Player Matchup

Skadi
Skadi
Corps123
Skadi
Level 119
God Stats
11W - 11L
1,359 SR
Queue Stats
367W - 377L
1,529 Elo+
Solo
Thoth
Thoth
DarkMileniuù
Thoth
Level 85
God Stats
4W - 2L
1,729 SR
Queue Stats
20W - 9L
1,736 Elo+
Party 1
Ymir
Ymir
MrArkar951357
Ymir
Level 40
God Stats
34W - 19L
1,764 SR
Queue Stats
208W - 98L
1,744 Elo+
Party 1
Cabrakan
Cabrakan
NAGGAH
Cabrakan
Level 148
God Stats
3W - 3L
1,757 SR
Queue Stats
9W - 7L
1,656 Elo+
Solo
Da Ji
Da Ji
Oleg1110
Da Ji
Level 105
God Stats
10W - 3L
1,889 SR
Queue Stats
223W - 127L
1,679 Elo+
Party 1
Team Averages
Level 99
1,700 SR
1,669 Elo+

VS

Team Averages
Level 100
1,693 SR
1,540 Elo+
Fenrir
Fenrir
BlackPinkMyLife
Fenrir
Level 124
God Stats
14W - 7L
1,667 SR
Queue Stats
266W - 276L
1,518 Elo+
Solo
Sol
Sol
Marisssa
Sol
Level 121
God Stats
35W - 16L
1,613 SR
Queue Stats
259W - 249L
1,517 Elo+
Party 2
Discordia
Discordia
Raggyfx
Discordia
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
337W - 308L
1,576 Elo+
Solo
Pele
Pele
ThaShiniest
Pele
Level 34
God Stats
7W - 4L
2,053 SR
Queue Stats
144W - 140L
1,528 Elo+
Solo
Cabrakan
Cabrakan
TheLight
Cabrakan
Level 129
God Stats
5W - 1L
1,632 SR
Queue Stats
263W - 180L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Corps123
Skadi
10
1 / 3 / 1
6,255
447
4,085
7,871
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 7 / 0
7,808
558
5,834
8,128
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
6,817
487
2,338
10,248
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
NAGGAH
Cabrakan
11
0 / 5 / 1
6,428
459
3,956
7,421
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Oleg1110
Da Ji
12
2 / 3 / 1
7,442
532
4,195
11,451
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
8,945
639
4,486
8,150
3,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 0 / 0
7,753
554
5,257
6,482
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Raggyfx
Discordia
14
4 / 1 / 5
8,434
602
5,084
7,362
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 2 / 4
8,174
584
8,624
8,851
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
TheLight
Cabrakan
11
2 / 2 / 2
7,126
509
3,887
7,406
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
20
20
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Skadi
Corps123
Skadi
1
3
1
0.5
L
2
7
0
0.29
W
1
0
0
1
L
1
2
2
1
L
Cabrakan
NAGGAH
Cabrakan
0
5
1
0.1
L
Da Ji
Oleg1110
Da Ji
2
3
1
0.83
W
Discordia
Raggyfx
Discordia
4
1
5
6.5
W
8
2
4
5
W
Cabrakan
TheLight
Cabrakan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
27,338
45,119
Taken
38,251
20,731
Mitigated
15,184
5,363
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,486
1,223
0
3,581
8,150
3,288
656
2,421
5,454
12
47,951
L
Skadi
Corps123
Skadi
4,085
2,294
0
940
7,871
2,052
0
3,679
4,192
0
30,585
L
5,834
223
0
260
8,128
1,882
464
2,625
5,239
38,549
0
W
5,257
1,019
0
4,317
6,482
1,782
521
780
5,702
54,409
0
L
2,338
912
0
2,894
10,248
4,557
0
5,600
4,629
26,497
0
L
Cabrakan
NAGGAH
Cabrakan
3,956
731
0
250
7,421
8,397
0
511
6,872
31,278
0
L
Da Ji
Oleg1110
Da Ji
4,195
960
0
1,019
11,451
3,843
0
1,358
9,959
0
52,101
W
Discordia
Raggyfx
Discordia
5,084
725
0
1,140
7,362
2,548
0
2,603
4,432
45,486
0
W
8,624
1,682
0
2,153
8,851
2,719
188
3,661
4,885
0
38,090
W
Cabrakan
TheLight
Cabrakan
3,887
1,063
0
2,597
7,406
4,847
0
1,726
5,650
21,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
40,432
340
Minions Killed
392
0
Camps Cleared
0
1,236,125
Distance Traveled
1,371,208
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,945
639
97
7
0
274,421
2
L
Skadi
6,255
447
48
3
0
238,599
1
L
Thoth
7,808
558
84
6
0
260,212
4
W
Sol
7,753
554
107
8
0
240,463
8
L
Ymir
6,817
487
55
4
0
280,039
0
L
Cabrakan
6,428
459
59
4
0
213,187
5
L
Da Ji
7,442
532
94
7
0
244,088
6
W
Discordia
8,434
602
101
7
0
269,084
1
W
Pele
8,174
584
65
5
0
298,042
3
W
Cabrakan
7,126
509
22
2
0
289,198
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role