Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Anubis83mc
Horus
Level 160
God Stats
28W - 22L
1,499 SR
Queue Stats
240W - 266L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cree8TvT
Cu Chulainn
Level 53
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ElvisCochon
Kumbhakarna
Level 64
God Stats
7W - 6L
1,555 SR
Queue Stats
96W - 103L
1,472 Elo+
Solo
Nu Wa
Nu Wa
noahwareness
Nu Wa
Level 66
God Stats
30W - 30L
1,543 SR
Queue Stats
290W - 274L
1,509 Elo+
Party 2
Team Averages
Level 101
1,556 SR
1,473 Elo+

VS

Team Averages
Level 128
1,373 SR
1,488 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BlitzBizcut
Cupid
Level 125
God Stats
3W - 3L
1,150 SR
Queue Stats
231W - 218L
1,530 Elo+
Party 1
Nox
Nox
TWB_BLAZE
Nox
Level 127
God Stats
1W - 1L
1,465 SR
Queue Stats
110W - 115L
1,460 Elo+
Party 1
Fenrir
Fenrir
neonWINDx
Fenrir
Level 127
God Stats
1W - 0L
1,249 SR
Queue Stats
334W - 324L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 5 / 0
6,344
397
4,408
6,756
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
12
2 / 3 / 2
7,550
472
5,991
10,388
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Cree8TvT
Cu Chulainn
12
1 / 7 / 2
7,393
462
8,244
11,250
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
ElvisCochon
Kumbhakarna
9
0 / 2 / 1
6,265
392
2,719
10,898
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 1
7,935
496
6,333
6,902
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
8 / 1 / 2
10,478
655
10,401
14,413
8,705
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
 
Erlang Shen
11
3 / 3 / 4
7,561
473
3,792
11,047
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 4
9,162
573
6,873
7,792
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 5
7,507
469
4,523
4,232
1,393
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
neonWINDx
Fenrir
14
4 / 0 / 4
8,114
507
4,282
10,168
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
21
21
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
W
Ymir
 
Ymir
8
1
2
9
W
Erlang Shen
 
Erlang Shen
3
3
4
1.67
L
Horus
2
3
2
1
W
3
0
4
5
L
Cu Chulainn
Cree8TvT
Cu Chulainn
1
7
2
0.29
L
Kumbhakarna
ElvisCochon
Kumbhakarna
0
2
1
0.25
W
3
1
5
5.5
W
Fenrir
neonWINDx
Fenrir
4
0
4
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
29,871
46,194
Taken
47,652
21,407
Mitigated
20,932
5,719
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,408
1,628
0
109
6,756
2,355
0
491
6,265
0
29,030
W
Ymir
 
Ymir
10,401
2,098
0
7,630
14,413
8,705
284
2,403
11,875
72,440
0
W
Erlang Shen
 
Erlang Shen
3,792
1,886
0
3,302
11,047
4,902
52
1,456
9,505
0
27,203
L
Horus
5,991
3,421
539
1,407
10,388
5,388
0
1,357
9,031
0
47,781
W
6,873
3,958
191
4,071
7,792
2,805
1,532
1,449
6,289
0
64,063
L
Cu Chulainn
Cree8TvT
Cu Chulainn
8,244
2,642
0
460
11,250
7,206
329
7,920
3,330
5,382
36,201
L
Kumbhakarna
ElvisCochon
Kumbhakarna
2,719
133
0
3,204
10,898
4,303
0
2,133
8,765
18,699
0
W
4,523
631
0
992
4,232
1,393
690
1,565
2,541
32,598
0
W
Fenrir
neonWINDx
Fenrir
4,282
1,136
0
5,509
10,168
3,127
0
2,586
7,408
0
41,326
L
6,333
822
0
0
6,902
2,155
0
3,023
3,879
38,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
42,822
309
Minions Killed
424
0
Camps Cleared
0
1,348,153
Distance Traveled
1,418,548
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,344
397
49
3
0
209,521
0
W
Ymir
10,478
655
141
9
0
285,110
1
W
Erlang Shen
7,561
473
33
2
0
280,368
6
L
Horus
7,550
472
84
5
0
301,282
5
W
Cupid
9,162
573
126
8
0
273,353
3
L
Cu Chulainn
7,393
462
66
4
0
250,316
0
L
Kumbhakarna
6,265
392
29
2
0
326,232
0
W
Nox
7,507
469
60
4
0
275,319
2
W
Fenrir
8,114
507
64
4
0
304,398
6
L
Nu Wa
7,935
496
81
5
0
260,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role