Player Matchup

Artemis
Artemis
BloodRage4200
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,803 Elo+
Party 2
Loki
Loki
LuckyNisp
Loki
Level 26
God Stats
6W - 6L
1,679 SR
Queue Stats
118W - 100L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
TrapGod250
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 160L
1,803 Elo+
Party 2
Hercules
Hercules
Tytypls
Hercules
Level 27
God Stats
2W - 1L
1,702 SR
Queue Stats
11W - 5L
1,611 Elo+
Solo
Anubis
Anubis
supreme1047
Anubis
Level 15
God Stats
4W - 4L
1,685 SR
Queue Stats
21W - 27L
1,567 Elo+
Solo
Team Averages
Level 15
1,613 SR
1,678 Elo+

VS

Team Averages
Level 21
1,501 SR
1,567 Elo+
Arachne
Arachne
Blucka
Arachne
Level 22
God Stats
2W - 0L
1,675 SR
Queue Stats
14W - 15L
1,506 Elo+
Solo
Hercules
Hercules
CloudAtlas1
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,645 Elo+
Solo
Poseidon
Poseidon
GeneralCell7391
Poseidon
Level 18
God Stats
14W - 7L
1,657 SR
Queue Stats
40W - 35L
1,589 Elo+
Party 1
Cerberus
Cerberus
LatexVelma
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Teaspun1
Neith
Level 7
God Stats
1W - 3L
1,176 SR
Queue Stats
14W - 12L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 11 / 3
7,221
425
3,493
12,527
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
10
4 / 3 / 1
7,663
451
4,152
7,509
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TrapGod250
Kuzenbo
10
0 / 11 / 2
6,188
364
4,656
15,928
14,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Tytypls
Hercules
11
0 / 1 / 0
6,935
408
1,750
5,633
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
2 / 7 / 1
8,030
472
8,004
13,150
6,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blucka
Arachne
15
1 / 1 / 3
9,612
565
3,029
13,603
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
CloudAtlas1
Hercules
16
13 / 2 / 7
12,017
707
10,625
13,452
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
16
3 / 2 / 7
10,622
625
6,508
6,287
1,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LatexVelma
Cerberus
19
8 / 0 / 2
12,291
723
6,949
12,509
14,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Teaspun1
Neith
15
8 / 2 / 9
10,444
614
14,583
11,150
3,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
33
33
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
11
3
0.23
W
Arachne
Blucka
Arachne
1
1
3
2.5
W
Hercules
CloudAtlas1
Hercules
13
2
7
8.25
W
Poseidon
3
2
7
3.25
W
Cerberus
LatexVelma
Cerberus
8
0
2
9
L
Loki
4
3
1
1.5
W
Neith
Teaspun1
Neith
8
2
9
6.25
L
Kuzenbo
TrapGod250
Kuzenbo
0
11
2
0.09
L
Hercules
Tytypls
Hercules
0
1
0
0
L
Anubis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,055
Damage
41,694
54,747
Taken
57,001
29,072
Mitigated
35,260
8,967
Healing
27,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,493
2,043
0
0
12,527
3,753
222
1,560
10,967
0
26,675
W
Arachne
Blucka
Arachne
3,029
1,402
0
7,537
13,603
7,578
1,569
1,893
11,710
0
74,413
W
Hercules
CloudAtlas1
Hercules
10,625
2,781
0
4,613
13,452
8,102
3,697
3,095
10,357
0
53,582
W
Poseidon
6,508
838
0
3,102
6,287
1,787
1,890
4,022
2,265
67,993
0
W
Cerberus
LatexVelma
Cerberus
6,949
1,320
0
7,628
12,509
14,087
2,923
1,494
10,865
82,344
0
L
Loki
4,152
1,439
0
2,437
7,509
1,821
0
2,162
5,347
0
29,592
W
Neith
Teaspun1
Neith
14,583
6,383
0
4,939
11,150
3,706
2,683
4,858
6,292
0
42,629
L
Kuzenbo
TrapGod250
Kuzenbo
4,656
944
0
257
15,928
14,641
0
2,751
13,177
15,451
0
L
Hercules
Tytypls
Hercules
1,750
762
0
2,466
5,633
2,823
650
2,414
3,219
0
29,737
L
Anubis
8,004
371
0
3,807
13,150
6,034
0
4,570
8,580
54,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
54,986
299
Minions Killed
556
0
Camps Cleared
0
1,162,588
Distance Traveled
1,644,273
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,221
425
57
3
0
244,033
1
W
Arachne
9,612
565
95
6
0
324,720
1
W
Hercules
12,017
707
83
5
0
315,589
1
W
Poseidon
10,622
625
109
6
0
347,435
1
W
Cerberus
12,291
723
213
13
0
350,327
4
L
Loki
7,663
451
63
4
0
203,660
0
W
Neith
10,444
614
56
3
0
306,202
0
L
Kuzenbo
6,188
364
15
1
0
304,305
0
L
Hercules
6,935
408
75
4
0
193,496
0
L
Anubis
8,030
472
89
5
0
217,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role