Player Matchup

Zeus
Zeus
FX SH4D0W
Zeus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,528 Elo+
Party 3
Medusa
Medusa
Punk_Esponja
Medusa
Level 101
God Stats
59W - 71L
1,391 SR
Queue Stats
505W - 568L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
SephirothFFVII
Kuzenbo
Level 78
God Stats
9W - 12L
1,500 SR
Queue Stats
165W - 176L
1,416 Elo+
Party 2
Fenrir
Fenrir
fredcica
Fenrir
Level 155
God Stats
4W - 5L
1,522 SR
Queue Stats
372W - 340L
1,468 Elo+
Party 3
Cthulhu
Cthulhu
goblym
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 112
1,482 SR
1,455 Elo+

VS

Team Averages
Level 87
1,524 SR
1,426 Elo+
Yemoja
Yemoja
Nókea
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 141L
1,455 Elo+
Solo
King Arthur
King Arthur
joaquinmo115
King Arthur
Level 99
God Stats
38W - 59L
1,435 SR
Queue Stats
508W - 504L
1,412 Elo+
Party 1
Freya
Freya
minimarvel
Freya
Level 113
God Stats
0W - 1L
1,695 SR
Queue Stats
125W - 158L
1,324 Elo+
Party 1
Ratatoskr
Ratatoskr
roneymaro
Ratatoskr
Level 62
God Stats
9W - 11L
1,474 SR
Queue Stats
171W - 167L
1,500 Elo+
Solo
Neith
Neith
vuevit0
Neith
Level 95
God Stats
59W - 68L
1,515 SR
Queue Stats
146W - 166L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 0 / 5
8,871
591
9,295
4,837
1,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
12
1 / 1 / 3
6,823
455
5,231
5,872
1,921
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 7
7,273
485
4,187
9,005
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
fredcica
Fenrir
15
5 / 1 / 7
8,790
586
6,148
11,312
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
goblym
Cthulhu
14
3 / 1 / 2
8,171
545
11,452
10,520
9,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nókea
Yemoja
9
0 / 2 / 1
6,497
433
3,071
8,316
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
joaquinmo115
King Arthur
14
0 / 2 / 2
8,248
550
9,002
16,212
7,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
12
1 / 5 / 0
7,387
492
5,155
11,422
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
roneymaro
Ratatoskr
12
1 / 4 / 1
7,543
503
2,346
11,050
3,981
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
vuevit0
Neith
10
1 / 3 / 0
6,519
435
5,915
9,239
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
0
5
9.5
L
Yemoja
Nókea
Yemoja
0
2
1
0.25
W
Medusa
1
1
3
2.5
W
0
0
7
3.5
W
Fenrir
fredcica
Fenrir
5
1
7
8.5
W
Cthulhu
goblym
Cthulhu
3
1
2
4
L
King Arthur
joaquinmo115
King Arthur
0
2
2
0.5
L
Freya
1
5
0
0.2
L
Ratatoskr
roneymaro
Ratatoskr
1
4
1
0.38
L
Neith
vuevit0
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
25,489
41,546
Taken
56,239
27,782
Mitigated
23,688
15,450
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,295
1,306
0
3,234
4,837
1,900
862
2,149
2,688
49,973
0
L
Yemoja
Nókea
Yemoja
3,071
680
465
1,761
8,316
4,517
432
4,322
3,994
18,963
0
W
Medusa
5,231
1,595
0
2,131
5,872
1,921
1,233
1,224
4,648
0
35,764
W
4,187
1,698
0
2,061
9,005
9,299
689
2,318
6,687
23,871
0
W
Fenrir
fredcica
Fenrir
6,148
1,686
0
4,534
11,312
5,365
720
1,651
9,661
0
48,520
W
Cthulhu
goblym
Cthulhu
11,452
2,110
145
3,345
10,520
9,297
273
596
9,702
50,367
0
L
King Arthur
joaquinmo115
King Arthur
9,002
1,261
0
5,530
16,212
7,394
0
10,374
5,838
0
55,409
L
Freya
5,155
1,511
0
3,179
11,422
4,800
0
4,175
7,247
43,821
5,251
L
Ratatoskr
roneymaro
Ratatoskr
2,346
370
0
3,882
11,050
3,981
0
3,457
7,593
0
36,276
L
Neith
vuevit0
Neith
5,915
1,763
0
3,312
9,239
2,996
332
2,606
6,633
0
39,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,928
Gold Earned
36,194
385
Minions Killed
377
0
Camps Cleared
0
1,371,759
Distance Traveled
1,290,437
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,871
591
95
6
0
257,566
4
L
Yemoja
6,497
433
22
1
0
250,114
4
W
Medusa
6,823
455
56
4
0
260,765
0
W
Kuzenbo
7,273
485
46
3
0
270,073
7
W
Fenrir
8,790
586
94
6
0
310,662
1
W
Cthulhu
8,171
545
94
6
0
272,693
2
L
King Arthur
8,248
550
111
7
0
278,491
0
L
Freya
7,387
492
79
5
0
228,045
3
L
Ratatoskr
7,543
503
85
6
0
313,342
2
L
Neith
6,519
435
80
5
0
220,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role