Player Matchup

Danzaburou
Danzaburou
Gold V
ANGELBELM0NT
Danzaburou
Gold V
Level 160
God Stats
12W - 10L
1,631 SR
Queue Stats
787W - 788L
1,220 MMR
Solo
Jormungandr
Jormungandr
Silver I
BeyondSemTex
Jormungandr
Silver I
Level 109
God Stats
20W - 14L
1,712 SR
Queue Stats
193W - 196L
1,192 MMR
Party 3
Ra
Ra
Gold V
DavidAyres_GWN
Ra
Gold V
Level 126
God Stats
31W - 25L
1,649 SR
Queue Stats
348W - 354L
1,300 MMR
Party 3
Bastet
Bastet
Silver I
PoochieBear
Bastet
Silver I
Level 112
God Stats
125W - 105L
1,655 SR
Queue Stats
237W - 238L
1,199 MMR
Solo
Ares
Ares
Silver V
cvecty
Ares
Silver V
Level 44
God Stats
1W - 1L
1,334 SR
Queue Stats
4W - 17L
1,216 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,596 SR
1,225 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,661 SR
1,225 MMR
Tsukuyomi
Tsukuyomi
Bronze III
RAG3 Vultex
Tsukuyomi
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,414 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
SubtotalBeast
Cu Chulainn
Silver II
Level 67
God Stats
26W - 17L
1,742 SR
Queue Stats
86W - 76L
1,194 MMR
Solo
Apollo
Apollo
Silver II
World Onlock
Apollo
Silver II
Level 69
God Stats
10W - 7L
1,684 SR
Queue Stats
102W - 116L
1,001 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Zealithia
Aphrodite
Bronze III
Level 115
God Stats
5W - 8L
1,718 SR
Queue Stats
244W - 261L
1,260 MMR
Party 2
Ymir
Ymir
Bronze III
atriospace
Ymir
Bronze III
Level 82
God Stats
0W - 2L
1,659 SR
Queue Stats
138W - 162L
1,260 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANGELBELM0NT
Danzaburou
18
9 / 7 / 10
13,191
528
25,747
24,692
11,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BeyondSemTex
Jormungandr
19
1 / 4 / 10
12,895
516
12,756
18,467
20,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 0 / 10
13,879
555
17,034
16,814
12,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
20
11 / 5 / 7
14,770
591
19,192
18,651
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
cvecty
Ares
17
5 / 8 / 12
12,831
513
7,873
28,311
31,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SetJanusCthulhuHeimdallrTiamat

VS

Bans
SobekGuan YuIzanamiSun WukongSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RAG3 Vultex
Tsukuyomi
18
10 / 8 / 5
12,379
495
17,866
21,088
8,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SubtotalBeast
Cu Chulainn
18
3 / 4 / 5
11,488
460
17,960
22,158
19,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
17
4 / 7 / 6
10,849
434
14,081
24,046
8,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Zealithia
Aphrodite
20
5 / 4 / 3
12,409
496
15,692
18,457
8,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 7 / 8
10,750
430
11,659
24,728
21,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
30
Kills
24
24
Deaths
30
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANGELBELM0NT
Danzaburou
9
7
10
2
W
Jormungandr
BeyondSemTex
Jormungandr
1
4
10
1.5
W
4
0
10
9
W
Bastet
11
5
7
2.9
L
Tsukuyomi
RAG3 Vultex
Tsukuyomi
10
8
5
1.56
L
Cu Chulainn
SubtotalBeast
Cu Chulainn
3
4
5
1.38
L
Apollo
4
7
6
1
L
Aphrodite
Zealithia
Aphrodite
5
4
3
1.63
L
2
7
8
0.86
W
Ares
cvecty
Ares
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,602
Damage
77,258
106,935
Taken
110,477
84,203
Mitigated
66,114
38,963
Healing
33,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANGELBELM0NT
Danzaburou
25,747
12,121
0
5,423
24,692
11,856
3,575
5,549
18,973
0
88,379
W
Jormungandr
BeyondSemTex
Jormungandr
12,756
3,237
0
3,848
18,467
20,283
1,903
1,666
16,783
75,397
0
W
17,034
2,953
6,994
11,979
16,814
12,483
3,664
5,587
11,085
115,692
0
W
Bastet
19,192
4,753
0
5,971
18,651
8,479
1,454
2,439
16,096
0
90,623
L
Tsukuyomi
RAG3 Vultex
Tsukuyomi
17,866
4,754
0
3,993
21,088
8,745
0
7,829
13,259
0
77,791
L
Cu Chulainn
SubtotalBeast
Cu Chulainn
17,960
3,094
0
4,240
22,158
19,062
261
10,097
12,061
0
85,851
L
Apollo
14,081
7,654
0
6,845
24,046
8,220
0
4,862
19,184
0
77,391
L
Aphrodite
Zealithia
Aphrodite
15,692
1,665
2,880
10,194
18,457
8,708
329
5,308
13,149
90,713
0
L
11,659
2,954
107
5,662
24,728
21,379
41
9,567
15,161
48,004
0
W
Ares
cvecty
Ares
7,873
706
0
4,748
28,311
31,102
1,062
11,516
16,647
16,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,566
Gold Earned
57,875
597
Minions Killed
600
0
Camps Cleared
0
2,291,654
Distance Traveled
2,175,710
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,191
528
101
4
0
394,001
3
W
Jormungandr
12,895
516
150
6
0
418,516
0
W
Ra
13,879
555
202
8
0
495,796
2
W
Bastet
14,770
591
131
5
0
547,119
3
L
Tsukuyomi
12,379
495
101
4
0
472,260
0
L
Cu Chulainn
11,488
460
128
5
0
483,322
0
L
Apollo
10,849
434
112
4
0
429,927
1
L
Aphrodite
12,409
496
197
8
0
360,760
6
L
Ymir
10,750
430
62
2
0
429,441
0
W
Ares
12,831
513
13
1
0
436,222
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role