Player Matchup

Ymir
Ymir
AY 4Y R0N2485
Ymir
Level 100
God Stats
65W - 54L
1,576 SR
Queue Stats
849W - 940L
1,431 Elo+
Solo
Athena
Athena
AlphaMxl1k_YT
Athena
Level 63
God Stats
23W - 24L
1,308 SR
Queue Stats
372W - 395L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Bl3eding
Hou Yi
Level 26
God Stats
11W - 11L
1,579 SR
Queue Stats
52W - 43L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
JaoaSilva19304
Guan Yu
Level 144
God Stats
1W - 0L
1,470 SR
Queue Stats
100W - 92L
1,565 Elo+
Party 1
Vulcan
Vulcan
XXDuartex97XX
Vulcan
Level 100
God Stats
21W - 9L
1,519 SR
Queue Stats
87W - 74L
1,608 Elo+
Party 1
Team Averages
Level 87
1,490 SR
1,531 Elo+

VS

Team Averages
Level 64
1,598 SR
1,462 Elo+
Ah Puch
Ah Puch
ChangeBerry
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,543 Elo+
Solo
Tyr
Tyr
DemonSkull223
Tyr
Level 67
God Stats
50W - 43L
1,503 SR
Queue Stats
537W - 558L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
MINIMASCOT
Guan Yu
Level 88
God Stats
3W - 5L
1,702 SR
Queue Stats
671W - 694L
1,433 Elo+
Party 2
Sol
Sol
SivaxStealth
Sol
Level 49
God Stats
3W - 4L
1,749 SR
Queue Stats
211W - 192L
1,400 Elo+
Party 2
Loki
Loki
TheFishMaster7
Loki
Level 68
God Stats
15W - 10L
1,535 SR
Queue Stats
74W - 59L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 11
11,352
454
6,797
23,156
19,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 3 / 4
12,989
520
12,125
26,169
13,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Bl3eding
Hou Yi
19
10 / 5 / 4
12,990
520
17,242
18,340
6,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 0 / 4
13,818
553
20,509
22,524
31,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 4 / 7
12,754
510
17,184
13,243
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChangeBerry
Ah Puch
19
6 / 3 / 3
12,209
488
20,697
13,772
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 6 / 1
11,325
453
12,807
26,747
22,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
MINIMASCOT
Guan Yu
15
3 / 6 / 3
9,764
391
12,290
24,489
21,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 7 / 4
11,856
474
15,437
19,900
6,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 4
10,425
417
6,507
13,371
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
25
Kills
16
16
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
W
6
3
4
2.67
W
Hou Yi
Bl3eding
Hou Yi
10
5
4
2.4
L
Ah Puch
ChangeBerry
Ah Puch
6
3
3
2.5
L
1
6
1
0.25
W
6
0
4
8
L
Guan Yu
MINIMASCOT
Guan Yu
3
6
3
0.75
L
4
7
4
0.86
L
2
3
4
1.33
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,857
Damage
67,738
103,432
Taken
98,279
76,764
Mitigated
58,896
32,449
Healing
31,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,797
1,101
0
2,402
23,156
19,956
476
10,018
12,839
43,598
0
W
12,125
3,356
0
9,980
26,169
13,292
630
8,133
17,746
109,493
0
W
Hou Yi
Bl3eding
Hou Yi
17,242
10,538
558
6,170
18,340
6,255
1,885
8,445
9,702
0
68,815
L
Ah Puch
ChangeBerry
Ah Puch
20,697
1,359
0
2,848
13,772
4,876
962
7,017
6,511
88,808
0
L
12,807
1,421
0
9,519
26,747
22,426
1,211
4,794
21,787
0
62,206
W
20,509
1,332
2,031
8,904
22,524
31,963
2,918
2,345
19,505
0
81,908
L
Guan Yu
MINIMASCOT
Guan Yu
12,290
1,444
2,615
9,051
24,489
21,566
337
11,231
13,114
0
50,348
L
15,437
4,299
0
3,298
19,900
6,334
2,428
6,475
13,407
79,326
0
L
6,507
1,094
0
3,852
13,371
3,694
0
5,969
7,354
0
55,649
W
17,184
6,253
0
2,404
13,243
5,298
1,959
6,266
6,663
106,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,903
Gold Earned
55,579
659
Minions Killed
532
0
Camps Cleared
0
2,380,478
Distance Traveled
2,246,879
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,352
454
60
2
0
476,982
5
W
Athena
12,989
520
153
6
0
528,928
7
W
Hou Yi
12,990
520
115
5
0
417,775
1
L
Ah Puch
12,209
488
157
6
0
428,412
1
L
Tyr
11,325
453
115
5
0
455,626
0
W
Guan Yu
13,818
553
136
5
0
493,227
6
L
Guan Yu
9,764
391
59
2
0
451,375
6
L
Sol
11,856
474
115
5
0
407,293
3
L
Loki
10,425
417
86
3
0
504,173
2
W
Vulcan
12,754
510
195
8
0
463,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role