Player Matchup

Fenrir
Fenrir
CosmoKing69420
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,516 Elo+
Party 2
Scylla
Scylla
IcyhotKIC
Scylla
Level 129
God Stats
4W - 1L
1,930 SR
Queue Stats
101W - 72L
1,607 Elo+
Party 2
Ganesha
Ganesha
TheZattack360
Ganesha
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 13L
1,554 Elo+
Party 2
Tiamat
Tiamat
corgigamer111
Tiamat
Level 25
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 2
Izanami
Izanami
jingwack
Izanami
Level 156
God Stats
12W - 6L
1,728 SR
Queue Stats
194W - 147L
1,656 Elo+
Party 2
Team Averages
Level 98
1,654 SR
1,524 Elo+

VS

Team Averages
Level 117
1,472 SR
1,470 Elo+
Bacchus
Bacchus
Cloud_Flexinn
Bacchus
Level 90
God Stats
17W - 25L
1,319 SR
Queue Stats
116W - 114L
1,464 Elo+
Solo
Apollo
Apollo
Jesse_Tam23
Apollo
Level 126
God Stats
5W - 5L
1,608 SR
Queue Stats
133W - 123L
1,519 Elo+
Party 1
Bellona
Bellona
Shoto Beni
Bellona
Level 90
God Stats
8W - 4L
1,739 SR
Queue Stats
979W - 962L
1,502 Elo+
Solo
Kukulkan
Kukulkan
X-Bladecp4
Kukulkan
Level 133
God Stats
4W - 8L
1,575 SR
Queue Stats
88W - 92L
1,386 Elo+
Party 1
Fenrir
Fenrir
lyingmikecp3
Fenrir
Level 146
God Stats
0W - 2L
1,117 SR
Queue Stats
131W - 127L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,844
584
2,599
5,706
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
IcyhotKIC
Scylla
11
2 / 0 / 2
6,163
616
3,474
3,816
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
9
0 / 1 / 10
5,330
533
2,525
5,184
2,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 1
5,294
529
3,035
2,741
1,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
jingwack
Izanami
11
7 / 0 / 0
6,588
659
6,227
3,742
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
0 / 4 / 0
4,377
438
773
6,474
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
7
0 / 4 / 0
4,482
448
2,175
4,813
904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Shoto Beni
Bellona
10
1 / 1 / 0
5,626
563
2,808
5,846
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
X-Bladecp4
Kukulkan
10
2 / 1 / 0
5,918
592
1,563
3,179
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
0 / 3 / 2
5,013
501
3,697
8,078
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
4
0
0
W
3
2
0
1.5
W
Scylla
IcyhotKIC
Scylla
2
0
2
3
L
Apollo
0
4
0
0
L
Bellona
Shoto Beni
Bellona
1
1
0
1
W
Ganesha
0
1
10
5
L
Kukulkan
X-Bladecp4
Kukulkan
2
1
0
2
W
1
0
1
1.5
W
Izanami
jingwack
Izanami
7
0
0
7
L
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
11,016
21,189
Taken
28,390
7,803
Mitigated
12,206
7,311
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
773
38
87
570
6,474
3,316
0
1,290
5,157
12,039
0
W
2,599
638
0
2,556
5,706
1,827
0
871
4,741
0
25,583
W
Scylla
IcyhotKIC
Scylla
3,474
489
0
1,410
3,816
923
0
722
2,952
31,947
0
L
Apollo
2,175
1,300
0
1,255
4,813
904
135
305
4,508
0
22,355
L
Bellona
Shoto Beni
Bellona
2,808
746
0
1,338
5,846
4,469
0
2,872
2,974
0
26,175
W
Ganesha
2,525
443
0
0
5,184
2,065
130
0
5,184
15,044
0
L
Kukulkan
X-Bladecp4
Kukulkan
1,563
127
0
246
3,179
1,018
0
1,308
1,769
26,933
0
W
3,035
325
0
1,328
2,741
1,921
0
0
2,741
20,827
0
W
Izanami
jingwack
Izanami
6,227
4,860
0
2,017
3,742
1,067
2,543
507
3,235
0
45,451
L
Fenrir
3,697
1,437
0
757
8,078
2,499
0
3,008
4,948
0
27,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
25,416
309
Minions Killed
260
0
Camps Cleared
0
952,796
Distance Traveled
903,248
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,377
438
24
2
0
187,063
2
W
Fenrir
5,844
584
57
6
0
207,418
1
W
Scylla
6,163
616
85
9
0
184,230
1
L
Apollo
4,482
448
39
4
0
163,651
0
L
Bellona
5,626
563
63
6
0
175,645
1
W
Ganesha
5,330
533
5
1
0
207,998
0
L
Kukulkan
5,918
592
78
8
0
178,271
0
W
Tiamat
5,294
529
43
4
0
185,754
1
W
Izanami
6,588
659
119
12
0
167,396
5
L
Fenrir
5,013
501
56
6
0
198,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role