Player Matchup

Ne Zha
Ne Zha
ChdDr
Ne Zha
Level 89
God Stats
1W - 0L
1,891 SR
Queue Stats
28W - 17L
1,315 Elo+
Solo
Apollo
Apollo
Glocksic
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,548 Elo+
Solo
Ares
Ares
Grapymoron
Ares
Level 129
God Stats
29W - 18L
1,657 SR
Queue Stats
441W - 434L
1,548 Elo+
Party 1
Discordia
Discordia
Windances
Discordia
Level 147
God Stats
2W - 5L
1,342 SR
Queue Stats
729W - 692L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
Zoroark315
Guan Yu
Level 125
God Stats
3W - 1L
1,327 SR
Queue Stats
123W - 128L
1,593 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,512 Elo+

VS

Team Averages
Level 116
1,615 SR
1,667 Elo+
Cu Chulainn
Cu Chulainn
Pure101
Cu Chulainn
Level 100
God Stats
11W - 11L
1,633 SR
Queue Stats
548W - 433L
1,577 Elo+
Solo
Tyr
Tyr
Quartzarist
Tyr
Level 103
God Stats
1W - 2L
1,734 SR
Queue Stats
501W - 457L
1,575 Elo+
Solo
Janus
Janus
VistoTheRoku
Janus
Level 146
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 2L
1,851 Elo+
Solo
Terra
Terra
djcliitmaster
Terra
Level 92
God Stats
3W - 3L
1,482 SR
Queue Stats
114W - 105L
1,612 Elo+
Solo
Ullr
Ullr
zack08
Ullr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChdDr
Ne Zha
17
4 / 3 / 9
10,758
538
10,505
14,667
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Glocksic
Apollo
19
7 / 4 / 7
12,201
610
10,794
13,364
5,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 5
9,714
486
7,781
15,783
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Windances
Discordia
18
6 / 0 / 6
11,129
556
12,059
6,655
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Zoroark315
Guan Yu
19
3 / 3 / 4
11,202
560
12,248
30,439
23,867
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pure101
Cu Chulainn
18
3 / 3 / 0
10,687
534
20,193
21,315
17,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 7 / 2
9,184
459
7,259
14,849
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 0
10,094
505
7,285
10,701
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 3
8,249
412
5,707
18,340
9,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
zack08
Ullr
15
3 / 3 / 2
9,252
463
9,644
10,159
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
23
Kills
12
12
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ChdDr
Ne Zha
4
3
9
2.83
W
Apollo
Glocksic
Apollo
7
4
7
2.63
W
3
2
5
2.75
L
Cu Chulainn
Pure101
Cu Chulainn
3
3
0
1
L
3
7
2
0.57
L
1
6
0
0.17
W
Discordia
Windances
Discordia
6
0
6
9
W
Guan Yu
Zoroark315
Guan Yu
3
3
4
1.67
L
2
4
3
0.88
L
Ullr
zack08
Ullr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,387
Damage
50,088
80,908
Taken
75,364
52,468
Mitigated
39,666
30,877
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ChdDr
Ne Zha
10,505
3,580
0
7,250
14,667
6,230
266
4,510
10,082
0
72,247
W
Apollo
Glocksic
Apollo
10,794
7,398
0
1,990
13,364
5,785
4,477
2,510
10,854
0
85,541
W
7,781
123
0
3,205
15,783
14,033
0
5,185
10,573
30,976
0
L
Cu Chulainn
Pure101
Cu Chulainn
20,193
5,189
0
3,740
21,315
17,743
24
1,208
20,069
13,146
80,755
L
7,259
1,596
0
3,561
14,849
6,284
0
4,488
10,253
0
55,453
L
7,285
83
0
678
10,701
3,011
0
2,576
7,931
83,320
0
W
Discordia
Windances
Discordia
12,059
1,197
0
1,032
6,655
2,553
973
2,387
4,268
81,878
0
W
Guan Yu
Zoroark315
Guan Yu
12,248
3,659
1,680
15,720
30,439
23,867
798
5,251
24,363
0
79,233
L
5,707
723
730
5,491
18,340
9,447
32
8,464
9,646
32,068
0
L
Ullr
zack08
Ullr
9,644
4,037
0
2,677
10,159
3,181
612
2,424
7,625
0
57,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
47,466
572
Minions Killed
565
0
Camps Cleared
0
1,967,757
Distance Traveled
1,906,114
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,758
538
103
5
0
422,755
5
W
Apollo
12,201
610
131
7
0
389,353
2
W
Ares
9,714
486
39
2
0
387,060
8
L
Cu Chulainn
10,687
534
166
8
0
369,657
4
L
Tyr
9,184
459
91
5
0
404,574
3
L
Janus
10,094
505
161
8
0
368,385
3
W
Discordia
11,129
556
158
8
0
392,730
1
W
Guan Yu
11,202
560
141
7
0
375,859
2
L
Terra
8,249
412
52
3
0
433,088
3
L
Ullr
9,252
463
95
5
0
330,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role