Player Matchup

Bellona
Bellona
Death007Bound
Bellona
Level 21
God Stats
10W - 4L
1,500 SR
Queue Stats
225W - 244L
1,502 Elo+
Party 4
Yemoja
Yemoja
JayWalrus
Yemoja
Level 11
God Stats
19W - 19L
1,517 SR
Queue Stats
47W - 56L
1,537 Elo+
Party 1
Artemis
Artemis
KaotiicGG
Artemis
Level 18
God Stats
1W - 3L
1,221 SR
Queue Stats
38W - 40L
1,499 Elo+
Solo
Janus
Janus
Smallppt69
Janus
Level 26
God Stats
0W - 1L
1,321 SR
Queue Stats
103W - 114L
1,526 Elo+
Party 1
Nemesis
Nemesis
gerzac007
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 20
1,412 SR
1,513 Elo+

VS

Team Averages
Level 16
1,499 SR
1,602 Elo+
Merlin
Merlin
Ashalar
Merlin
Level 28
God Stats
27W - 21L
1,580 SR
Queue Stats
196W - 176L
1,527 Elo+
Party 3
Medusa
Medusa
BRATZONBLOW
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
BRATZONLSD
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,936 Elo+
Party 2
Athena
Athena
Nybler
Athena
Level 17
God Stats
13W - 11L
1,481 SR
Queue Stats
63W - 53L
1,462 Elo+
Party 3
Loki
Loki
TreePlant
Loki
Level 28
God Stats
5W - 4L
1,436 SR
Queue Stats
51W - 52L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 6 / 1
6,595
507
5,158
9,747
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
JayWalrus
Yemoja
8
0 / 6 / 0
5,194
400
2,233
8,950
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
KaotiicGG
Artemis
9
1 / 5 / 0
5,722
440
3,290
7,350
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
10
0 / 5 / 2
6,016
463
3,147
6,903
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
gerzac007
Nemesis
10
2 / 5 / 1
6,338
488
5,009
9,828
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashalar
Merlin
14
8 / 0 / 5
9,099
700
9,968
5,998
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
7 / 1 / 4
8,139
626
6,953
6,391
2,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
BRATZONLSD
Bellona
14
3 / 1 / 6
8,360
643
7,592
11,187
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Nybler
Athena
13
3 / 0 / 11
8,157
627
4,790
8,005
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
14
6 / 2 / 4
8,422
648
4,071
7,887
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
27
27
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ashalar
Merlin
8
0
5
10.5
W
Medusa
7
1
4
9
W
Bellona
BRATZONLSD
Bellona
3
1
6
6
L
Bellona
1
6
1
0.25
L
Yemoja
JayWalrus
Yemoja
0
6
0
0
L
Artemis
KaotiicGG
Artemis
1
5
0
0.2
W
Athena
Nybler
Athena
3
0
11
8.5
L
Janus
0
5
2
0.2
W
Loki
6
2
4
4
L
Nemesis
gerzac007
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
33,374
42,778
Taken
39,468
18,521
Mitigated
19,925
4,295
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ashalar
Merlin
9,968
549
0
330
5,998
2,213
1,351
2,213
3,559
51,850
0
W
Medusa
6,953
3,397
0
3,492
6,391
2,233
1,613
797
5,594
0
55,291
W
Bellona
BRATZONLSD
Bellona
7,592
3,776
0
4,948
11,187
6,918
1,710
551
10,578
0
39,596
L
Bellona
5,158
1,805
0
1,128
9,747
6,635
0
1,025
8,668
0
28,307
L
Yemoja
JayWalrus
Yemoja
2,233
1,038
562
649
8,950
3,512
0
5,551
3,325
12,260
0
L
Artemis
KaotiicGG
Artemis
3,290
1,728
0
373
7,350
1,975
0
3,429
3,805
0
24,940
W
Athena
Nybler
Athena
4,790
1,568
0
3,040
8,005
5,700
960
1,495
6,470
18,659
0
L
Janus
3,147
147
0
220
6,903
1,979
0
2,800
3,921
27,223
0
W
Loki
4,071
723
0
3,254
7,887
2,861
333
0
7,887
0
42,986
L
Nemesis
gerzac007
Nemesis
5,009
2,845
0
1,363
9,828
4,420
0
1,481
8,301
0
27,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
42,177
231
Minions Killed
420
0
Camps Cleared
0
1,137,316
Distance Traveled
1,311,096
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,099
700
121
9
0
252,743
3
W
Medusa
8,139
626
80
6
0
234,648
2
W
Bellona
8,360
643
87
7
0
249,627
3
L
Bellona
6,595
507
58
4
0
245,086
3
L
Yemoja
5,194
400
17
1
0
222,431
0
L
Artemis
5,722
440
48
4
0
205,439
1
W
Athena
8,157
627
45
3
0
273,271
1
L
Janus
6,016
463
57
4
0
223,096
2
W
Loki
8,422
648
87
7
0
300,807
6
L
Nemesis
6,338
488
51
4
0
241,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role