Player Matchup

Cabrakan
Cabrakan
Platinum V
KoobaKin
Cabrakan
Platinum V
Level 160
God Stats
2W - 2L
1,823 SR
Queue Stats
45W - 28L
1,856 MMR
Party 2
Ullr
Ullr
Platinum I
TheAl3xand3r
Ullr
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
TidePodTony
Scylla
Gold IV
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 68L
1,816 MMR
Party 2
Fenrir
Fenrir
Platinum V
projectrex
Fenrir
Platinum V
Level 121
God Stats
17W - 16L
1,603 SR
Queue Stats
168W - 177L
1,846 MMR
Solo
Cerberus
Cerberus
Gold IV
xAndrew1024x
Cerberus
Gold IV
Level 160
God Stats
14W - 16L
1,764 SR
Queue Stats
301W - 289L
1,849 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,638 SR
1,773 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,537 SR
1,859 MMR
Rama
Rama
Diamond IV
Dаbs
Rama
Diamond IV
Level 49
God Stats
16W - 8L
1,723 SR
Queue Stats
105W - 86L
2,010 MMR
Party 1
Nike
Nike
Platinum I
PostmanRoman
Nike
Platinum I
Level 145
God Stats
9W - 5L
1,541 SR
Queue Stats
373W - 353L
1,804 MMR
Solo
Ganesha
Ganesha
Platinum I
Stigmа
Ganesha
Platinum I
Level 159
God Stats
13W - 12L
1,162 SR
Queue Stats
242W - 227L
1,819 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
slayer8
Erlang Shen
Platinum III
Level 141
God Stats
15W - 5L
1,953 SR
Queue Stats
380W - 374L
1,832 MMR
Solo
Ra
Ra
Platinum II
x1SSUESx
Ra
Platinum II
Level 146
God Stats
1W - 1L
1,306 SR
Queue Stats
268W - 260L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KoobaKin
Cabrakan
12
2 / 6 / 4
7,903
494
8,962
13,042
8,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 4 / 0
7,665
479
3,722
11,892
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
4 / 3 / 3
8,642
540
11,621
7,428
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
projectrex
Fenrir
13
1 / 5 / 0
7,711
482
5,080
12,848
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
xAndrew1024x
Cerberus
11
1 / 4 / 2
6,664
417
5,130
10,188
6,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
TiamatGuan YuDanzaburouSetApollo

VS

Bans
TsukuyomiAthenaSobekYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dаbs
Rama
17
7 / 0 / 5
10,569
661
14,396
12,672
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 0 / 2
10,975
686
9,815
16,444
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Stigmа
Ganesha
13
0 / 2 / 8
9,021
564
4,060
13,709
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
slayer8
Erlang Shen
15
6 / 3 / 6
9,561
598
7,920
12,615
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 6
9,605
600
4,384
8,816
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
22
22
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
Dаbs
Rama
7
0
5
9.5
L
Cabrakan
KoobaKin
Cabrakan
2
6
4
0.67
W
7
0
2
8
W
Ganesha
Stigmа
Ganesha
0
2
8
2
L
0
4
0
0
L
Scylla
4
3
3
1.83
L
Fenrir
projectrex
Fenrir
1
5
0
0.2
W
Erlang Shen
slayer8
Erlang Shen
6
3
6
3
W
2
3
6
1.67
L
Cerberus
xAndrew1024x
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,515
Damage
40,575
55,398
Taken
64,256
27,958
Mitigated
31,096
13,447
Healing
27,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dаbs
Rama
14,396
11,748
0
8,140
12,672
4,050
4,465
4,178
8,494
0
77,028
L
Cabrakan
KoobaKin
Cabrakan
8,962
1,230
84
4,286
13,042
8,477
0
2,337
10,583
52,969
0
W
9,815
4,324
0
6,895
16,444
8,827
66
4,707
11,737
0
68,645
W
Ganesha
Stigmа
Ganesha
4,060
370
0
5,122
13,709
8,005
0
7,114
6,595
26,677
0
L
3,722
1,678
0
2,370
11,892
3,389
1,246
2,653
9,231
0
56,502
L
Scylla
11,621
1,210
0
300
7,428
2,849
0
1,103
6,233
54,196
0
L
Fenrir
projectrex
Fenrir
5,080
2,063
0
3,879
12,848
7,130
1,007
27
12,821
0
38,929
W
Erlang Shen
slayer8
Erlang Shen
7,920
4,317
0
1,574
12,615
6,580
548
5,452
7,163
0
59,743
W
4,384
471
2,495
3,012
8,816
3,634
375
6,157
2,659
61,304
0
L
Cerberus
xAndrew1024x
Cerberus
5,130
356
0
2,528
10,188
6,113
0
2,032
8,086
21,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,585
Gold Earned
49,731
405
Minions Killed
513
0
Camps Cleared
0
1,557,836
Distance Traveled
1,724,503
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,569
661
153
10
0
304,003
5
L
Cabrakan
7,903
494
82
5
0
300,192
0
W
Nike
10,975
686
131
8
0
363,007
3
W
Ganesha
9,021
564
19
1
0
341,828
5
L
Ullr
7,665
479
100
6
0
291,638
3
L
Scylla
8,642
540
106
7
0
300,045
5
L
Fenrir
7,711
482
68
4
0
335,883
5
W
Erlang Shen
9,561
598
87
5
0
373,521
0
W
Ra
9,605
600
123
8
0
342,144
5
L
Cerberus
6,664
417
49
3
0
330,078
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role