Player Matchup

Cerberus
Cerberus
Gold II
Git_Rekt_M8_420
Cerberus
Gold II
Level 115
God Stats
2W - 2L
1,502 SR
Queue Stats
102W - 97L
1,554 MMR
Party 3
Ymir
Ymir
Gold IV
K3llenY3ller
Ymir
Gold IV
Level 148
God Stats
10W - 7L
1,624 SR
Queue Stats
198W - 197L
1,438 MMR
Party 4
Erlang Shen
Erlang Shen
Gold V
Thwarter
Erlang Shen
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 134L
1,456 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Tiger_Monks
Baba Yaga
Bronze III
Level 121
God Stats
0W - 1L
1,616 SR
Queue Stats
23W - 18L
1,355 MMR
Party 3
Apollo
Apollo
Gold IV
llBacKWooDll
Apollo
Gold IV
Level 160
God Stats
67W - 53L
1,608 SR
Queue Stats
462W - 480L
1,503 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,570 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,468 SR
1,469 MMR
Guan Yu
Guan Yu
Gold IV
MyMochilla
Guan Yu
Gold IV
Level 86
God Stats
8W - 7L
1,518 SR
Queue Stats
103W - 100L
1,485 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Prototipo-80
Cu Chulainn
Gold V
Level 87
God Stats
3W - 8L
1,321 SR
Queue Stats
117W - 116L
1,299 MMR
Party 2
Thor
Thor
Silver III
Suimasen
Thor
Silver III
Level 144
God Stats
2W - 0L
1,313 SR
Queue Stats
7W - 8L
1,413 MMR
Party 1
Anubis
Anubis
Gold V
Tk So Saucy
Anubis
Gold V
Level 122
God Stats
5W - 3L
1,593 SR
Queue Stats
23W - 22L
1,510 MMR
Party 1
Cupid
Cupid
Gold I
x-d3r1ck-z
Cupid
Gold I
Level 78
God Stats
23W - 21L
1,593 SR
Queue Stats
113W - 107L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 6 / 4
11,284
491
18,065
28,642
12,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 8 / 1
8,173
355
7,277
19,650
15,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Thwarter
Erlang Shen
16
0 / 5 / 0
9,847
428
5,180
18,513
13,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Tiger_Monks
Baba Yaga
17
3 / 6 / 1
11,299
491
12,844
14,822
7,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
1 / 11 / 2
10,131
440
12,141
21,475
7,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetDanzaburouTiamatCthulhuAthena

VS

Bans
Nu WaScyllaTsukuyomiNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MyMochilla
Guan Yu
18
4 / 0 / 21
13,198
574
14,866
27,807
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Prototipo-80
Cu Chulainn
20
5 / 0 / 8
14,562
633
14,840
16,673
19,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
18
4 / 3 / 15
11,992
521
11,563
15,129
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
7 / 2 / 6
14,163
616
15,641
16,066
7,515
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
20
15 / 2 / 6
14,441
628
22,841
15,507
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
7
Kills
35
36
Deaths
7
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
6
4
0.67
L
1
8
1
0.19
W
Guan Yu
MyMochilla
Guan Yu
4
0
21
14.5
W
Cu Chulainn
Prototipo-80
Cu Chulainn
5
0
8
9
W
Thor
4
3
15
3.83
L
Erlang Shen
Thwarter
Erlang Shen
0
5
0
0
L
Baba Yaga
Tiger_Monks
Baba Yaga
3
6
1
0.58
W
Anubis
7
2
6
5
L
Apollo
1
11
2
0.18
W
Cupid
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,507
Damage
79,751
103,102
Taken
91,182
56,302
Mitigated
59,994
25,162
Healing
52,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
18,065
810
0
10,783
28,642
12,990
0
5,604
22,916
73,368
0
L
7,277
919
301
1,374
19,650
15,315
150
2,541
17,005
24,550
0
W
Guan Yu
MyMochilla
Guan Yu
14,866
2,858
3,595
16,918
27,807
21,113
1,549
11,790
16,017
5,877
49,104
W
Cu Chulainn
Prototipo-80
Cu Chulainn
14,840
3,096
0
6,098
16,673
19,837
961
4,207
12,466
5,806
96,042
W
Thor
11,563
3,485
0
5,721
15,129
6,131
1,946
5,245
9,884
0
70,741
L
Erlang Shen
Thwarter
Erlang Shen
5,180
2,546
0
4,722
18,513
13,725
1,255
3,163
15,276
0
55,955
L
Baba Yaga
Tiger_Monks
Baba Yaga
12,844
45
0
3,491
14,822
7,014
808
4,734
9,876
84,467
0
W
Anubis
15,641
867
0
9,998
16,066
7,515
363
9,063
7,003
119,635
0
L
Apollo
12,141
6,619
0
4,491
21,475
7,258
1,250
1,648
19,765
0
75,948
W
Cupid
22,841
15,589
1,587
8,790
15,507
5,398
4,215
8,464
7,043
0
118,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,734
Gold Earned
68,356
574
Minions Killed
721
0
Camps Cleared
0
1,958,055
Distance Traveled
2,243,725
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,284
491
140
6
0
404,620
5
L
Ymir
8,173
355
41
2
0
379,005
0
W
Guan Yu
13,198
574
61
3
0
492,004
10
W
Cu Chulainn
14,562
633
201
9
0
503,648
2
W
Thor
11,992
521
87
4
0
434,289
1
L
Erlang Shen
9,847
428
116
5
0
407,296
6
L
Baba Yaga
11,299
491
144
6
0
393,966
4
W
Anubis
14,163
616
192
8
0
381,411
7
L
Apollo
10,131
440
133
6
0
373,168
2
W
Cupid
14,441
628
180
8
0
432,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role