Player Matchup

Hercules
Hercules
AngryAvalon
Hercules
Level 152
God Stats
3W - 8L
1,250 SR
Queue Stats
203W - 214L
1,531 Elo+
Party 1
Poseidon
Poseidon
Arcamemnix
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DabsOnly
Jing Wei
Level 22
God Stats
1W - 1L
1,347 SR
Queue Stats
22W - 10L
1,490 Elo+
Solo
Sol
Sol
Kills_Four_Fun
Sol
Level 108
God Stats
11W - 16L
1,421 SR
Queue Stats
959W - 977L
1,564 Elo+
Solo
Raijin
Raijin
NanBus
Raijin
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 171L
1,514 Elo+
Solo
Team Averages
Level 113
1,404 SR
1,520 Elo+

VS

Team Averages
Level 63
1,548 SR
1,511 Elo+
Hun Batz
Hun Batz
ChiefSplicer
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,577 Elo+
Solo
Nox
Nox
PickleLorde
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,494 Elo+
Solo
Ganesha
Ganesha
bluntrama760
Ganesha
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 161L
1,478 Elo+
Solo
Athena
Athena
imChadalicious
Athena
Level 139
God Stats
5W - 1L
1,742 SR
Queue Stats
291W - 306L
1,505 Elo+
Solo
Sol
Sol
ryly
Sol
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 80L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngryAvalon
Hercules
17
8 / 1 / 15
9,813
892
10,598
26,247
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
Arcamemnix
Poseidon
13
0 / 4 / 14
8,228
748
7,452
7,591
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
DabsOnly
Jing Wei
18
9 / 4 / 14
10,550
959
19,206
10,572
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 2 / 9
9,284
844
10,146
7,243
2,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
NanBus
Raijin
15
6 / 3 / 11
9,494
863
7,399
6,195
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChiefSplicer
Hun Batz
14
3 / 7 / 5
8,463
769
7,712
12,223
5,368
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 5 / 8
8,932
812
8,824
7,632
3,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
bluntrama760
Ganesha
13
0 / 7 / 8
7,309
664
6,258
13,812
12,689
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 6
9,794
890
9,811
21,276
15,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
ryly
Sol
15
3 / 5 / 5
8,903
809
11,637
9,030
3,604
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
28
Kills
14
14
Deaths
28
63
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
AngryAvalon
Hercules
8
1
15
15.5
W
Poseidon
Arcamemnix
Poseidon
0
4
14
1.75
L
Hun Batz
ChiefSplicer
Hun Batz
3
7
5
0.79
W
Jing Wei
DabsOnly
Jing Wei
9
4
14
4
W
5
2
9
4.75
W
Raijin
NanBus
Raijin
6
3
11
3.83
L
2
5
8
1.2
L
Ganesha
bluntrama760
Ganesha
0
7
8
0.57
L
6
4
6
2.25
L
Sol
ryly
Sol
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,801
Damage
44,242
57,848
Taken
63,973
27,287
Mitigated
40,609
31,586
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AngryAvalon
Hercules
10,598
3,960
2,173
17,275
26,247
15,956
114
16,489
9,758
0
13,651
W
Poseidon
Arcamemnix
Poseidon
7,452
727
1,095
1,452
7,591
2,460
376
4,315
3,276
17,222
0
L
Hun Batz
ChiefSplicer
Hun Batz
7,712
2,630
52
2,522
12,223
5,368
126
3,528
8,239
0
20,556
W
Jing Wei
DabsOnly
Jing Wei
19,206
15,621
663
2,814
10,572
4,133
609
6,213
4,359
0
30,554
W
10,146
3,279
1,412
2,460
7,243
2,344
1,689
5,256
1,987
25,204
0
W
Raijin
NanBus
Raijin
7,399
950
1,125
1,117
6,195
2,394
377
4,257
1,938
11,763
0
L
8,824
1,140
931
868
7,632
3,413
228
3,008
4,322
15,594
0
L
Ganesha
bluntrama760
Ganesha
6,258
980
435
1,679
13,812
12,689
423
5,630
7,612
10,232
0
L
9,811
2,037
868
8,201
21,276
15,535
0
7,886
12,892
18,152
0
L
Sol
ryly
Sol
11,637
4,557
171
2,832
9,030
3,604
1,073
3,391
5,297
19,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
43,401
111
Minions Killed
94
0
Camps Cleared
0
941,584
Distance Traveled
940,626
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,813
892
6
1
0
227,049
0
W
Poseidon
8,228
748
19
2
0
185,862
0
L
Hun Batz
8,463
769
22
2
0
204,254
0
W
Jing Wei
10,550
959
33
3
0
196,895
0
W
Sol
9,284
844
34
3
0
196,128
2
W
Raijin
9,494
863
19
2
0
135,650
1
L
Nox
8,932
812
38
3
0
203,014
2
L
Ganesha
7,309
664
0
0
0
166,481
1
L
Athena
9,794
890
18
2
0
195,045
4
L
Sol
8,903
809
16
1
0
171,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role