Player Matchup

Vulcan
Vulcan
CAOSMEN131
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,441 Elo+
Solo
Set
Set
Crimaomchaos
Set
Level 17
God Stats
5W - 10L
1,209 SR
Queue Stats
22W - 40L
1,243 Elo+
Party 2
Ymir
Ymir
Feliani
Ymir
Level 11
God Stats
5W - 0L
1,756 SR
Queue Stats
8W - 9L
1,337 Elo+
Solo
Hachiman
Hachiman
PopsSkadoosh
Hachiman
Level 16
God Stats
1W - 2L
1,261 SR
Queue Stats
10W - 27L
1,043 Elo+
Party 2
Nu Wa
Nu Wa
ams31b
Nu Wa
Level 25
God Stats
17W - 23L
1,522 SR
Queue Stats
165W - 264L
1,299 Elo+
Party 2
Team Averages
Level 19
1,450 SR
1,272 Elo+

VS

Team Averages
Level 25
1,535 SR
1,381 Elo+
Zhong Kui
Zhong Kui
HornedKha
Zhong Kui
Level 28
God Stats
15W - 8L
1,799 SR
Queue Stats
43W - 33L
1,479 Elo+
Solo
Thoth
Thoth
Northcoastmurr24
Thoth
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
121W - 127L
1,394 Elo+
Party 1
Loki
Loki
Unfluctual
Loki
Level 27
God Stats
21W - 25L
1,500 SR
Queue Stats
434W - 413L
1,402 Elo+
Party 1
Susano
Susano
trigerhapyfool
Susano
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 24L
1,320 Elo+
Solo
Neith
Neith
triqiez
Neith
Level 29
God Stats
5W - 11L
1,374 SR
Queue Stats
88W - 140L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CAOSMEN131
Vulcan
17
6 / 5 / 5
11,581
526
16,158
9,699
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 6
10,735
488
4,830
12,014
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Feliani
Ymir
16
2 / 2 / 6
11,434
520
3,670
21,649
18,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
PopsSkadoosh
Hachiman
15
1 / 5 / 7
9,262
421
7,562
13,826
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
ams31b
Nu Wa
17
7 / 2 / 6
10,957
498
16,922
11,745
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HornedKha
Zhong Kui
16
3 / 4 / 1
10,109
460
10,076
15,613
9,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 3
9,192
418
12,025
10,794
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 0
7,041
320
537
12,202
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 4 / 1
11,603
527
15,426
16,391
5,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
triqiez
Neith
15
4 / 2 / 3
9,174
417
10,106
14,217
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
18
Kills
16
16
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CAOSMEN131
Vulcan
6
5
5
1.7
W
2
2
6
2.5
W
Ymir
Feliani
Ymir
2
2
6
2.5
L
Zhong Kui
HornedKha
Zhong Kui
3
4
1
0.88
L
2
4
3
0.88
W
Hachiman
PopsSkadoosh
Hachiman
1
5
7
0.9
L
0
6
0
0
W
Nu Wa
ams31b
Nu Wa
7
2
6
5
L
7
4
1
1.88
L
Neith
triqiez
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,142
Damage
48,170
68,933
Taken
69,217
37,165
Mitigated
26,131
13,967
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CAOSMEN131
Vulcan
16,158
4,220
534
1,602
9,699
3,273
464
2,641
7,058
64,350
0
W
4,830
1,976
0
3,831
12,014
6,194
210
1,998
10,016
0
57,178
W
Ymir
Feliani
Ymir
3,670
240
0
1,790
21,649
18,148
376
6,666
14,983
50,244
0
L
Zhong Kui
HornedKha
Zhong Kui
10,076
963
0
5,317
15,613
9,715
0
9,451
5,576
57,612
0
L
12,025
686
0
2,741
10,794
3,135
0
5,710
4,874
62,840
0
W
Hachiman
PopsSkadoosh
Hachiman
7,562
6,075
0
2,175
13,826
5,199
1,631
3,932
9,894
0
48,737
L
537
315
0
2,950
12,202
2,786
0
4,542
7,442
0
33,528
W
Nu Wa
ams31b
Nu Wa
16,922
3,289
705
3,330
11,745
4,351
889
6,864
4,881
66,784
0
L
15,426
4,294
0
647
16,391
5,832
902
7,646
8,326
0
74,413
L
Neith
triqiez
Neith
10,106
5,489
0
4,927
14,217
4,663
0
7,620
6,249
0
45,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,969
Gold Earned
47,119
465
Minions Killed
474
0
Camps Cleared
0
2,003,547
Distance Traveled
1,778,420
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,581
526
113
5
0
419,589
0
W
Set
10,735
488
105
5
0
460,763
2
W
Ymir
11,434
520
73
3
0
388,952
0
L
Zhong Kui
10,109
460
110
5
0
341,220
1
L
Thoth
9,192
418
107
5
0
372,005
3
W
Hachiman
9,262
421
79
4
0
336,037
0
L
Loki
7,041
320
41
2
0
278,962
0
W
Nu Wa
10,957
498
95
4
0
398,206
0
L
Susano
11,603
527
134
6
0
421,353
1
L
Neith
9,174
417
82
4
0
364,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role