Player Matchup

Artemis
Artemis
Hornetz
Artemis
Level 29
God Stats
34W - 31L
1,674 SR
Queue Stats
169W - 151L
1,620 Elo+
Solo
Chaac
Chaac
LIL PRANKSTER
Chaac
Level 27
God Stats
11W - 4L
1,826 SR
Queue Stats
20W - 7L
1,698 Elo+
Solo
Ymir
Ymir
NoobCrusher99
Ymir
Level 23
God Stats
3W - 1L
1,682 SR
Queue Stats
139W - 110L
1,492 Elo+
Party 2
Bakasura
Bakasura
SynkroGamerz
Bakasura
Level 27
God Stats
40W - 28L
1,583 SR
Queue Stats
103W - 87L
1,480 Elo+
Party 2
Agni
Agni
kfamgamerZ
Agni
Level 22
God Stats
2W - 0L
1,673 SR
Queue Stats
88W - 79L
1,458 Elo+
Party 2
Team Averages
Level 26
1,688 SR
1,549 Elo+

VS

Team Averages
Level 10
1,454 SR
1,569 Elo+
Guan Yu
Guan Yu
CaptainJackMiouf
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
CaptainJackMiouf
Sun Wukong
Level 6
God Stats
8W - 5L
1,493 SR
Queue Stats
11W - 7L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
DarthRAYMO
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,864 Elo+
Solo
Hachiman
Hachiman
McGeek02
Hachiman
Level 23
God Stats
24W - 14L
1,496 SR
Queue Stats
186W - 142L
1,596 Elo+
Solo
Olorun
Olorun
xPRODIGY-UGKx
Olorun
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hornetz
Artemis
20
9 / 4 / 24
13,248
1,019
20,066
11,363
3,961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 4 / 22
13,461
1,035
16,195
20,186
25,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 4 / 25
15,380
1,183
25,107
22,915
12,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bakasura
SynkroGamerz
Bakasura
20
14 / 4 / 12
13,765
1,059
17,470
17,333
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 3 / 29
12,521
963
16,899
11,901
5,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
14,187
1,091
13,297
21,658
27,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
CaptainJackMiouf
Sun Wukong
18
2 / 12 / 7
12,172
936
15,168
23,083
8,658
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
DarthRAYMO
Kukulkan
18
0 / 14 / 9
11,747
904
4,701
18,459
8,613
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
McGeek02
Hachiman
20
12 / 4 / 4
15,152
1,166
33,639
17,645
7,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 14 / 12
11,796
907
11,930
22,969
10,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
62
47
Kills
19
19
Deaths
47
112
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
3
11
3.5
L
Sun Wukong
CaptainJackMiouf
Sun Wukong
2
12
7
0.46
L
Kukulkan
DarthRAYMO
Kukulkan
0
14
9
0.32
W
Artemis
Hornetz
Artemis
9
4
24
5.25
W
7
4
22
4.5
L
Hachiman
McGeek02
Hachiman
12
4
4
3.5
W
15
4
25
6.88
W
Bakasura
SynkroGamerz
Bakasura
14
4
12
5
W
2
3
29
5.5
L
0
14
12
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,737
Damage
78,735
83,698
Taken
103,814
54,680
Mitigated
62,528
15,129
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,297
1,398
2,899
4,835
21,658
27,304
0
9,081
11,922
0
38,907
L
Sun Wukong
CaptainJackMiouf
Sun Wukong
15,168
3,846
0
670
23,083
8,658
0
7,797
14,567
0
32,318
L
Kukulkan
DarthRAYMO
Kukulkan
4,701
1,217
0
353
18,459
8,613
0
7,815
10,279
19,423
0
W
Artemis
Hornetz
Artemis
20,066
13,132
0
2,152
11,363
3,961
0
2,549
8,764
0
43,702
W
16,195
3,965
0
4,091
20,186
25,708
0
3,230
16,735
0
34,072
L
Hachiman
McGeek02
Hachiman
33,639
26,218
0
654
17,645
7,391
0
7,649
9,576
0
66,795
W
25,107
4,931
0
4,762
22,915
12,872
0
4,066
18,602
52,373
0
W
Bakasura
SynkroGamerz
Bakasura
17,470
14,189
0
1,687
17,333
6,937
0
4,489
12,719
0
28,027
W
16,899
2,195
0
2,437
11,901
5,202
0
2,297
9,583
31,688
0
L
11,930
7,363
456
2,698
22,969
10,562
0
9,664
12,495
28,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,375
Gold Earned
65,054
221
Minions Killed
217
12
Camps Cleared
5
1,126,615
Distance Traveled
1,055,128
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,187
1,091
44
3
1
255,889
0
L
Sun Wukong
12,172
936
42
3
2
197,641
1
L
Kukulkan
11,747
904
36
3
0
160,183
2
W
Artemis
13,248
1,019
47
4
2
198,960
0
W
Chaac
13,461
1,035
35
3
0
225,234
0
L
Hachiman
15,152
1,166
60
5
2
235,517
0
W
Ymir
15,380
1,183
67
5
3
210,166
0
W
Bakasura
13,765
1,059
32
2
6
262,959
3
W
Agni
12,521
963
40
3
1
229,296
0
L
Olorun
11,796
907
35
3
0
205,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role