Player Matchup

Thor
Thor
BarBalilty
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Delurain
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,149 Elo+
Party 1
Neith
Neith
EndoxD
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,257 Elo+
Party 1
Odin
Odin
Pingochi
Odin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,149 Elo+
Party 1
Ra
Ra
Project_Deuka
Ra
Level 5
God Stats
0W - 4L
1,285 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Team Averages
Level 7
1,457 SR
1,302 Elo+

VS

Team Averages
Level 16
1,534 SR
1,480 Elo+
Olorun
Olorun
Graci2255
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,297 Elo+
Solo
Skadi
Skadi
Kаrmа
Skadi
Level 26
God Stats
9W - 1L
1,909 SR
Queue Stats
383W - 56L
1,918 Elo+
Party 2
Yemoja
Yemoja
SlipperySlappery
Yemoja
Level 4
God Stats
4W - 2L
1,233 SR
Queue Stats
18W - 28L
1,206 Elo+
Solo
Baron Samedi
Baron Samedi
ThomasWright955
Baron Samedi
Level 8
God Stats
29W - 16L
1,554 SR
Queue Stats
34W - 33L
1,392 Elo+
Solo
Medusa
Medusa
Urbanislands
Medusa
Level 23
God Stats
3W - 7L
1,474 SR
Queue Stats
111W - 126L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
8,316
924
3,166
17,143
6,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
0 / 9 / 5
8,660
962
5,807
21,398
23,148
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
EndoxD
Neith
15
2 / 10 / 2
9,019
1,002
7,843
20,121
7,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
3 / 9 / 4
9,361
1,040
4,924
18,457
12,309
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 6 / 4
8,456
940
5,968
11,935
4,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Graci2255
Olorun
17
2 / 2 / 22
9,899
1,100
10,019
6,034
2,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Kаrmа
Skadi
20
27 / 0 / 14
14,978
1,664
43,181
8,814
4,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 26
10,659
1,184
5,004
5,431
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
ThomasWright955
Baron Samedi
15
5 / 2 / 9
9,615
1,068
5,943
4,194
1,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
10 / 1 / 19
11,281
1,253
20,438
8,671
3,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
135
7
Kills
45
45
Deaths
7
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
L
Ymir
0
9
5
0.28
L
Neith
EndoxD
Neith
2
10
2
0.3
W
Olorun
Graci2255
Olorun
2
2
22
6.5
W
Skadi
Kаrmа
Skadi
27
0
14
34
L
Odin
3
9
4
0.56
L
1
6
4
0.5
W
1
2
26
7
W
Baron Samedi
ThomasWright955
Baron Samedi
5
2
9
4.75
W
Medusa
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
84,585
89,054
Taken
33,144
54,189
Mitigated
18,970
2,584
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,166
954
0
0
17,143
6,506
0
3,476
13,667
0
11,217
L
Ymir
5,807
1,056
0
0
21,398
23,148
0
7,871
13,408
13,117
0
L
Neith
EndoxD
Neith
7,843
3,248
0
931
20,121
7,996
0
3,166
16,955
0
22,746
W
Olorun
Graci2255
Olorun
10,019
5,395
799
1,925
6,034
2,751
0
3,143
2,891
15,772
0
W
Skadi
Kаrmа
Skadi
43,181
31,170
0
3,564
8,814
4,249
0
1,509
7,305
0
68,478
L
Odin
4,924
2,213
532
289
18,457
12,309
0
4,417
14,040
0
7,804
L
5,968
253
803
29
11,935
4,230
0
1,917
10,018
14,060
0
W
5,004
625
1,266
1,037
5,431
6,127
0
1,592
3,839
15,135
0
W
Baron Samedi
ThomasWright955
Baron Samedi
5,943
830
228
524
4,194
1,976
0
1,801
2,393
14,326
0
W
Medusa
20,438
10,068
0
1,392
8,671
3,867
0
3,730
4,941
0
35,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
56,432
101
Minions Killed
149
2
Camps Cleared
11
654,774
Distance Traveled
755,313
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,316
924
9
1
1
145,988
0
L
Ymir
8,660
962
24
3
1
135,318
1
L
Neith
9,019
1,002
32
4
0
138,747
0
W
Olorun
9,899
1,100
15
2
1
129,831
0
W
Skadi
14,978
1,664
68
8
3
193,185
0
L
Odin
9,361
1,040
9
1
0
118,972
2
L
Ra
8,456
940
27
3
0
115,749
1
W
Yemoja
10,659
1,184
14
2
1
159,278
0
W
Baron Samedi
9,615
1,068
18
2
1
110,927
0
W
Medusa
11,281
1,253
34
4
5
162,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role