Player Matchup

Fenrir
Fenrir
BoloLax
Fenrir
Level 95
God Stats
3W - 3L
1,360 SR
Queue Stats
169W - 213L
1,439 Elo+
Party 1
Discordia
Discordia
Chuypamela
Discordia
Level 83
God Stats
1W - 2L
1,209 SR
Queue Stats
64W - 61L
1,447 Elo+
Party 2
Skadi
Skadi
JavierCoyoc
Skadi
Level 85
God Stats
2W - 2L
1,516 SR
Queue Stats
17W - 17L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
ViridScroll
Cthulhu
Level 101
God Stats
42W - 40L
1,501 SR
Queue Stats
100W - 120L
1,418 Elo+
Party 1
Bellona
Bellona
iNePhiliMR
Bellona
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 91L
1,354 Elo+
Party 1
Team Averages
Level 102
1,417 SR
1,433 Elo+

VS

Team Averages
Level 89
1,454 SR
1,437 Elo+
Hun Batz
Hun Batz
Deygust
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Solo
Athena
Athena
Falxmorte
Athena
Level 100
God Stats
9W - 13L
1,393 SR
Queue Stats
68W - 58L
1,462 Elo+
Solo
Awilix
Awilix
Spretae
Awilix
Level 81
God Stats
0W - 3L
1,318 SR
Queue Stats
83W - 76L
1,534 Elo+
Solo
Cernunnos
Cernunnos
getshua
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xmitchymonster4
Baron Samedi
Level 61
God Stats
14W - 14L
1,557 SR
Queue Stats
500W - 480L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoloLax
Fenrir
9
4 / 2 / 2
5,853
585
3,406
5,742
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Chuypamela
Discordia
11
0 / 2 / 4
5,828
583
2,558
4,374
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 1 / 0
6,038
604
4,198
4,513
941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ViridScroll
Cthulhu
9
0 / 2 / 2
4,811
481
3,556
5,377
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
iNePhiliMR
Bellona
11
3 / 0 / 1
6,776
678
4,772
4,558
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deygust
Hun Batz
8
0 / 2 / 1
5,183
518
1,573
6,516
1,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Falxmorte
Athena
8
2 / 2 / 2
5,514
551
2,819
8,892
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Spretae
Awilix
10
1 / 3 / 0
5,861
586
3,226
7,302
2,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
getshua
Cernunnos
9
2 / 2 / 0
5,244
524
4,591
6,118
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
xmitchymonster4
Baron Samedi
10
2 / 2 / 0
5,868
587
3,607
3,671
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
7
7
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoloLax
Fenrir
4
2
2
2.5
W
Discordia
Chuypamela
Discordia
0
2
4
1
L
Hun Batz
Deygust
Hun Batz
0
2
1
0.25
L
Athena
Falxmorte
Athena
2
2
2
1.5
W
4
1
0
4
L
Awilix
Spretae
Awilix
1
3
0
0.33
W
Cthulhu
ViridScroll
Cthulhu
0
2
2
0.5
L
Cernunnos
getshua
Cernunnos
2
2
0
1
W
Bellona
iNePhiliMR
Bellona
3
0
1
3.5
L
Baron Samedi
xmitchymonster4
Baron Samedi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
15,816
24,564
Taken
32,499
10,055
Mitigated
10,913
4,733
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoloLax
Fenrir
3,406
367
0
2,626
5,742
1,687
0
1,270
4,358
0
19,735
W
Discordia
Chuypamela
Discordia
2,558
359
0
306
4,374
1,306
0
2,061
2,106
33,598
0
L
Hun Batz
Deygust
Hun Batz
1,573
642
0
2,338
6,516
1,810
0
333
6,158
0
25,022
L
Athena
Falxmorte
Athena
2,819
1,106
234
3,268
8,892
3,320
0
1,802
6,865
17,504
0
W
4,198
1,621
0
85
4,513
941
0
434
4,077
0
30,690
L
Awilix
Spretae
Awilix
3,226
913
0
1,656
7,302
2,248
0
0
7,302
0
26,860
W
Cthulhu
ViridScroll
Cthulhu
3,556
96
0
766
5,377
2,647
0
2,338
3,039
16,660
0
L
Cernunnos
getshua
Cernunnos
4,591
1,830
0
1,509
6,118
2,217
0
1,717
4,351
0
26,400
W
Bellona
iNePhiliMR
Bellona
4,772
1,885
0
950
4,558
3,474
0
0
4,558
0
37,304
L
Baron Samedi
xmitchymonster4
Baron Samedi
3,607
331
0
945
3,671
1,318
58
1,962
1,709
28,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
27,670
289
Minions Killed
246
0
Camps Cleared
0
1,069,195
Distance Traveled
944,245
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,853
585
38
4
0
229,045
0
W
Discordia
5,828
583
66
7
0
208,875
1
L
Hun Batz
5,183
518
50
5
0
204,600
6
L
Athena
5,514
551
28
3
0
210,193
1
W
Skadi
6,038
604
64
6
0
197,747
0
L
Awilix
5,861
586
73
7
0
197,701
2
W
Cthulhu
4,811
481
24
2
0
228,815
0
L
Cernunnos
5,244
524
48
5
0
159,858
0
W
Bellona
6,776
678
97
10
0
204,713
4
L
Baron Samedi
5,868
587
47
5
0
171,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role