Player Matchup

Discordia
Discordia
Bozlak
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DUNDRA
Cu Chulainn
Level 29
God Stats
3W - 1L
1,584 SR
Queue Stats
71W - 62L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
F0kker
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,480 Elo+
Solo
Cupid
Cupid
Psylocke181
Cupid
Level 18
God Stats
2W - 0L
1,763 SR
Queue Stats
26W - 29L
1,410 Elo+
Party 1
Pele
Pele
ZechariaM
Pele
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 28L
1,422 Elo+
Party 1
Team Averages
Level 22
1,569 SR
1,462 Elo+

VS

Team Averages
Level 15
1,467 SR
1,329 Elo+
Bellona
Bellona
Bibelmetal
Bellona
Level 6
God Stats
0W - 3L
1,236 SR
Queue Stats
0W - 4L
1,058 Elo+
Solo
Odin
Odin
Checherolo
Odin
Level 8
God Stats
0W - 3L
1,214 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Artio
Artio
Cucunimbus
Artio
Level 25
God Stats
10W - 8L
1,645 SR
Queue Stats
73W - 61L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Kayne03
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,279 Elo+
Party 2
Heimdallr
Heimdallr
oaks69
Heimdallr
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
97W - 86L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bozlak
Discordia
20
13 / 3 / 3
13,641
593
18,157
13,351
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
DUNDRA
Cu Chulainn
20
8 / 3 / 5
14,254
620
14,742
16,732
17,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
F0kker
Kuzenbo
15
1 / 0 / 8
10,689
465
7,236
13,611
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 2 / 3
9,501
413
5,034
7,401
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
20
14 / 1 / 6
15,174
660
21,930
16,787
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bibelmetal
Bellona
14
2 / 8 / 0
9,183
399
7,282
15,343
11,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 8 / 1
9,040
393
4,842
16,211
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
14
0 / 3 / 1
8,368
364
3,666
20,865
14,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Kayne03
Kukulkan
18
4 / 11 / 0
11,564
503
13,532
17,467
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
oaks69
Heimdallr
14
1 / 6 / 1
8,955
389
8,751
16,037
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
36
Kills
8
9
Deaths
36
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bibelmetal
Bellona
2
8
0
0.25
W
Discordia
Bozlak
Discordia
13
3
3
4.83
L
1
8
1
0.19
L
Artio
0
3
1
0.17
W
Cu Chulainn
DUNDRA
Cu Chulainn
8
3
5
3.5
W
Kuzenbo
F0kker
Kuzenbo
1
0
8
5
L
Kukulkan
Kayne03
Kukulkan
4
11
0
0.36
W
0
2
3
0.75
W
Pele
14
1
6
17
L
Heimdallr
oaks69
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,099
Damage
38,073
67,882
Taken
85,923
48,287
Mitigated
44,794
17,521
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bibelmetal
Bellona
7,282
2,077
0
708
15,343
11,672
0
1,426
13,895
0
39,361
W
Discordia
Bozlak
Discordia
18,157
1,296
334
2,530
13,351
5,690
2,480
7,540
5,449
104,584
0
L
4,842
1,557
0
3,644
16,211
5,525
0
4,309
11,782
0
39,711
L
Artio
3,666
698
416
6,839
20,865
14,682
245
8,251
12,477
33,930
0
W
Cu Chulainn
DUNDRA
Cu Chulainn
14,742
3,434
0
4,968
16,732
17,645
2,250
967
15,721
14,349
91,412
W
Kuzenbo
F0kker
Kuzenbo
7,236
3,567
0
1,826
13,611
14,432
0
4,003
9,506
29,123
0
L
Kukulkan
Kayne03
Kukulkan
13,532
696
300
651
17,467
7,240
335
7,585
9,410
64,468
0
W
5,034
2,564
512
2,570
7,401
2,310
2,337
2,254
5,119
0
48,462
W
Pele
21,930
5,739
0
4,781
16,787
8,210
3,805
1,814
14,889
0
134,482
L
Heimdallr
oaks69
Heimdallr
8,751
3,190
0
2,249
16,037
5,675
439
5,001
10,916
0
55,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,259
Gold Earned
47,110
654
Minions Killed
433
0
Camps Cleared
0
2,340,959
Distance Traveled
1,827,882
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,183
399
73
3
0
408,072
2
W
Discordia
13,641
593
147
6
0
382,151
6
L
Odin
9,040
393
70
3
0
272,147
0
L
Artio
8,368
364
47
2
0
407,168
3
W
Cu Chulainn
14,254
620
173
8
0
409,052
3
W
Kuzenbo
10,689
465
23
1
0
560,974
4
L
Kukulkan
11,564
503
133
6
0
354,767
4
W
Cupid
9,501
413
95
4
0
446,601
0
W
Pele
15,174
660
216
9
0
542,181
1
L
Heimdallr
8,955
389
110
5
0
385,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role