Player Matchup

Pele
Pele
Blazerthief
Pele
Level 29
God Stats
8W - 17L
1,322 SR
Queue Stats
23W - 34L
1,382 Elo+
Solo
Mulan
Mulan
LordHobbitSesh
Mulan
Level 15
God Stats
16W - 16L
1,491 SR
Queue Stats
54W - 60L
1,438 Elo+
Party 1
Neith
Neith
SirSagely
Neith
Level 25
God Stats
3W - 7L
1,428 SR
Queue Stats
76W - 76L
1,493 Elo+
Party 2
Athena
Athena
goldmayor
Athena
Level 15
God Stats
18W - 20L
1,376 SR
Queue Stats
22W - 31L
1,339 Elo+
Party 1
Sol
Sol
sandrogenoTTV
Sol
Level 29
God Stats
38W - 35L
1,474 SR
Queue Stats
154W - 180L
1,394 Elo+
Party 2
Team Averages
Level 23
1,419 SR
1,409 Elo+

VS

Team Averages
Level 52
1,467 SR
1,386 Elo+
Heimdallr
Heimdallr
C4creeperjink
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 3
Bakasura
Bakasura
Kmeister1223
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
MR-_-WEED
Zhong Kui
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 3
Hera
Hera
chidogz
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
jackreynolds12
Yemoja
Level 26
God Stats
4W - 5L
1,333 SR
Queue Stats
61W - 69L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,487
499
2,947
7,081
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
4,701
427
1,647
4,472
1,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
SirSagely
Neith
10
2 / 0 / 0
6,021
547
4,093
4,256
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
goldmayor
Athena
8
1 / 1 / 0
4,923
448
1,177
4,103
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
5,085
462
1,854
5,814
1,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C4creeperjink
Heimdallr
9
1 / 2 / 1
5,223
475
2,466
4,442
1,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Kmeister1223
Bakasura
10
4 / 0 / 1
6,293
572
2,599
4,826
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
MR-_-WEED
Zhong Kui
11
4 / 2 / 0
6,808
619
4,872
6,103
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
chidogz
Hera
10
0 / 1 / 3
5,650
514
2,851
4,247
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 0 / 2
5,819
529
810
4,337
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
9
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Heimdallr
C4creeperjink
Heimdallr
1
2
1
0.75
W
Bakasura
Kmeister1223
Bakasura
4
0
1
4.5
L
0
0
1
0.5
W
Zhong Kui
MR-_-WEED
Zhong Kui
4
2
0
2
L
Neith
SirSagely
Neith
2
0
0
2
W
Hera
chidogz
Hera
0
1
3
1.5
L
Athena
goldmayor
Athena
1
1
0
1
W
0
0
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,718
Damage
13,598
25,726
Taken
23,955
7,633
Mitigated
9,992
7,306
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,947
869
0
2,426
7,081
1,865
248
1,343
5,572
0
23,921
W
Heimdallr
C4creeperjink
Heimdallr
2,466
971
0
1,474
4,442
1,271
882
0
4,442
0
24,411
W
Bakasura
Kmeister1223
Bakasura
2,599
1,906
0
2,117
4,826
1,961
0
224
4,602
0
25,487
L
1,647
534
19
515
4,472
1,771
0
2,621
1,811
0
13,914
W
Zhong Kui
MR-_-WEED
Zhong Kui
4,872
309
0
2,507
6,103
3,725
1,143
831
5,272
35,893
0
L
Neith
SirSagely
Neith
4,093
342
0
2,168
4,256
1,177
0
691
3,455
0
32,430
W
Hera
chidogz
Hera
2,851
566
0
1,183
4,247
1,211
347
1,630
2,617
17,834
0
L
Athena
goldmayor
Athena
1,177
231
0
876
4,103
1,389
150
1,553
2,522
14,090
0
W
810
154
261
1,113
4,337
1,824
372
346
3,991
14,510
0
L
1,854
203
0
1,302
5,814
1,431
1,376
1,993
3,413
25,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
29,793
246
Minions Killed
260
0
Camps Cleared
0
986,957
Distance Traveled
963,158
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,487
499
53
5
0
174,099
1
W
Heimdallr
5,223
475
47
4
0
161,566
1
W
Bakasura
6,293
572
60
5
0
234,790
2
L
Mulan
4,701
427
30
3
0
195,451
3
W
Zhong Kui
6,808
619
78
7
0
194,372
2
L
Neith
6,021
547
74
7
0
198,345
4
W
Hera
5,650
514
47
4
0
185,931
0
L
Athena
4,923
448
33
3
0
244,664
3
W
Yemoja
5,819
529
28
3
0
186,499
2
L
Sol
5,085
462
56
5
0
174,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role