Player Matchup

Thanatos
Thanatos
JuanmaDraque
Thanatos
Level 24
God Stats
2W - 2L
1,486 SR
Queue Stats
2W - 2L
1,551 Elo+
Party 1
Ares
Ares
KdzNikes
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,551 Elo+
Party 1
Scylla
Scylla
NikesitaKun
Scylla
Level 8
God Stats
1W - 0L
1,670 SR
Queue Stats
2W - 2L
1,551 Elo+
Party 1
Medusa
Medusa
Ph4nt0mBR
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Toto1994
Neith
Level 4
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 14
1,576 SR
1,531 Elo+

VS

Team Averages
Level 10
1,469 SR
1,300 Elo+
Odin
Odin
GSTOCCO 17
Odin
Level 5
God Stats
1W - 9L
1,221 SR
Queue Stats
101W - 114L
1,039 Elo+
Party 3
Thanatos
Thanatos
HakkoBR ZS
Thanatos
Level 12
God Stats
10W - 9L
1,623 SR
Queue Stats
77W - 88L
1,328 Elo+
Party 3
Guan Yu
Guan Yu
VH SCHEIFLER
Guan Yu
Level 28
God Stats
12W - 9L
1,500 SR
Queue Stats
70W - 96L
1,348 Elo+
Solo
Neith
Neith
YokomaruWP
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
Yuluc
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JuanmaDraque
Thanatos
20
10 / 2 / 11
14,716
545
14,224
22,991
10,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
20
20 / 1 / 19
16,510
611
18,338
16,267
25,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
20
7 / 3 / 24
14,135
524
22,491
15,376
7,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Ph4nt0mBR
Medusa
20
12 / 5 / 12
15,302
567
17,355
19,446
10,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Toto1994
Neith
19
4 / 1 / 20
13,424
497
11,115
8,635
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 0
10,628
394
2,969
18,453
7,883
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Thanatos
HakkoBR ZS
Thanatos
16
2 / 9 / 5
11,125
412
6,567
21,010
7,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Guan Yu
VH SCHEIFLER
Guan Yu
17
1 / 10 / 4
11,095
411
7,026
26,080
15,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
15
1 / 11 / 1
10,801
400
10,683
21,018
7,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Yuluc
Skadi
18
7 / 13 / 2
12,875
477
13,920
21,893
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
24
53
Kills
12
12
Deaths
54
86
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
L
Thanatos
HakkoBR ZS
Thanatos
2
9
5
0.5
W
Thanatos
JuanmaDraque
Thanatos
10
2
11
7.75
W
Ares
20
1
19
29.5
W
Scylla
7
3
24
6.33
W
Medusa
Ph4nt0mBR
Medusa
12
5
12
3.6
W
Neith
Toto1994
Neith
4
1
20
14
L
Guan Yu
VH SCHEIFLER
Guan Yu
1
10
4
0.3
L
Neith
1
11
1
0.14
L
Skadi
Yuluc
Skadi
7
13
2
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,523
Damage
41,165
82,715
Taken
108,454
57,758
Mitigated
45,504
38,137
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,969
1,848
0
123
18,453
7,883
822
3,876
14,403
0
26,196
L
Thanatos
HakkoBR ZS
Thanatos
6,567
2,461
0
7,808
21,010
7,368
480
4,413
16,539
0
51,499
W
Thanatos
JuanmaDraque
Thanatos
14,224
5,502
0
22,844
22,991
10,344
1,710
0
22,916
0
109,970
W
Ares
18,338
1,483
0
1,674
16,267
25,819
2,267
0
16,117
52,935
0
W
Scylla
22,491
565
91
2,993
15,376
7,008
964
0
15,376
64,903
0
W
Medusa
Ph4nt0mBR
Medusa
17,355
11,834
0
8,751
19,446
10,194
4,555
0
19,296
0
112,355
W
Neith
Toto1994
Neith
11,115
4,320
0
1,784
8,635
4,393
4,150
875
7,685
0
58,004
L
Guan Yu
VH SCHEIFLER
Guan Yu
7,026
1,529
932
7,295
26,080
15,625
1,798
9,929
16,071
0
69,771
L
Neith
10,683
4,700
0
1,775
21,018
7,752
2,423
10,260
10,185
0
50,388
L
Skadi
Yuluc
Skadi
13,920
5,983
0
790
21,893
6,876
2,257
11,248
10,427
0
64,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,087
Gold Earned
56,524
529
Minions Killed
461
0
Camps Cleared
0
2,461,059
Distance Traveled
1,958,702
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,628
394
53
2
0
373,668
0
L
Thanatos
11,125
412
100
4
0
437,350
0
W
Thanatos
14,716
545
136
5
0
532,638
5
W
Ares
16,510
611
62
2
0
499,593
9
W
Scylla
14,135
524
108
4
0
510,045
1
W
Medusa
15,302
567
128
5
0
442,881
7
W
Neith
13,424
497
95
4
0
475,902
1
L
Guan Yu
11,095
411
95
4
0
374,691
6
L
Neith
10,801
400
112
4
0
353,609
0
L
Skadi
12,875
477
101
4
0
419,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role