Player Matchup

Apollo
Apollo
Faizen01
Apollo
Level 7
God Stats
6W - 5L
1,777 SR
Queue Stats
21W - 13L
1,856 Elo+
Party 2
Kukulkan
Kukulkan
LionSlayerGUY
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,786 Elo+
Party 1
Ne Zha
Ne Zha
SpiderPigHero
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,856 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alohawiners
Cu Chulainn
Level 29
God Stats
2W - 2L
1,634 SR
Queue Stats
69W - 62L
1,569 Elo+
Solo
Nike
Nike
kile103
Nike
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 174L
1,508 Elo+
Party 1
Team Averages
Level 55
1,582 SR
1,715 Elo+

VS

Team Averages
Level 23
1,536 SR
1,520 Elo+
Olorun
Olorun
DeathsAspects
Olorun
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 72L
1,417 Elo+
Solo
Skadi
Skadi
H7N9_vHxpnotic
Skadi
Level 27
God Stats
19W - 13L
1,603 SR
Queue Stats
63W - 55L
1,534 Elo+
Solo
Sylvanus
Sylvanus
akajak
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
gunzerker057
King Arthur
Level 29
God Stats
51W - 42L
1,575 SR
Queue Stats
166W - 133L
1,621 Elo+
Solo
Serqet
Serqet
lArmandoI
Serqet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Faizen01
Apollo
16
4 / 2 / 5
10,149
564
12,091
14,165
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
LionSlayerGUY
Kukulkan
10
1 / 11 / 2
7,126
396
6,614
10,895
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
7 / 6 / 4
8,942
497
13,367
14,391
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
alohawiners
Cu Chulainn
12
2 / 8 / 9
7,882
438
9,826
24,943
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
kile103
Nike
13
1 / 3 / 3
8,200
456
9,977
13,092
10,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 8
8,852
492
8,855
13,941
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 4 / 2
8,929
496
7,792
9,769
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
akajak
Sylvanus
12
6 / 4 / 10
8,762
487
10,794
19,346
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
gunzerker057
King Arthur
17
13 / 0 / 4
10,759
598
24,535
20,980
21,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
lArmandoI
Serqet
15
2 / 3 / 3
8,815
490
3,372
13,369
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
15
Kills
29
30
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Apollo
Faizen01
Apollo
4
2
5
3.25
W
4
4
2
1.25
L
Kukulkan
LionSlayerGUY
Kukulkan
1
11
2
0.18
L
7
6
4
1.5
W
Sylvanus
akajak
Sylvanus
6
4
10
2.75
L
Cu Chulainn
alohawiners
Cu Chulainn
2
8
9
0.81
W
King Arthur
gunzerker057
King Arthur
13
0
4
15
L
Nike
kile103
Nike
1
3
3
0.83
W
Serqet
lArmandoI
Serqet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,875
Damage
55,348
77,486
Taken
77,405
39,126
Mitigated
50,914
23,300
Healing
28,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,855
5,205
360
4,073
13,941
4,437
1,044
1,683
11,960
56,125
0
L
Apollo
Faizen01
Apollo
12,091
7,784
0
8,075
14,165
5,639
2,610
3,194
10,274
0
75,151
W
7,792
3,205
0
2,714
9,769
3,193
261
637
9,007
0
51,877
L
Kukulkan
LionSlayerGUY
Kukulkan
6,614
1,065
0
411
10,895
3,418
466
4,198
6,120
26,741
0
L
13,367
5,486
0
3,815
14,391
5,687
2
4,247
10,069
0
48,287
W
Sylvanus
akajak
Sylvanus
10,794
2,858
1,845
6,125
19,346
17,625
75
3,240
15,446
22,374
0
L
Cu Chulainn
alohawiners
Cu Chulainn
9,826
1,733
0
8,629
24,943
14,358
28
6,117
17,803
830
30,462
W
King Arthur
gunzerker057
King Arthur
24,535
4,224
0
9,973
20,980
21,100
7
2,249
18,004
0
68,206
L
Nike
kile103
Nike
9,977
1,034
0
2,370
13,092
10,024
19
1,893
10,640
5,264
41,509
W
Serqet
lArmandoI
Serqet
3,372
885
0
3,820
13,369
4,559
329
1,172
12,026
0
48,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
46,117
390
Minions Killed
378
0
Camps Cleared
0
1,576,752
Distance Traveled
1,530,304
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,852
492
63
4
0
276,889
0
L
Apollo
10,149
564
132
7
0
325,819
1
W
Skadi
8,929
496
81
5
0
268,180
0
L
Kukulkan
7,126
396
51
3
0
270,537
1
L
Ne Zha
8,942
497
71
4
0
336,254
0
W
Sylvanus
8,762
487
14
1
0
309,281
4
L
Cu Chulainn
7,882
438
42
2
0
316,263
5
W
King Arthur
10,759
598
108
6
0
305,945
0
L
Nike
8,200
456
94
5
0
327,879
0
W
Serqet
8,815
490
112
6
0
370,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role