Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cmurda0885
Ravana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 464L
1,285 Elo+
Solo
Hachiman
Hachiman
D3M0NiK__CHR0NiK
Hachiman
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
Shavenia
Zhong Kui
Level 63
God Stats
1W - 1L
1,258 SR
Queue Stats
10W - 18L
1,319 Elo+
Solo
Chronos
Chronos
Stormdruid
Chronos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 287L
1,356 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,365 Elo+

VS

Team Averages
Level 93
1,249 SR
1,360 Elo+
Izanami
Izanami
PWR Quake
Izanami
Level 102
God Stats
0W - 1L
1,289 SR
Queue Stats
33W - 27L
1,416 Elo+
Solo
Chaac
Chaac
RHYNOO1
Chaac
Level 122
God Stats
0W - 5L
1,150 SR
Queue Stats
136W - 154L
1,304 Elo+
Solo
King Arthur
King Arthur
c9 Dukes
King Arthur
Level 116
God Stats
0W - 1L
1,282 SR
Queue Stats
245W - 255L
1,358 Elo+
Solo
Vamana
Vamana
raspberritic
Vamana
Level 45
God Stats
1W - 4L
1,340 SR
Queue Stats
551W - 528L
1,333 Elo+
Solo
Hou Yi
Hou Yi
xTaylorGangx885
Hou Yi
Level 82
God Stats
1W - 3L
1,183 SR
Queue Stats
266W - 264L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 3 / 17
13,450
708
19,742
19,103
30,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Cmurda0885
Ravana
19
1 / 6 / 15
12,292
647
6,110
16,393
22,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

20
9 / 4 / 14
14,777
778
34,214
16,969
10,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Shavenia
Zhong Kui
20
6 / 5 / 12
13,336
702
28,128
21,545
25,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Stormdruid
Chronos
20
8 / 6 / 5
13,191
694
16,466
20,321
13,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PWR Quake
Izanami
20
4 / 8 / 11
12,590
663
15,567
16,671
8,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
RHYNOO1
Chaac
20
7 / 4 / 14
12,382
652
24,344
41,424
33,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
c9 Dukes
King Arthur
16
1 / 4 / 8
9,790
515
6,972
16,689
14,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
20
9 / 7 / 10
12,966
682
15,903
24,978
24,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 7 / 14
11,360
598
15,620
20,111
9,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
81
29
Kills
24
24
Deaths
30
63
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
17
4.5
W
Ravana
Cmurda0885
Ravana
1
6
15
1.42
W
9
4
14
4
L
Izanami
PWR Quake
Izanami
4
8
11
1.19
L
Chaac
RHYNOO1
Chaac
7
4
14
3.5
W
Zhong Kui
Shavenia
Zhong Kui
6
5
12
2.4
W
Chronos
Stormdruid
Chronos
8
6
5
1.75
L
King Arthur
c9 Dukes
King Arthur
1
4
8
1.25
L
Vamana
9
7
10
2
L
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,660
Damage
78,406
94,331
Taken
119,873
101,745
Mitigated
89,045
31,205
Healing
51,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,742
1,307
4,723
2,806
19,103
30,415
790
43
19,060
37,611
0
W
Ravana
Cmurda0885
Ravana
6,110
1,033
2,137
2,461
16,393
22,410
723
0
16,393
0
15,118
W
34,214
18,801
1,829
3,598
16,969
10,087
2,869
233
16,345
0
67,089
L
Izanami
PWR Quake
Izanami
15,567
10,915
1,445
1,718
16,671
8,244
0
7,485
9,186
0
40,154
L
Chaac
RHYNOO1
Chaac
24,344
4,701
4,868
20,549
41,424
33,285
10
21,557
19,867
646
44,629
W
Zhong Kui
Shavenia
Zhong Kui
28,128
5,466
2,871
6,119
21,545
25,571
405
117
21,224
39,539
0
W
Chronos
Stormdruid
Chronos
16,466
4,754
1,430
3,231
20,321
13,262
537
235
20,086
38,885
0
L
King Arthur
c9 Dukes
King Arthur
6,972
157
3,962
4,527
16,689
14,395
0
10,555
6,134
0
16,168
L
Vamana
15,903
9,402
822
5,576
24,978
24,087
1,137
14,707
10,271
0
33,970
L
15,620
4,526
2,630
5,886
20,111
9,034
0
10,032
10,079
0
25,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,046
Gold Earned
59,088
183
Minions Killed
162
0
Camps Cleared
0
1,618,857
Distance Traveled
1,520,743
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,450
708
28
1
0
371,020
0
W
Ravana
12,292
647
23
1
0
333,356
4
W
Hachiman
14,777
778
66
3
0
264,084
1
L
Izanami
12,590
663
59
3
0
279,973
0
L
Chaac
12,382
652
35
2
0
360,443
0
W
Zhong Kui
13,336
702
14
1
0
319,486
1
W
Chronos
13,191
694
52
3
0
330,911
0
L
King Arthur
9,790
515
25
1
0
264,841
0
L
Vamana
12,966
682
30
2
0
311,147
0
L
Hou Yi
11,360
598
13
1
0
304,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role