Player Matchup

Hades
Hades
LordGremlin
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,636 Elo+
Party 1
Chang'e
Chang'e
Sebster600
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,579 Elo+
Party 1
King Arthur
King Arthur
SirBriticus
King Arthur
Level 115
God Stats
2W - 1L
1,681 SR
Queue Stats
45W - 35L
1,546 Elo+
Party 1
Hercules
Hercules
muchwaw
Hercules
Level 159
God Stats
19W - 17L
1,562 SR
Queue Stats
127W - 99L
1,646 Elo+
Solo
Medusa
Medusa
pokemate0
Medusa
Level 107
God Stats
1W - 0L
1,760 SR
Queue Stats
34W - 25L
1,585 Elo+
Party 1
Team Averages
Level 102
1,601 SR
1,598 Elo+

VS

Team Averages
Level 86
1,419 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
Aelandi
Cu Chulainn
Level 148
God Stats
0W - 5L
1,243 SR
Queue Stats
122W - 105L
1,534 Elo+
Party 2
Scylla
Scylla
JUAMPA2SF
Scylla
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,415 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ZMemme
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 78L
1,447 Elo+
Solo
Thanatos
Thanatos
Zer0Reduction
Thanatos
Level 26
God Stats
1W - 3L
1,347 SR
Queue Stats
82W - 57L
1,569 Elo+
Party 2
Hel
Hel
sakenae
Hel
Level 28
God Stats
1W - 3L
1,505 SR
Queue Stats
7W - 12L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 24
13,635
1,136
17,007
21,583
14,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Sebster600
Chang'e
19
1 / 6 / 24
11,960
997
5,873
17,935
5,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SirBriticus
King Arthur
19
4 / 8 / 21
12,670
1,056
16,924
18,931
20,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
muchwaw
Hercules
20
21 / 4 / 11
16,206
1,351
28,564
21,591
14,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
pokemate0
Medusa
20
7 / 3 / 22
13,638
1,137
28,174
18,371
8,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aelandi
Cu Chulainn
20
8 / 7 / 13
14,021
1,168
22,588
31,984
40,771
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
JUAMPA2SF
Scylla
20
2 / 6 / 18
12,595
1,050
27,185
15,576
5,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ZMemme
Ah Muzen Cab
19
7 / 6 / 12
13,802
1,150
24,809
15,087
7,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Zer0Reduction
Thanatos
18
6 / 13 / 8
12,830
1,069
10,959
22,701
15,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
18
2 / 9 / 10
11,993
999
7,649
17,478
10,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
86
40
Kills
25
25
Deaths
41
102
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aelandi
Cu Chulainn
8
7
13
2.07
L
Scylla
JUAMPA2SF
Scylla
2
6
18
1.83
W
7
4
24
4.75
W
Chang'e
Sebster600
Chang'e
1
6
24
2.17
W
King Arthur
SirBriticus
King Arthur
4
8
21
1.81
L
Ah Muzen Cab
ZMemme
Ah Muzen Cab
7
6
12
2.17
L
Thanatos
Zer0Reduction
Thanatos
6
13
8
0.77
W
Hercules
muchwaw
Hercules
21
4
11
6.63
W
Medusa
pokemate0
Medusa
7
3
22
6
L
Hel
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,542
Damage
93,190
98,411
Taken
102,826
63,240
Mitigated
80,440
26,567
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aelandi
Cu Chulainn
22,588
3,916
0
938
31,984
40,771
0
6,928
24,806
9,966
32,358
L
Scylla
JUAMPA2SF
Scylla
27,185
1,096
0
123
15,576
5,585
0
2,605
12,896
58,789
0
W
17,007
2,624
1,738
5,755
21,583
14,019
0
10,002
11,483
34,940
0
W
Chang'e
Sebster600
Chang'e
5,873
1,495
1,915
2,690
17,935
5,959
0
8,243
9,567
16,883
0
W
King Arthur
SirBriticus
King Arthur
16,924
3,153
0
0
18,931
20,914
0
8,093
10,365
433
36,321
L
Ah Muzen Cab
ZMemme
Ah Muzen Cab
24,809
11,751
0
2,242
15,087
7,800
0
2,918
12,044
0
58,814
L
Thanatos
Zer0Reduction
Thanatos
10,959
3,095
0
5,210
22,701
15,872
0
4,259
18,242
0
20,753
W
Hercules
muchwaw
Hercules
28,564
10,422
0
7,715
21,591
14,310
0
7,594
13,772
0
40,107
W
Medusa
pokemate0
Medusa
28,174
14,713
0
6,754
18,371
8,038
0
5,302
12,944
0
68,576
L
Hel
7,649
532
7,511
3,903
17,478
10,412
0
6,293
11,085
19,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,109
Gold Earned
65,241
277
Minions Killed
227
6
Camps Cleared
11
1,077,764
Distance Traveled
1,185,772
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,021
1,168
32
3
3
256,616
1
L
Scylla
12,595
1,050
74
6
1
238,676
0
W
Hades
13,635
1,136
47
4
0
208,022
0
W
Chang'e
11,960
997
24
2
3
182,499
1
W
King Arthur
12,670
1,056
52
4
1
204,101
1
L
Ah Muzen Cab
13,802
1,150
75
6
1
241,869
0
L
Thanatos
12,830
1,069
17
1
5
227,821
0
W
Hercules
16,206
1,351
31
3
2
265,049
0
W
Medusa
13,638
1,137
123
10
0
218,093
1
L
Hel
11,993
999
29
2
1
220,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role