Player Matchup

Scylla
Scylla
Sandunes03
Scylla
Level 100
God Stats
3W - 0L
1,755 SR
Queue Stats
134W - 113L
1,489 Elo+
Party 3
Ymir
Ymir
TubsMcGuffin
Ymir
Level 47
God Stats
5W - 6L
1,559 SR
Queue Stats
83W - 88L
1,414 Elo+
Party 3
Vamana
Vamana
UwU_Onii-Chan1
Vamana
Level 86
God Stats
14W - 17L
1,528 SR
Queue Stats
604W - 599L
1,422 Elo+
Party 2
Artemis
Artemis
UwU_Onii-Chan2
Artemis
Level 103
God Stats
16W - 7L
1,500 SR
Queue Stats
721W - 744L
1,431 Elo+
Party 2
Kali
Kali
beybladeab
Kali
Level 47
God Stats
6W - 5L
1,500 SR
Queue Stats
177W - 227L
1,321 Elo+
Party 2
Team Averages
Level 77
1,568 SR
1,415 Elo+

VS

Team Averages
Level 42
1,414 SR
1,409 Elo+
Loki
Loki
BradenCarries
Loki
Level 87
God Stats
11W - 8L
1,500 SR
Queue Stats
103W - 92L
1,440 Elo+
Party 1
Ymir
Ymir
Natedawg_3005
Ymir
Level 27
God Stats
2W - 3L
1,242 SR
Queue Stats
13W - 16L
1,494 Elo+
Party 1
Neith
Neith
bsrr
Neith
Level 2
God Stats
0W - 2L
1,242 SR
Queue Stats
7W - 7L
1,257 Elo+
Party 1
Scylla
Scylla
iSxint-
Scylla
Level 47
God Stats
2W - 5L
1,626 SR
Queue Stats
22W - 24L
1,414 Elo+
Party 1
Vamana
Vamana
juanm11
Vamana
Level 47
God Stats
12W - 13L
1,460 SR
Queue Stats
113W - 165L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sandunes03
Scylla
14
2 / 4 / 1
8,515
532
5,335
8,459
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 12
8,562
535
6,614
8,785
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 0 / 2
10,605
663
7,741
13,600
7,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 1 / 5
8,720
545
13,296
8,930
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 4
9,124
570
11,265
13,434
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,921
495
7,384
10,707
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 7 / 2
6,630
414
5,009
15,383
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
bsrr
Neith
12
4 / 6 / 1
7,860
491
7,352
10,549
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
iSxint-
Scylla
10
2 / 3 / 4
6,737
421
3,761
9,082
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
juanm11
Vamana
15
0 / 3 / 0
8,236
515
6,818
12,335
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
22
Kills
10
10
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
1
7
2
0.29
W
Scylla
Sandunes03
Scylla
2
4
1
0.63
W
2
2
12
4
W
2
0
2
3
W
9
1
5
11.5
W
7
3
4
3
L
Neith
bsrr
Neith
4
6
1
0.75
L
Scylla
iSxint-
Scylla
2
3
4
1.33
L
Vamana
juanm11
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,251
Damage
30,324
53,208
Taken
58,056
23,977
Mitigated
26,053
18,300
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,384
1,970
0
3,932
10,707
3,637
0
1,907
8,705
0
50,089
L
5,009
1,018
0
602
15,383
8,699
0
4,410
10,973
17,841
0
W
Scylla
Sandunes03
Scylla
5,335
327
0
1,138
8,459
2,411
590
973
7,321
49,082
0
W
6,614
864
489
2,794
8,785
5,388
329
2,632
6,108
23,133
0
W
7,741
3,490
0
6,199
13,600
7,337
800
0
13,150
0
55,624
W
13,296
6,721
0
1,155
8,930
3,608
2,123
3,168
5,669
0
43,612
W
11,265
6,581
57
6,468
13,434
5,233
0
1,582
11,690
0
46,021
L
Neith
bsrr
Neith
7,352
5,449
0
1,739
10,549
3,182
0
1,814
8,735
0
30,965
L
Scylla
iSxint-
Scylla
3,761
146
0
590
9,082
2,657
0
3,479
5,359
22,193
0
L
Vamana
juanm11
Vamana
6,818
2,350
0
4,984
12,335
7,878
0
0
12,335
0
52,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
37,384
396
Minions Killed
354
0
Camps Cleared
0
1,523,626
Distance Traveled
1,468,541
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,921
495
94
6
0
324,804
1
L
Ymir
6,630
414
32
2
0
295,949
0
W
Scylla
8,515
532
103
6
0
274,572
5
W
Ymir
8,562
535
27
2
0
295,598
4
W
Vamana
10,605
663
108
7
0
325,645
2
W
Artemis
8,720
545
75
5
0
293,745
1
W
Kali
9,124
570
83
5
0
334,066
1
L
Neith
7,860
491
51
3
0
272,195
0
L
Scylla
6,737
421
51
3
0
313,736
2
L
Vamana
8,236
515
126
8
0
261,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role