Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bleezy119
Ah Muzen Cab
Level 85
God Stats
6W - 12L
1,500 SR
Queue Stats
30W - 42L
1,214 Elo+
Party 1
Discordia
Discordia
Dugongong
Discordia
Level 101
God Stats
10W - 11L
1,816 SR
Queue Stats
116W - 116L
1,549 Elo+
Party 1
Cerberus
Cerberus
Papa Armagedon
Cerberus
Level 102
God Stats
4W - 2L
1,824 SR
Queue Stats
143W - 172L
1,541 Elo+
Party 1
Team Averages
Level 96
1,713 SR
1,435 Elo+

VS

Team Averages
Level 106
1,453 SR
1,503 Elo+
Chaac
Chaac
FetaCheeze25
Chaac
Level 69
God Stats
12W - 7L
1,577 SR
Queue Stats
54W - 39L
1,517 Elo+
Party 2
Nox
Nox
FlannelMcDannel
Nox
Level 129
God Stats
2W - 0L
1,283 SR
Queue Stats
65W - 39L
1,554 Elo+
Party 2
Kali
Kali
I DOUBT IT4142
Kali
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 20L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bleezy119
Ah Muzen Cab
16
1 / 6 / 9
12,337
587
9,835
15,143
5,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Dugongong
Discordia
18
9 / 8 / 3
14,690
700
17,201
17,126
6,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
3 / 9 / 7
12,638
602
9,302
27,252
24,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 18
13,449
640
9,003
18,838
23,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
9 / 4 / 10
14,824
706
21,274
14,207
5,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
12 / 6 / 5
15,486
737
19,411
19,100
7,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
13
Kills
23
23
Deaths
13
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bleezy119
Ah Muzen Cab
1
6
9
0.92
L
Discordia
Dugongong
Discordia
9
8
3
1.31
W
2
3
18
3.67
W
9
4
10
3.5
W
12
6
5
2.42
L
Cerberus
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
49,688
59,521
Taken
52,145
37,109
Mitigated
35,772
11,995
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bleezy119
Ah Muzen Cab
9,835
4,666
0
4,000
15,143
5,565
675
4,970
10,173
0
54,252
L
Discordia
Dugongong
Discordia
17,201
1,228
182
2,939
17,126
6,792
501
10,305
6,821
65,167
0
W
9,003
1,886
701
8,780
18,838
23,292
324
9,461
9,377
0
39,965
W
21,274
265
0
5,009
14,207
5,302
1,094
8,924
5,283
75,727
0
W
19,411
12,183
0
6,558
19,100
7,178
830
8,298
10,802
0
69,794
L
Cerberus
9,302
515
0
4,874
27,252
24,752
219
6,315
20,937
25,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,665
Gold Earned
43,759
209
Minions Killed
229
0
Camps Cleared
0
993,463
Distance Traveled
1,090,068
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,337
587
80
4
0
365,254
4
L
Discordia
14,690
700
88
4
0
289,089
2
W
Chaac
13,449
640
47
2
0
389,696
0
W
Nox
14,824
706
118
6
0
331,550
1
W
Kali
15,486
737
64
3
0
368,822
0
L
Cerberus
12,638
602
41
2
0
339,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role