
32W - 43L
1,143 SR
Queue Stats
98W - 126L
951 Elo+
Party 4
Zeus
Zeus
FAZE_SHAWARMA_
Zeus
Level 8
God Stats
30W - 49L
1,160 SR
Queue Stats
102W - 148L
983 Elo+
Party 4
Thanatos
Thanatos
Whackycross
Thanatos
Level 12
God Stats
25W - 21L
1,532 SR
Queue Stats
27W - 26L
1,409 Elo+
Solo
Nemesis
Nemesis
deathlullaby_
Nemesis
Level 14
God Stats
1W - 5L
1,377 SR
Queue Stats
51W - 77L
1,202 Elo+
Party 3
Danzaburou
Danzaburou
misternogo
Danzaburou
Level 27
God Stats
2W - 5L
1,257 SR
Queue Stats
93W - 99L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BKBLOOD
Rama
20
18 / 7 / 11
16,324
1,166
28,854
20,058
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
20
4 / 8 / 21
14,455
1,033
15,314
18,522
9,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
LicoSuave707
Hun Batz
20
3 / 9 / 16
13,457
961
12,803
18,669
8,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ToothPiiick
Arachne
20
14 / 4 / 7
16,446
1,175
19,224
24,781
9,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
20
7 / 5 / 22
15,324
1,095
16,021
16,504
7,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
10,537
753
939
2,372
883
Shoes

Shoes

+6%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 3 / 2
10,451
747
2,056
3,557
877
Thanatos
Whackycross
Thanatos
20
15 / 20 / 8
17,489
1,249
30,399
38,999
17,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
20
0 / 14 / 13
13,843
989
12,489
30,360
27,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
misternogo
Danzaburou
20
18 / 8 / 11
19,326
1,380
45,094
25,356
12,066
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
71
46
Kills
33
33
Deaths
46
77
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Rama
BKBLOOD
Rama
18
7
11
3.36
L
0
1
4
2
W
Medusa
4
8
21
1.81
L
0
3
2
0.33
W
Hun Batz
LicoSuave707
Hun Batz
3
9
16
1.22
W
Arachne
ToothPiiick
Arachne
14
4
7
4.38
L
Thanatos
Whackycross
Thanatos
15
20
8
0.95
L
Nemesis
0
14
13
0.46
L
Danzaburou
misternogo
Danzaburou
18
8
11
2.94
W
Merlin
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,216
Damage
90,977
98,534
Taken
100,644
43,032
Mitigated
58,561
19,012
Healing
23,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BKBLOOD
Rama
28,854
25,882
0
2,579
20,058
7,656
0
872
19,186
0
65,523
L
939
192
0
0
2,372
883
0
329
1,965
1,297
0
W
Medusa
15,314
9,078
0
0
18,522
9,039
0
74
18,448
0
25,867
L
2,056
425
0
613
3,557
877
0
218
3,293
6,584
0
W
Hun Batz
LicoSuave707
Hun Batz
12,803
2,599
0
170
18,669
8,457
0
376
18,293
0
23,890
W
Arachne
ToothPiiick
Arachne
19,224
14,149
0
11,648
24,781
9,905
0
912
23,869
0
46,893
L
Thanatos
Whackycross
Thanatos
30,399
11,106
0
13,881
38,999
17,067
0
4,928
33,777
0
46,668
L
Nemesis
12,489
5,675
216
5,084
30,360
27,668
0
4,343
25,703
0
45,223
L
Danzaburou
misternogo
Danzaburou
45,094
32,830
0
3,958
25,356
12,066
0
5,153
19,885
0
106,870
W
Merlin
16,021
2,956
560
4,055
16,504
7,975
0
761
15,743
45,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,006
Gold Earned
71,646
254
Minions Killed
233
15
Camps Cleared
3
1,049,804
Distance Traveled
779,041
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,324
1,166
97
7
1
193,511
0
L
Geb
10,537
753
0
0
0
53,733
1
W
Medusa
14,455
1,033
22
2
2
194,405
1
L
Zeus
10,451
747
7
1
0
60,163
2
W
Hun Batz
13,457
961
18
1
0
201,016
1
W
Arachne
16,446
1,175
47
3
12
255,011
1
L
Thanatos
17,489
1,249
28
2
2
223,746
1
L
Nemesis
13,843
989
59
4
0
203,160
0
L
Danzaburou
19,326
1,380
139
10
1
238,239
0
W
Merlin
15,324
1,095
70
5
0
205,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role