Player Matchup

Tiamat
Tiamat
Blackiechano
Tiamat
Level 108
God Stats
1W - 0L
1,450 SR
Queue Stats
58W - 48L
1,495 Elo+
Party 1
Medusa
Medusa
Hallandra
Medusa
Level 115
God Stats
4W - 3L
1,558 SR
Queue Stats
224W - 233L
1,575 Elo+
Solo
Thor
Thor
McBraeyes
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,429 Elo+
Solo
Cthulhu
Cthulhu
cCuex236
Cthulhu
Level 64
God Stats
2W - 2L
1,422 SR
Queue Stats
155W - 164L
1,507 Elo+
Solo
Anhur
Anhur
joshcreed
Anhur
Level 30
God Stats
1W - 2L
1,394 SR
Queue Stats
35W - 30L
1,509 Elo+
Party 1
Team Averages
Level 69
1,465 SR
1,503 Elo+

VS

Team Averages
Level 87
1,500 SR
1,562 Elo+
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Beneej
Ganesha
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 30L
1,948 Elo+
Party 2
Nu Wa
Nu Wa
L_U_X_I_O_23
Nu Wa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,397 Elo+
Solo
Set
Set
TTV_NTKzone
Set
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,464 Elo+
Solo
Thoth
Thoth
xXKlimboXx
Thoth
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 3 / 22
11,226
802
18,213
15,295
12,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
Hallandra
Medusa
18
4 / 3 / 21
10,811
772
17,886
10,956
3,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
16
5 / 3 / 17
10,413
744
5,996
10,517
3,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
cCuex236
Cthulhu
18
2 / 3 / 26
10,840
774
12,679
15,071
12,192
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
joshcreed
Anhur
20
16 / 3 / 13
12,574
898
11,983
12,222
4,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 7 / 4
10,090
721
5,970
13,689
6,885
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Beneej
Ganesha
15
0 / 6 / 11
9,320
666
8,492
21,677
26,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 5 / 8
9,572
684
11,792
10,679
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 8 / 6
10,906
779
9,039
13,163
6,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
17
0 / 5 / 11
9,671
691
18,238
11,724
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
31
Kills
15
15
Deaths
31
99
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
7
4
1
L
Ganesha
Beneej
Ganesha
0
6
11
0.92
W
Tiamat
4
3
22
5
W
Medusa
Hallandra
Medusa
4
3
21
4.83
L
4
5
8
1.6
W
Thor
5
3
17
4.5
L
6
8
6
1.13
W
Cthulhu
cCuex236
Cthulhu
2
3
26
5
W
Anhur
joshcreed
Anhur
16
3
13
7.5
L
Thoth
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,757
Damage
53,531
64,061
Taken
70,932
35,803
Mitigated
49,719
31,673
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,970
3,839
0
2,838
13,689
6,885
0
3,727
9,912
0
9,072
L
Ganesha
Beneej
Ganesha
8,492
67
1,560
5,094
21,677
26,058
0
8,832
12,645
17,061
0
W
Tiamat
18,213
1,493
4,480
7,516
15,295
12,068
363
9,180
6,097
40,646
0
W
Medusa
Hallandra
Medusa
17,886
6,272
3,267
1,282
10,956
3,560
1,573
7,580
3,026
0
47,113
L
11,792
3,172
2,203
2,105
10,679
4,776
630
5,327
5,277
20,730
0
W
Thor
5,996
1,481
2,578
1,639
10,517
3,423
1,233
6,675
3,842
0
11,660
L
9,039
4,296
0
1,452
13,163
6,865
459
5,766
7,322
0
15,027
W
Cthulhu
cCuex236
Cthulhu
12,679
315
1,662
4,024
15,071
12,192
231
7,777
7,084
28,000
0
W
Anhur
joshcreed
Anhur
11,983
5,291
1,640
3,585
12,222
4,560
2,350
7,310
4,912
0
28,692
L
Thoth
18,238
449
677
2,881
11,724
5,135
384
6,740
4,884
45,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,864
Gold Earned
49,559
198
Minions Killed
156
0
Camps Cleared
0
1,262,052
Distance Traveled
1,121,607
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,090
721
27
2
0
236,974
3
L
Ganesha
9,320
666
0
0
0
237,051
0
W
Tiamat
11,226
802
52
4
0
267,264
1
W
Medusa
10,811
772
62
4
0
264,312
1
L
Nu Wa
9,572
684
36
3
0
196,520
2
W
Thor
10,413
744
11
1
0
269,321
1
L
Set
10,906
779
16
1
0
228,851
0
W
Cthulhu
10,840
774
44
3
0
241,936
1
W
Anhur
12,574
898
29
2
0
219,219
0
L
Thoth
9,671
691
77
6
0
222,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role