Player Matchup

He Bo
He Bo
Leggiittt
He Bo
Level 116
God Stats
0W - 1L
1,291 SR
Queue Stats
67W - 64L
1,461 Elo+
Solo
Bacchus
Bacchus
dakct
Bacchus
Level 98
God Stats
7W - 5L
1,600 SR
Queue Stats
48W - 47L
1,485 Elo+
Party 2
Set
Set
iDaReaper503
Set
Level 66
God Stats
8W - 11L
1,492 SR
Queue Stats
17W - 25L
1,471 Elo+
Solo
Janus
Janus
kpritchard20
Janus
Level 124
God Stats
1W - 1L
1,760 SR
Queue Stats
26W - 29L
1,525 Elo+
Solo
Anhur
Anhur
suddenstop
Anhur
Level 104
God Stats
1W - 1L
1,696 SR
Queue Stats
62W - 61L
1,458 Elo+
Party 2
Team Averages
Level 102
1,568 SR
1,480 Elo+

VS

Team Averages
Level 85
1,422 SR
1,457 Elo+
Cthulhu
Cthulhu
Abrolic
Cthulhu
Level 78
God Stats
14W - 18L
1,350 SR
Queue Stats
60W - 97L
1,402 Elo+
Party 1
Ullr
Ullr
BoneyPancake
Ullr
Level 105
God Stats
20W - 30L
1,371 SR
Queue Stats
683W - 595L
1,531 Elo+
Solo
Tiamat
Tiamat
Bucknow
Tiamat
Level 59
God Stats
27W - 21L
1,584 SR
Queue Stats
71W - 92L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
Flow-Nice100
Amaterasu
Level 98
God Stats
31W - 35L
1,480 SR
Queue Stats
352W - 353L
1,484 Elo+
Party 1
Loki
Loki
NegzXVIII
Loki
Level 87
God Stats
20W - 21L
1,328 SR
Queue Stats
193W - 202L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Leggiittt
He Bo
13
3 / 5 / 3
8,419
495
8,886
7,760
1,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
dakct
Bacchus
12
1 / 6 / 3
7,529
443
4,424
17,037
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 6 / 2
8,101
477
7,703
12,390
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 5 / 1
8,790
517
5,967
8,553
2,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
3 / 5 / 1
7,862
462
4,811
8,951
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abrolic
Cthulhu
15
4 / 2 / 9
8,888
523
8,307
11,891
8,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 3
9,252
544
3,719
9,053
3,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Bucknow
Tiamat
15
8 / 3 / 4
9,612
565
11,292
11,251
7,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Flow-Nice100
Amaterasu
15
3 / 4 / 5
9,538
561
6,631
15,102
11,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
16
8 / 2 / 2
9,987
587
8,197
12,368
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
12
Kills
26
27
Deaths
13
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abrolic
Cthulhu
4
2
9
4.25
W
3
2
3
2.25
W
Tiamat
Bucknow
Tiamat
8
3
4
3.33
W
Amaterasu
Flow-Nice100
Amaterasu
3
4
5
1.38
L
He Bo
Leggiittt
He Bo
3
5
3
0.9
W
Loki
8
2
2
4.5
L
Bacchus
dakct
Bacchus
1
6
3
0.42
L
3
6
2
0.67
L
2
5
1
0.5
L
Anhur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,791
Damage
38,146
54,691
Taken
59,665
26,881
Mitigated
34,484
11,027
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abrolic
Cthulhu
8,307
416
1,860
1,304
11,891
8,132
350
3,589
8,302
35,823
0
W
3,719
2,311
0
3,024
9,053
3,059
2,214
1,152
7,901
0
71,210
W
Tiamat
Bucknow
Tiamat
11,292
1,364
729
3,626
11,251
7,755
1,596
2,658
8,593
43,545
0
W
Amaterasu
Flow-Nice100
Amaterasu
6,631
3,602
0
5,324
15,102
11,278
1,703
6,013
9,089
0
51,375
L
He Bo
Leggiittt
He Bo
8,886
1,018
159
2,387
7,760
1,934
486
1,405
6,327
41,502
0
W
Loki
8,197
2,683
0
3,836
12,368
4,260
298
5,865
6,503
0
58,099
L
Bacchus
dakct
Bacchus
4,424
580
0
2,960
17,037
13,929
301
5,540
11,429
21,851
0
L
7,703
3,304
0
3,633
12,390
5,619
522
3,601
8,697
0
49,829
L
5,967
413
0
1,048
8,553
2,571
0
4,465
3,720
56,641
0
L
Anhur
4,811
2,045
0
840
8,951
2,828
789
3,884
4,919
0
41,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
47,277
430
Minions Killed
427
0
Camps Cleared
0
1,420,244
Distance Traveled
1,616,532
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,888
523
48
3
0
333,166
2
W
Ullr
9,252
544
110
6
0
293,701
1
W
Tiamat
9,612
565
79
5
0
304,164
4
W
Amaterasu
9,538
561
91
5
0
311,455
0
L
He Bo
8,419
495
77
5
0
282,106
2
W
Loki
9,987
587
99
6
0
374,046
0
L
Bacchus
7,529
443
29
2
0
273,274
1
L
Set
8,101
477
103
6
0
318,580
4
L
Janus
8,790
517
142
8
0
289,991
2
L
Anhur
7,862
462
79
5
0
256,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role